Hey there 8-)
as any SDA developer knows, the past 3 years have seen a lot of functionality added to the AmigaDE - Ami2D, AmiStorage, AmiDB, Prism, Fix, Matrix Convertors, Sprites, Scaling (feel free to add here Jonas if you are reading) not to mention the entire content environment itself - the packager, CASS, Quickstart, level_packs, standalones and Gamecards plus SDAs themselves helping out on some host binding elements.
It was the PIPO (Pop In Pop Out) Gamecards and the quality of the SDA content plus some excellent sales and marketing by Bill and Sanjay that got us into MS.
You don't just walk into MS and say 'pick my game'
In fact the 2 PocketPaks recently released would have been out before Christmas but for some mistakes by others. MS are very pleased with them and we hope to seem them go from strength to strength.
There is a lot more to this than non SDAs know. Unfortunately that rarely stops people from commenting as opposed to asking.
cheers
fleecy moss
cto
amiga inc