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Author Topic: Stuttering / Slow Downs / Games that are not playable on A600GS  (Read 130898 times)

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Offline balrog74

In the Edit menu there are options such as JIT and Faster chipset

Not for WHDBoot, only ADF and ISO have those options. It would be great if we did.
 

Offline balrog74

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #1 on: June 15, 2025, 12:24:17 AM »
Hi, got a few more!

Indiana Jones And The Fate Of Atlantis (adventure) - says out of memory then crashes (v2.3_0851)

Secret of Monkey Island shows "Game Paused. Press SPACE to Continue." throughout the intro. despite no keys being pressed. Game otherwise works fine. Kinda slow, but maybe that's just the Amiga version (v3.7_1625)

Kings Quest V is also really slow (v1.3).

Worms Directors Cut doesn't seem to load (only tried v1.3_AGA_8MB_0605)

Cheers

Same for me with Indiana’ and Worms DC. I think SOMI works for me though, will need to check …
 

Offline balrog74

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #2 on: June 15, 2025, 09:26:44 PM »
Are you loading these via A600GS System Menu WHDBoot import or from AmiBench?

Most of these games dont't work for me except when running it from custom AmigaOS

Sorry, that's from the System menu. Anything that doesn't run directly there as a whdload, will typically work in an A1200 Custom System I created with whdload installed.

Edit: Oops, though that was a reply to me :-)
« Last Edit: June 15, 2025, 10:38:31 PM by balrog74 »
 

Offline balrog74

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #3 on: June 15, 2025, 10:51:34 PM »
@Twiggy

I'm not seeing the "Game Paused" issue in Secret of Monkey Island and the game play seems acceptable to me - though I haven't done a significant play through yet.

I have a wired USB keyboard attached to the A600GS if that's of any relevance.
 

Offline balrog74

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #4 on: June 24, 2025, 04:11:22 AM »
Anyone had any luck with Silkworm working via WHDload on the launcher?

No issue for me with Silkworm whdload either (Silkworm_v1.5_0388.lha).
 

Offline balrog74

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #5 on: June 25, 2025, 01:51:34 AM »
Some stuttering audio on FantasticDizzy_v2.2_AGA.lha

and CrystalKingdomDizzy_v2.0a_0109.lha goes to a black screen
Fantastic Dizzy seems ok to me, again I might need a longer play through.

Black screen also for me with Crystal Kingdom Dizzy. Maybe @SkulleateR can have a go, he seems to have more luck with whdload files in the menu.
 

Offline balrog74

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #6 on: June 26, 2025, 11:44:12 PM »
Can you find an ADF version of Crystal Kingdom that works? I can't find one that gets beyond asking for disk 2. I have a few different disk 2s, and it doesn't seem to register it.

The one on the The Amiga 500 Archive site works for me. ADF config just set to A500 with Turbo floppy enabled.
 

Offline balrog74

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #7 on: July 02, 2025, 11:41:17 PM »
Ok, so apparently JST can handle it (tested on FS-UAE and Real A1200), so there must be an other issue regarding those error messages ! If you open AmiBench and start for example Indiana Jones you can see it opens the DATA files and just close them right away freeing the used resources and then it quits out ...

I've suspected that JST and/or Amiberry under resources the machine spec for failing whdload archives. In some cases I've got problematic ones working by inserting "_AGA_" into the filename before loading. This is apparently an Amiberry keyword to force that minimum spec.
« Last Edit: July 02, 2025, 11:43:02 PM by balrog74 »
 
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Offline balrog74

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #8 on: September 07, 2025, 01:33:06 AM »
Incidentally, has anyone got the revamped version of Citadel that came with the A500mini working? It goes through the Amiberry setup thingy then Gurus. I don't think there's a HDF/ADF version of it anywhere.

Yes, this was a good little exercise...

1. I grabbed the "ReMonstered Edition" WHDLoad from Turran (I'm guessing that's the A500mini version?)
2. I initially set it up on the A600GS whdload menu with 2MB chip and 8MB fast memory, with Faster Chipset enabled.
3. The game booted successfully, it displays a machine spec when loading and I noted that Fast mem was recognised and the processor was identified as 68000
4. When starting the game or training however, the game display was blank
5. I tried my AGA "trick" renaming the original whdload file to include "_AGA" and created a new whdload entry in the menu (all other settings as before)
6. This time when the game started, the processor was recognised as a 68020
7. The game runs successfully and at pretty reasonable speed at maximum display with floors/ceilings enabled

I might throw together an HDF to see if it runs better with an A4000 spec ...
 
The following users thanked this post: Twiggy

Offline balrog74

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #9 on: September 11, 2025, 01:28:03 AM »
That's done the trick, cheers!
No problem, I wasn't aware of the game before you mentioned it. I've had fun "testing" it.  ;)