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Author Topic: Pegasos review thread volume II (The on topic thread)  (Read 25778 times)

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Offline Warface

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #74 from previous page: April 23, 2003, 12:05:31 PM »
Quote

DaveP wrote:
@Warface

Methinks you doth protest too much ;-)


No way, I don't use Amiga C compilers at all, it was just striking and surprising to me :-) And still it is :-)

Someone will surely test them tho, as I'm rarely using C I don't have them. (StormC costs a fortune, dunno about HiSoftC) So it will hopefully turn out. :-)
 

Offline filson

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #75 on: April 23, 2003, 12:19:37 PM »
Quote
StormC costs a fortune


hmm, haage-partner has a discount on the stormc right now.
its 49.95 euro atm.
My name is Filson. I solve problems.
 

Offline Kronos

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #76 on: April 23, 2003, 02:21:59 PM »
@DaveP

When my Peg was brandnew I tried StormC_4 (on MOS-1.1).
The compiler itself worked o.k., but the big list gadget
in the project-windows had trashed GFX. Haven't tried it under
newer MOS-versions as I switched to a GoldED+GCC setup.

Never saw a reason to look back, cos it does all StormC did
(except the debugger, but I never used that) in a nicer way.

It is easy to setup as GoldED comes with ready to run versions
of both vbcc (68k,PuP,WOS,MOS) and gcc (68k +?WOS?).

All I had to do was to set the GG-assigns to the MOS-GG install,
and if I ever wanted to compile 68k again I could easily
revert that.
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else
 

Offline Targhan

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #77 on: April 23, 2003, 06:19:56 PM »
I will load and test StormC 3 and 4 this weekend. Personally, I like StormC; I just haven't had the time to test it.

Here is something that I've not been able to get to work yet: PPaint 7.1.  I've tried different PPaint settings, and it hasn't worked yet.  From the way it acts, it could be a settings issue on CyberGraphics, but I'm not sure.

I really like the netconnect-2 toolbar on the system, it works well.  Unfortunately, the tools menu hack does not work :-(  There goes my favorite menu-item "unLZX" :-/

I've heard that some folks have gotten ImageFX to work, but I haven't tried that yet either.  Other things I intend to test include: ArtEffect, Rexecute, BlitzBasic, AmigaWriter, FinalWriter, and Opus5.

What I've tested (myself) so far: AmIRC, Voyager, IBrowse, Microdot-II, ContactManager (vapor version), Miami (not dx), Genesis (mui--does not work with dial up), AmTelnet, GoldED, BareED, X-Arc, SnoopDOS, and my on little "SkinShuffle."  Oh yeah, I've tested Filer from the Aminet CD's.  There are probably some other mundane things I've tested, but can't think of right now ;-)
Regards,
Targhan
 

Offline Hooligan_DCS

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #78 on: April 23, 2003, 07:40:00 PM »
Quote
I've heard that some folks have gotten ImageFX to work, but I haven't tried that yet either. Other things I intend to test include: ArtEffect, Rexecute, BlitzBasic, AmigaWriter, FinalWriter, and Opus5.


ImageFX4 works beautifully. Which is odd,  even more stable than when I run it on real Amiga. It tend to be a bit unstable  with PowerPC plugins and in overall.
Maybe because I now have less patches, or maybe it didn't work on P96/PicassoIV correctly... who knows. Can't be memory issue though, I have more memory on my Amiga than on my Peggy.
 

Offline Hooligan_DCS

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #79 on: April 23, 2003, 07:42:24 PM »
Btw, big Thanks must go to Heikki Orsila who sold it to me for 20 finnish marks (a bit over 3€) after he won it at Finnish Amiga Users Club's lottery.
It sure has paid it's price  :-D
 

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #80 on: April 23, 2003, 10:00:24 PM »
basically DaveP you're saying people will want to write apps that run in emulation when they can write apps that will run native?... i like the idea of native MOS apps... or OS4 (should I buy it someday) apps... out with the old...in with the new...
 

Offline bbrv

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #81 on: April 24, 2003, 06:24:13 AM »
Just a few quick notes:

We have spoken to Juergen Haage about a special StormC release for MorphOS, but that is all that has happened so far...just a discussion.

In the meanwhile Felix Schwarz has taken over the management of the PhApp mailing list and is beginning to do an excellent job organizing third party development.  The essence of Felix's efforts:

o relations with third party developers
o 3rd party developer support
o primary source of developer information and news
o stimulate the creativity of 3rd party developers by providing means for them to discuss and organize
o help to keep track of the big picture regarding 3rd party developments
o constantly seeking for interesting projects - forward info on those of strategic interest to Genesi


Felix, may also work with Genesi developers so that they *can* take part in discussions as well or use the ideas brought up in the PhApp discussions.

In the meanwhile Genesi will handle:

o core MOS and employed developers
o technical, organizational and communication infrastructure
o contracting (for bundling) of important/essential developments
o the organizational chart

Finally, here is a small status update on the SDK:

GoldED/MorphED: Dietmar has begun full-time work on MorphED last Friday and is still  working on it.


Cheers!

Raquel and Bill :-)

Offline Targhan

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #82 on: April 24, 2003, 08:47:59 AM »
GoldED -> MorphED...

ahem...

SIGN ME UP!!!!!!!!!!
Regards,
Targhan
 

Offline Warface

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #83 on: April 24, 2003, 02:01:53 PM »
If only you could convince someone to port and update FileMaster to MOS... (sigh, I'd better quit dreaming :-))
 

Offline takemehomegrandma

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #84 on: April 24, 2003, 02:28:17 PM »
@ bbrv

1) Any thoughts of a Basic compiler/IDE, á la AMOS, Blitz, etc?

2) You are saying that MorphED = GoldED, *morphed* (:-P)  into a MorphOS native version?  :-o  :-)
MorphOS is Amiga done right! :)
 

Offline DaveP

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #85 on: April 24, 2003, 02:30:50 PM »
@mips

People will want to do everything with a new system that
you haven't told them that they cannot do.

@takemehomegrandma

I just knew someone would bring up AMOS ;-)
Hate figure. :lol:
 

Offline redrumloaTopic starter

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #86 on: April 24, 2003, 04:49:18 PM »
Quote

DaveP wrote:
@takemehomegrandma

I just knew someone would bring up AMOS ;-)


To write some more Vulcan Software Games? ;-)
Someone has to state the obvious and that someone is me!
 

Offline bbrv

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #87 on: April 24, 2003, 07:31:58 PM »

...hey guys tell us how...;-)

R&B

Offline JoannaK

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #88 on: April 24, 2003, 08:34:05 PM »
Hi BBRV

Just contact Blitz author (Mark Silby) and ask if He's interested on gettign a lot new users to his Software (+ nice licensing deal for
inclusion of that software with every Pegasos).. I have Blitz3D for windowse and it's just great.


And next version is going to be even better for porting cause it'll
uses OpenGL and has Mac + Linux suport alongside WIndowse..

Based on Website (www.blitzbasic.co.nz), he lives in Aucland NZ, it's relatively close to australia and there is Cebit
there quite soon? ;-)




 

Offline Warface

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Re: Pegasos review thread volume II (The on topic thread)
« Reply #89 on: April 24, 2003, 09:53:48 PM »
Those Blitz3D screenshots are surely convincing. There will be a little trouble on Amiga side to generate formats it accepts (3DS, BSP), but it still seems to be simple and yet very powerful.

(Wonder why I didn't know about it? :-))