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Author Topic: Stuttering / Slow Downs / Games that are not playable on A600GS  (Read 10147 times)

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Offline AmigaOldskooler

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Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #14 on: May 29, 2025, 08:33:54 AM »
Ok, so I had a good opportunity today to really play around with the machine A600GS.  I even managed to do a 3.9  set up thanks to iowtheme's useful video tutorials on Youtube on how to set up a workbench on a 1200NG.

I tested out a few games too both as ADF files and also as WHDload installs within 3.9 and I found the following games would stutter during gameplay:

Pang  (on Title screen and on interval screens)
R-Type 2  (runs at a really slow framerate  in general)
St Dragon  (starts ok but gets slow in places)
Chaos Engine (similar to Pang, slowdown in the music on title and character selection screen) but once in game you are fine.
Space Harrier was a little sluggish too.

The same thing happens on Amibench too despite putting these  in the programs folder as suggested.

The JIT emulation setting can either make the game better or worse depending on the game from the above tests.

It kind of reminded me of an issue I used to have when I owned a Sam 460, but luckily that version of E-UAE had a frameskip that you could then tailor to each game. 

I honestly think some form of frame skipping setting and greater customisation of the emulation package  within the menus would be welcome. I am saying this constructively because I actually think the A600GS is a good product and want it to succeed.

In general I was more impressed with my purchase after getting OS3.9 set up.  I have even ordered the latest OS 3.2 to set up when it arrives.

Hi outrun1978,

After reading your post, I thought I'd give some of those a try myself. I've started with Pang.

On a Custom Amiga 1200 setup with 2 MB of Chip and 8 MB of Fast, CPU 030 maximum speed, and JIT activated, Pang (WHD-Load) stutters on the titlescreen. However, when I turned off JIT on the same setup, the stutter disappeared. Please give that a try to see if it works on your setup. Would be interesting to know.

Running Pang as an ADF with an Amiga 500 setup 512 KB + 512 KB gives a smooth experience here. There is no JIT activated there either.

Also tried Chaos Engine with no JIT as WHD-Load with the same setup. No stutter here.

R-Type 2 works without slowdowns as well. Just tested.

From these tests, it looks like having JIT activated can slow down some games.

I tried degrading the system to Amiga 1200 / 020 / 2 MB Chip 8 MB Fast / 14 MHz - No JIT. Tried running Pang (WHD-Load) and it worked great.  :D

Now I changed the system to a 68040 / 2 MB Chip 8 MB Fast / Maximum speed with JIT, and the stutter re-appeared in Pang.

Running firmware 46.2.1098.

Update:

Activated JIT on 68030 setup, but sat max MHz to 25... stutter disappeared in Pang with JIT... Maybe this is the problem? Having CPU Speed set to maximum? Hope someone can give this a try too.
« Last Edit: May 29, 2025, 09:00:18 AM by AmigaOldskooler »
 

Offline outrun1978

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Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #15 on: May 29, 2025, 01:07:06 PM »
@AmigaOldskooler

Thanks for that really useful post and advice.

I am pleased to say your suggestion to downgrade the machine to a more stock based set up  appears to have worked in resolving some of the slowdown issues.

I retested this using an A1200 68030 set up 14mhz 2mb chip and 8mb fast ram

St Dragon now doesn't stutter.

Neither does Pang

Both were tested with JIT on.

So yes the maximum speed setting and 68040 processor may cause problems with the emulation.

Thanks again


Amigaone X5000 4GB with Radeon HD 7750 and Amiga OS 4.1 FE Pre-Release

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Online SkulleateRTopic starter

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #16 on: May 29, 2025, 03:15:00 PM »
JIT hast always been an issue with old Games, even in WinUAE ...

I don't think it's possible to work around it, that's why you can turn it off  ;)
 

Offline AmigaOldskooler

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Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #17 on: May 31, 2025, 12:15:42 PM »
@AmigaOldskooler

Thanks for that really useful post and advice.

I am pleased to say your suggestion to downgrade the machine to a more stock based set up  appears to have worked in resolving some of the slowdown issues.

I retested this using an A1200 68030 set up 14mhz 2mb chip and 8mb fast ram

St Dragon now doesn't stutter.

Neither does Pang

Both were tested with JIT on.

So yes the maximum speed setting and 68040 processor may cause problems with the emulation.

Thanks again

Sounds great! :) Thanks for confirming, and happy that the post was of help! Have a good weekend!

Offline Twiggy

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Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #18 on: June 14, 2025, 07:51:42 AM »
Has anyone else tried Dune 2? It seems to crash on the highscore screen. I'd imagine an error to do with writing to disk.
 

Offline Twiggy

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Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #19 on: June 14, 2025, 10:30:25 PM »
Hi, got a few more!

Indiana Jones And The Fate Of Atlantis (adventure) - says out of memory then crashes (v2.3_0851)

Secret of Monkey Island shows "Game Paused. Press SPACE to Continue." throughout the intro. despite no keys being pressed. Game otherwise works fine. Kinda slow, but maybe that's just the Amiga version (v3.7_1625)

Kings Quest V is also really slow (v1.3).

Worms Directors Cut doesn't seem to load (only tried v1.3_AGA_8MB_0605)

Cheers
 

Online balrog74

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #20 on: June 15, 2025, 12:24:17 AM »
Hi, got a few more!

