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Author Topic: what is going to be the diference between os4 and MorphOS  (Read 12695 times)

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Offline paulgermanTopic starter

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what is going to be the diference between os4 and MorphOS
« on: March 19, 2004, 01:25:09 AM »
I dont want to start a war here , but i wonder what is going to be the diference between  OS4 and MorphOS .
in this point which one is more advance , and someone with a good knowledge  of this 2 OS can give a full comparison  ?
than for your time
 

Offline Van_M

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Re: what is going to be the diference between os4 and MorphOS
« Reply #1 on: March 19, 2004, 01:31:45 AM »
The color depth of the icons. Oh, MoprhOS is free too :-)!  
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Offline Hattig

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Re: what is going to be the diference between os4 and MorphOS
« Reply #2 on: March 19, 2004, 02:05:12 AM »
1) AmigaOS 4 will use Reaction as a core GUI interface, and MorphOS will use MUI.

- I don't know what the latest version of Reaction is like architecturally, but I know that MUI is praised for its architecture, even if it is a bit more resource heavy. With PowerPC machines this isn't a problem, so probably a win for MUI, pending more information on Reaction. Then again, as long as they do the job and provide a full set of widgets and layout features who cares?

2) AmigaOS4 has native PowerPC TCP/IP stack

3) MorphOS currently has a prettier icon system

4) Both have themeable and configurable interfaces

5) AmigaOS4 is stuck with Workbench without many improvements until the new version is written. MorphOS has Ambient, which although I haven't used it, may have more modern features. Certainly icons, et al, aren't that hot on AmigaOS4 at the moment, although not terrible.

6) They both are a long way away from what a well funded OS team like Apple's can create.
 

Offline Karlos

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Re: what is going to be the diference between os4 and MorphOS
« Reply #3 on: March 19, 2004, 02:12:47 AM »
@paulgerman

Thankfully most of the flamewar stuff has died down a bit. Both OS are beta and have proven their mettle so most of the "it'll never work" people on both sides have presumably choked on humble pie :-)

As for the degree of advancement, both OS's are technically beta so it's a little pointless to compare, unless time is important to your decision.

Anyway, I don't really know enough about morphos to give a valid opinion on it. I do hear it has excellent 3.x compatibility, I also hear the Ambient desktop environment lacks in functionality compared to workbench.

Personally, I'm rather happy with OS4 :-)

For proper balanced opinions, we need people like Wilse who own both systems to give us their view...
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Offline Glaucus

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Re: what is going to be the diference between os4 and MorphOS
« Reply #4 on: March 19, 2004, 02:29:18 AM »
Also worth mentioning is that AmigaOS4 will have a PPC based 3D graphics system. for some reason I feel confused about the details, but I believe it's an updated version of Warp3D?!? Anyway, considering it's Hyperion's baby, and Hyperion are basically game programmers at heart, I'd expect it to be fairly decent. Not sure what MOS offers in this department.

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Offline sdesros

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Re: what is going to be the diference between os4 and MorphOS
« Reply #5 on: March 19, 2004, 03:25:47 AM »
For 3D in MOS?

At the moment it's PPC Rave3D with a Warp3D wrapper.  (You can run both Rave3D and Warp3D games.)  Umm...  If I remember correctly, there will be an OpenGL (or was that TinyGL) library in the near? future and Rave3D support will itself become a "wrapper".

Although, for the MOS users that are running on Radeons, they won't have 3D support before 1.5.  (Not sure how near that is. :P)  I switched over to a Voodoo3 (AGP) in the mean time myself.
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Offline Kronos

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Re: what is going to be the diference between os4 and MorphOS
« Reply #6 on: March 19, 2004, 04:09:49 AM »
@Hattig
RoadShow is still 68k (AFAIK), and most importanly it is still
just as unreleleased as as AmiTCP-PPC for MOS.

Lets wait and see who will actually release a working TCP/IP 1st.


Rave3D is a bit more advanced than the current Warp3D, and both
teams have demoed 3D-drivers for Radeon7xxx.

