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Author Topic: Successor to the CD32 in the console market  (Read 5380 times)

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Offline fondpondforeverTopic starter

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Successor to the CD32 in the console market
« on: December 09, 2015, 01:03:21 PM »
After the Commodore Amiga 4000T the System evolved in to a new generation with the release of the AmigaOne X1000 in the Computer market. After the Commodore Amiga CD32 the Console evolved in to a new generation with the release of the xxxxxxxx in the Console Market. We need the 'Amiga HD64' or whatever you want to call it purely focused on gaming with a new controller resemblant of the CD32 one. A new console awaits.
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Offline Iggy

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Re: Successor to the CD32 in the console market
« Reply #1 on: December 09, 2015, 01:22:30 PM »
Its not a bad idea, but ARM and another OS seem to be more practical.
And the licensing considerations? Nightmarish.
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Offline matthey

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Re: Successor to the CD32 in the console market
« Reply #2 on: December 09, 2015, 05:08:34 PM »
Quote from: fondpondforever;799964
After the Commodore Amiga 4000T the System evolved in to a new generation with the release of the AmigaOne X1000 in the Computer market. After the Commodore Amiga CD32 the Console evolved in to a new generation with the release of the xxxxxxxx in the Console Market. We need the 'Amiga HD64' or whatever you want to call it purely focused on gaming with a new controller resemblant of the CD32 one. A new console awaits.

Introducing the AmigaOne EliteOne %&$#?@!%&$#?@!%&$#?@!8364;1000 console using a PPC processor without an FPU or SIMD. A single PCIe slot is provided for expandable graphics (graphics card and drivers not included). The console is provided as a motherboard only to further save costs keeping the price down to %&$#?@!%&$#?@!%&$#?@!8364;1000. The money saved will go into paying old Amiga developers to develop old Amiga software. Compatible with many Amiga games (Amiga classic games which use the Amiga hardware and AmigaOne games which use an FPU or SIMD excluded). You can be one of the few Amiga Elite by buying AmigaOne EliteOne %&$#?@!%&$#?@!%&$#?@!8364;1000 directly from us today (shipping not included). Only the Amiga elite would pay four times the price for one fourth the performance of a modern console to keep the Amiga alive. Are you Amiga elite enough?
« Last Edit: December 09, 2015, 05:27:59 PM by matthey »
 

Offline matthey

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Re: Successor to the CD32 in the console market
« Reply #3 on: December 09, 2015, 05:28:55 PM »
Quote from: fondpondforever;799964
After the Commodore Amiga 4000T the System evolved in to a new generation with the release of the AmigaOne X1000 in the Computer market. After the Commodore Amiga CD32 the Console evolved in to a new generation with the release of the xxxxxxxx in the Console Market. We need the 'Amiga HD64' or whatever you want to call it purely focused on gaming with a new controller resemblant of the CD32 one. A new console awaits.


Introducing the AmigaOne EliteOne €1000 console using a PPC processor without an FPU or SIMD. A single PCIe slot is provided for expandable graphics (graphics card and drivers not included). The console is provided as a motherboard only to further save costs keeping the price down to €1000. The money saved will go into paying old Amiga developers to develop old Amiga software. Compatible with many Amiga games (Amiga classic games which use the Amiga hardware and AmigaOne games which use an FPU or SIMD excluded). You can be one of the few Amiga Elite by buying AmigaOne EliteOne €1000 directly from us today (shipping not included). Only the Amiga elite would pay four times the price for one fourth the performance of a modern console to keep the Amiga alive. Are you Amiga elite enough?
 

Offline Duce

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Re: Successor to the CD32 in the console market
« Reply #4 on: December 09, 2015, 06:01:00 PM »
The CDTV and CD32 were utter failures in the larger scheme of console gaming when new, not to mention it being 20 years too late now.  They carry about as much esteemed brand recognition now as a Commodore badged Android phone.

Neither would have any brand recognition to make them worth what they would cost, and there's no "must have" titles. and exclusive titles just aren't going to pop out of the woodwork in this world of the PS4 and XBox One.
 

