I haven't seen good graphics on the Prop without a CPLD and then it pales in comparison.
From one Prop developer board:
"VGA support, build time option for 64 color Parallax compatible mode or extended 256 color mode
working 1024×768 4 color driver, I am adding individual palette entries for each scan line
COMING SOON: 256×192 256 color per pixel gaming mode (expected in 1-2 weeks)
Sprites will be added after initial gaming driver release - 16×16 pixels, 256 color palette"
Remember - This is an $8 chip.
Then there's this:
http://obex.parallax.com/objects/177/ A 1600x1200 VGA tile driver (only uses six out of eight cogs).
So, what resolution can you get with Xmos?
I left the ARM comparisons out because that an apple and oranges situation unless you want to discuss something like the M4 (which I'm will to discuss as I have one on order).
What bug got up your ass?
Two Props could generate VGA, emulate dual SIDs, interface a PS2 keyboard and mouse, generate other I/O and still have the ability to run code.
Yeah, I can get an ARM board that will do more then that, but not one based on about $30 worth of components.