Indiana Jones And The Fate Of Atlantis (adventure) - says out of memory then crashes (v2.3_0851)

Secret of Monkey Island shows "Game Paused. Press SPACE to Continue." throughout the intro. despite no keys being pressed. Game otherwise works fine. Kinda slow, but maybe that's just the Amiga version (v3.7_1625)

Kings Quest V is also really slow (v1.3).

Worms Directors Cut doesn't seem to load (only tried v1.3_AGA_8MB_0605)

Cheers

Same for me with Indiana’ and Worms DC. I think SOMI works for me though, will need to check …
 

Offline E5150

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #21 on: June 15, 2025, 06:18:03 PM »
Hi, got a few more!

Indiana Jones And The Fate Of Atlantis (adventure) - says out of memory then crashes (v2.3_0851)

Secret of Monkey Island shows "Game Paused. Press SPACE to Continue." throughout the intro. despite no keys being pressed. Game otherwise works fine. Kinda slow, but maybe that's just the Amiga version (v3.7_1625)

Kings Quest V is also really slow (v1.3).

Worms Directors Cut doesn't seem to load (only tried v1.3_AGA_8MB_0605)

Cheers

Are you loading these via A600GS System Menu WHDBoot import or from AmiBench?

Most of these games dont't work for me except when running it from custom AmigaOS
 

Online balrog74

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #22 on: June 15, 2025, 09:26:44 PM »
Are you loading these via A600GS System Menu WHDBoot import or from AmiBench?

Most of these games dont't work for me except when running it from custom AmigaOS

Sorry, that's from the System menu. Anything that doesn't run directly there as a whdload, will typically work in an A1200 Custom System I created with whdload installed.

Edit: Oops, though that was a reply to me :-)
« Last Edit: June 15, 2025, 10:38:31 PM by balrog74 »
 

Offline Twiggy

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Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #23 on: June 15, 2025, 10:33:17 PM »
From the system menu also. I haven't tried any via Amibench
 

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Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #24 on: June 15, 2025, 10:51:34 PM »
@Twiggy

I'm not seeing the "Game Paused" issue in Secret of Monkey Island and the game play seems acceptable to me - though I haven't done a significant play through yet.

I have a wired USB keyboard attached to the A600GS if that's of any relevance.
 

Offline AmigaOldskooler

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Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #25 on: June 16, 2025, 11:37:06 AM »
Can confirm that the WHD-Load version of Indiana Jones & The Fate of Atlantis crashes (returns to the launcher). The ADF-version runs fine and works without any problems.

The Secret of Monkey island WHD-Load version works without any slowdowns. Did not notice the pause-problem.

Worms Director's Cut, WHD-Load version, does not load, black screen only. ADF-version works fine from launcher.

As for King's Quest, I'm not sure how fast it is supposed to be, but I put the speed slider to max and it looked ok in my opinion.

Tried viewing Hall of Fame in Dune II and it worked.

I hope that AmigaKit will make it possible to change configuration when setting up WHD-Load games from the launcher. That would help a lot! 8) As for now, I've found adding ADF-versions instead makes the games work properly. One can also, as has been mentioned, use a custom setup as well, but using the launcher is very convenient.

Offline Twiggy

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Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #26 on: June 16, 2025, 06:08:59 PM »
Maybe the Monkey Island thing was a me problem. I'll see if I can recreate it.

As for speed. I didn't compare it to a real Amiga, so I wasn't sure what to expect really.

Did you try saving your score the Hall of Fame after a mission on Dune? I think the error is when it's trying to do a write (at a guess anyway).
 

Online SkulleateRTopic starter

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #27 on: June 16, 2025, 07:30:42 PM »
Did you try saving your score the Hall of Fame after a mission on Dune? I think the error is when it's trying to do a write (at a guess anyway).

Saving won´t work with the built in JST tool for whdload, see https://forum.amiga.org/index.php?topic=77120.msg863062#msg863062

Your only option would be a new setup Workbench with real WHDLoad in it and play those games there ...
 

Offline BozzerBigD

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #28 on: June 16, 2025, 09:17:49 PM »
@AmigaOldskooler

It's a shame about Worms DC! THEA500 Mini by comparison, was a very useful playtest platform using the WHDLoad version under AMiNIMiga! It is unfortunate that the AmigaKit machines are not currently a viable alternative for certain "serious" Amiga productivity uses but hey the V1.5 map submission period is closed and the Mini is not currently available (nor THEA1200), so I guess it doesn't matter now?! It's similar to the fact Calvin Harris used a RetroPassion refurbished A1200 at the Brit Awards and not an A600GS with the updated Octamed showcased to the world! Oh what could have been! If we all worked together I'm sure we could bottle Amiga lightning!

...maybe Perifractic will show us all how it's done with the old C= IP and make half the Amiga IP irrelevant overnight?! Who knows?
« Last Edit: June 16, 2025, 09:27:51 PM by BozzerBigD »
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Online SkulleateRTopic starter

Re: Stuttering / Slow Downs / Games that are not playable on A600GS
« Reply #29 from previous page: June 16, 2025, 11:12:24 PM »
Quote
It's a shame about Worms DC! THEA500 Mini by comparison, was a very useful playtest platform using the WHDLoad version under AMiNIMiga!

What is your point ? You can of course run Worms DC on the A600GS/A1200NG, just use an original Workbench and original WHDLoad and away you go ! The A600GS is far ahead of the A500Mini, even in speed  8)