Offline utri007

Re: Successor to the CD32 in the console market
« Reply #5 on: December 09, 2015, 06:04:28 PM »
CD32 wasn't a failure, it sold very well
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Offline tonyvdb

Re: Successor to the CD32 in the console market
« Reply #6 on: December 09, 2015, 07:32:58 PM »
I think the CD32's replacement is the Wii and now the WiiU I dont think that an Amiga version would sell well at all now.
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Offline TheMagicM

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Re: Successor to the CD32 in the console market
« Reply #7 on: December 09, 2015, 07:38:27 PM »
Its not the hardware, its the games.  I bought an Amiga because of the graphics and software available for it that were not as good or were not available at the time for other systems.

Another example.. why people switched to PCs.. DOOM.  That was such a eye opener when it came to gaming..
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Offline matthey

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Re: Successor to the CD32 in the console market
« Reply #8 on: December 09, 2015, 08:50:37 PM »
Quote from: tonyvdb;799983
I dont think that an Amiga version would sell well at all now.


The Raspberry Pi is coming up on 6 million units sold. An Amiga would sell if the price was right.

Quote from: TheMagicM;799984
Its not the hardware, its the games.  I bought an Amiga because of the graphics and software available for it that were not as good or were not available at the time for other systems.


The Raspberry Pi didn't start with a single game where a low priced Amiga could start with thousands of Amiga retro games. This assumes 68k CPU plus custom chip compatibility with the old hardware. The PPC AmigaOne has almost nothing to offer for games except some PC ports which a cheap (maybe even free) PC can do.
 

Offline Haranguer

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Re: Successor to the CD32 in the console market
« Reply #9 on: December 09, 2015, 11:25:04 PM »
Sounds like this is what you're looking for.

http://www.fpgaarcade.com/
 

Offline Oldsmobile_Mike

Re: Successor to the CD32 in the console market
« Reply #10 on: December 09, 2015, 11:28:20 PM »
Quote from: utri007;799978
CD32 wasn't a failure, it sold very well

Not in the US, where it was blocked by some dumb lawsuit.  :(

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Offline zylesea

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Re: Successor to the CD32 in the console market
« Reply #11 on: December 09, 2015, 11:30:58 PM »
The RaspberryPi actually started with a huge software library: It runs Linux and its applications. Download sources and compile, just like on other Linux systems, too.


I could imagine though a pimped Amiga (AGA+Apollo core) in a joystick (with a few connectors to expand it to a full system) could sell quite a few copies - given the price would kept sane. Similar to C64DTV, but a bit more pimped.

Offline TheMagicM

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Re: Successor to the CD32 in the console market
« Reply #12 on: December 10, 2015, 12:30:10 AM »
Quote from: matthey;799988

The Raspberry Pi didn't start with a single game.


wrong.  see above post.
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Offline Duce

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Re: Successor to the CD32 in the console market
« Reply #13 on: December 10, 2015, 03:22:15 AM »
Quote from: utri007;799978
CD32 wasn't a failure, it sold very well

It was a colossal failure numbers wise compared to the more mainstream consoles from Nintendo et al.

https://en.wikipedia.org/wiki/List_of_million-selling_game_consoles#Home_game_consoles

The CD32 sold 100k in Europe, and was virtually non existent in North America.
« Last Edit: December 10, 2015, 03:24:20 AM by Duce »
 

Offline matthey

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Re: Successor to the CD32 in the console market
« Reply #14 on: December 10, 2015, 08:13:56 AM »
Quote from: zylesea;800006
The RaspberryPi actually started with a huge software library: It runs Linux and its applications. Download sources and compile, just like on other Linux systems, too.


It wasn't that simple. There were "special" versions of Linuxes for the low end and uncommonly used for Linux ARM processor in the Pi 1. Code had to be downloaded and compiled. Executables were nearly non-existent. Depending on perspective, there were many games if a Linux and programming guru or no games for the more common case of kids expecting the ease of a console (the situation changed as sales numbered induced OS support and easy to use OS flavors created communities many times larger than the Amiga elite community). Linux games can be compiled for the Amiga with ixemul so we can say we have the same "huge software library", right?

Quote from: zylesea;800006

I could imagine though a pimped Amiga (AGA+Apollo core) in a joystick (with a few connectors to expand it to a full system) could sell quite a few copies - given the price would kept sane. Similar to C64DTV, but a bit more pimped.


A good portion of the work is already done but the Amiga Elites would rather beat their dead PPC horse.