"Jungl" is allready been worked on, while W3D-Nova is still a
stack of empty papers (or what does the term "white paper" mean ?)
-P

MOS allready has an intregrated and fully native RTG-systems, while
OS4 will keep the "patch in" aproach for P96 for the time being.
(this means it will bje limited to the old pen-based system).
And P96 still isn't native.
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else
 

Offline Karlos

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Re: what is going to be the diference between os4 and MorphOS
« Reply #7 on: March 19, 2004, 04:33:20 AM »
Quote

Kronos wrote:
"Jungl" is allready been worked on, while W3D-Nova is still a stack of empty papers (or what does the term "white paper" mean ?)
-P


:roll: I assume you know all about it then.
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Offline T_Bone

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Re: what is going to be the diference between os4 and MorphOS
« Reply #8 on: March 19, 2004, 04:37:33 AM »
Quote

paulgerman wrote:
I dont want to start a war here , but i wonder what is going to be the diference between  OS4 and MorphOS .
in this point which one is more advance , and someone with a good knowledge  of this 2 OS can give a full comparison  ?
than for your time


troublemaker  :lol:  ;-)
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Offline Kent

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Re: what is going to be the diference between os4 and MorphOS
« Reply #9 on: March 19, 2004, 04:49:14 AM »
Isn't Roadshow going to be released for MorphOS once OS4 is out though?  I thought I remember seeing something mentioned about that.

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Offline Ami-X

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Re: what is going to be the diference between os4 and MorphOS
« Reply #10 on: March 19, 2004, 06:37:58 AM »
@Kronos
Roadshow is (and has been for quite a while) ppc native.
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Offline KennyR

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Re: what is going to be the diference between os4 and MorphOS
« Reply #11 on: March 19, 2004, 07:07:16 AM »
I can't speak for OS4, I don't have any access to the betas. But MorphOS is a mature, stable, polished Amigalike OS with only a few very minor niggles left (and I get the feeling that they're already fixed but right now only the core developers are allowed to have the updates. :-P). Its 68k<->PPC layering is very well designed and you can use Amiga 68k apps totally transparently without knowing or caring what they are. It's 68k emulator is incredibly fast and even faster with Trance (Hotspot JIT) running. You can even run Amiga WarpOS, Warp3D and PowerUp applications with no changes. Q-box sandboxing offers a future where MOS will be a fully capable modern OS with *true* memory protection and all the features expected these days.

MOS's biggest weakness is Ambient, its weak and undeveloped Workbench replacement. Apart from that, it's superior in every way to classic AmigaOS and the ultimate upgrade. MorphOS is an extremely well designed, well implemented AmigaOS clone with all the design features that anyone wanted from a PPC AmigaOS. OS4 will have to be *very* good to come close.

Oh and MOS will get PPC native TCP/IP stack, AmiTCP5 when 1.5 is released.
 

Offline xeron

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Re: what is going to be the diference between os4 and MorphOS
« Reply #12 on: March 19, 2004, 09:15:09 AM »
Quote

Kronos wrote:
RoadShow is still 68k (AFAIK)


:-)

Quote

(this means it will bje limited to the old pen-based system).


To a degree, but do you really think they allocate pens for all those truecolour bitmaps and gradients? Also, the icons, while not 24bit (yet), don't steal any pens.
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Offline JoannaK

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Re: what is going to be the diference between os4 and MorphOS
« Reply #13 on: March 19, 2004, 09:36:40 AM »
Quote

paulgerman wrote:
I dont want to start a war here , but i wonder what is going to be the diference between  OS4 and MorphOS .
in this point which one is more advance , and someone with a good knowledge  of this 2 OS can give a full comparison  ?
than for your time


Well... If we ignore obvious politics, and differences on produict name and apparent readiness to end-users ... Not much.

Afterall, they are both Re-written PPC implemenatations of old AmigaOS API with intergated 68k code emulator for allowing old programs to be used for transition period. Both will (hopefully, predicting future ain't that easy) have essentially all the same features as other.
 

Offline Slash

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Re: what is going to be the diference between os4 and MorphOS
« Reply #14 on: March 19, 2004, 09:50:37 AM »
@Kronos

Quote

Kronos wrote:
@Hattig
RoadShow is still 68k (AFAIK), and most importanly it is still
just as unreleleased as as AmiTCP-PPC for MOS.


Where do you get your information from... :roll:

RoadShow most certainly is in PPC form, I have it right here. And as for being unreleased, true, not to the public yet but I've been using it as my TCP/IP stack in 3.9 and 4.0 for the last three months...