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Author Topic: Professionally published homebrew games.  (Read 19444 times)

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Online amigakit

Re: Professionally published homebrew games.
« Reply #59 from previous page: September 20, 2014, 11:34:56 PM »
@rebelCD32

I think there has been a few misunderstandings here and I want to set the record straight. That thread was closed from public consumption because a few concerned members here pointed out that it was a discussion of private personal matters without Cammy being present and volunteering that information.  I agreed with that view point because I considered that I would not want details of my private life discussed or viewed by other people on a public forum without first giving my permission or providing that information first hand for all to read.

I hope this clarifies the intention behind the action.

I apologise if I took the thread off topic with my post. It won't happen again.

@Olafs3
To my knowledge Pascal has not had any news items removed.  If a news item is not in a formal news format or more appropriately a forum discussion item (not news release worthy) then it will not get approved. There has been many AROS related threads approved for news though.
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Offline OlafS3

Re: Professionally published homebrew games.
« Reply #60 on: September 20, 2014, 11:42:55 PM »
Quote from: amigakit;773531
@rebelCD32

I think there has been a few misunderstandings here and I want to set the record straight. That thread was closed from public consumption because a few concerned members here pointed out that it was a discussion of private personal matters without Cammy being present and volunteering that information.  I agreed with that view point because I considered that I would not want details of my private life discussed or viewed by other people on a public forum without first giving my permission or providing that information first hand for all to read.

I hope this clarifies the intention behind the action.

I apologise if I took the thread off topic with my post. It won't happen again.

@Olafs3
To my knowledge Pascal has not had any news items removed.  If a news item is not in a formal news format or more appropriately a forum discussion item (not news release worthy) then it will not get approved. There has been many AROS related threads approved for news though.


Then I do not understand why Pascal thinks this. Something must have happened, I do not believe he writes that without reason, expecially when he writes something was removed. Perhaps you can PM him and solve the misunderstanding.

And please, less aggressive marketing. We all know in the mean time that you work on your app store, it is your site, you can make banners here and you can make news items when you really have news, but please not everywhere and everytime. Cammy reacted expecially harsh on it, but I know of others who were also upset about it. You do no favor to you by it.
« Last Edit: September 20, 2014, 11:47:11 PM by OlafS3 »
 

Offline haywirepc

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Re: Professionally published homebrew games.
« Reply #61 on: September 20, 2014, 11:48:26 PM »
The censorship and closing of threads around here is getting ridiculous.

Its becoming very clear that you can't be critical of certain parties or
offer opinions counter to their wishes without your thread getting edited, locked
or just straight deleted.

couple days ago...
Someone was selling some thin clients loaded with amiga forever.

That thread got closed down by amigakit. Why?

Its getting ridiculous around here.
 

Offline OlafS3

Re: Professionally published homebrew games.
« Reply #62 on: September 20, 2014, 11:53:07 PM »
Quote from: haywirepc;773533
The censorship and closing of threads around here is getting ridiculous.

Its becoming very clear that you can't be critical of certain parties or
offer opinions counter to their wishes without your thread getting edited, locked
or just straight deleted.

couple days ago...
Someone was selling some thin clients loaded with amiga forever.

That thread got closed down by amigakit. Why?

Its getting ridiculous around here.


That is not completely true. In one of the ads he sold 1000 WHDLoad games preinstalled, that can indeed not be legal, then he used "Amiga" in his products, that certainly is problematic how we all know. If he used a fantasy name for the product, amigaforever (with license) preinstalled and no WHDLoad games it would have been ok. In none of the ads he mentioned Amigaforever, just that it includes the roms, I would have mentioned it when I include it with license.
 

Offline Rob

Re: Professionally published homebrew games.
« Reply #63 on: September 21, 2014, 12:51:08 AM »
Quote from: haywirepc;773533
The censorship and closing of threads around here is getting ridiculous.

Its becoming very clear that you can't be critical of certain parties or
offer opinions counter to their wishes without your thread getting edited, locked
or just straight deleted.

couple days ago...
Someone was selling some thin clients loaded with amiga forever.

That thread got closed down by amigakit. Why?

Its getting ridiculous around here.


They were using trademarks belonging to Amiga Inc it was pretty obvious they hadn't licensed those marks.  AmigaKit said the thread would be unlocked if the guy provided them with evidence of license for those marks.  If Amigakit allowed the guy to continue using this site to promote an unlicensed product it could well end up with Amiga Inc taking legal action against the site.
 

Offline RobertJDohnert

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Re: Professionally published homebrew games.
« Reply #64 on: September 21, 2014, 01:28:51 AM »
Quote from: Rob;773535
They were using trademarks belonging to Amiga Inc it was pretty obvious they hadn't licensed those marks.  AmigaKit said the thread would be unlocked if the guy provided them with evidence of license for those marks.  If Amigakit allowed the guy to continue using this site to promote an unlicensed product it could well end up with Amiga Inc taking legal action against the site.

Actually that would fall under CommodoreUSA, it was their product and their trademark.  So Amiga Inc. really has nothing to do with it.  If c64 wants to try and acquire a license for the Amiga Mini name I would encourage him to contact Jeremy or Erica Altman.  Send me a personal e-mail and I will do my best to get you in contact with them and you guys can start the discussion.

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Offline Darrin

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Re: Professionally published homebrew games.
« Reply #65 on: September 21, 2014, 01:45:47 AM »
It wasn't "their" trademark IIRC, they licensed it and that doesn't give them (do they still exist as an entity and have the maintained payments for the use of the trademark?) the right to sub license it as far as I'm aware.
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Offline number6

Re: Professionally published homebrew games.
« Reply #66 on: September 21, 2014, 01:51:07 AM »
@Darrin

Given Amiga.org site policy, I think it would be wise to discuss anything concerning CommodoreUSA in their own forum, off of the front page:

http://www.amiga.org/forums/forumdisplay.php?f=69

#6
 

Offline Darrin

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Re: Professionally published homebrew games.
« Reply #67 on: September 21, 2014, 01:54:48 AM »
Quote from: number6;773542
@Darrin

Given Amiga.org site policy, I think it would be wise to discuss anything concerning CommodoreUSA in their own forum, off of the front page:

http://www.amiga.org/forums/forumdisplay.php?f=69

#6


Yep, plus the whole subject has already been dissected a billion times.
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Offline kickstart

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Re: Professionally published homebrew games.
« Reply #68 on: September 21, 2014, 01:59:36 AM »
Quote from: haywirepc;773533
The censorship and closing of threads around here is getting ridiculous.

Its becoming very clear that you can't be critical of certain parties or
offer opinions counter to their wishes without your thread getting edited, locked
or just straight deleted.

couple days ago...
Someone was selling some thin clients loaded with amiga forever.

That thread got closed down by amigakit. Why?

Its getting ridiculous around here.


Exactly, but people dont see that for some extrange reason... its really weird the ridiculous censorship+happy users.
a1200 060
 

Offline RobertJDohnert

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Re: Professionally published homebrew games.
« Reply #69 on: September 21, 2014, 02:01:29 AM »
Quote from: Darrin;773540
It wasn't "their" trademark IIRC, they licensed it and that doesn't give them (do they still exist as an entity and have the maintained payments for the use of the trademark?) the right to sub license it as far as I'm aware.

Barry made a one time payment to Amiga Inc. and the license is secured until 2025.  The only thing that they owe Amiga Inc. is royalty payments per-unit sold that is Amiga branded. The only way Amiga Inc can cut the agreement is if they pay the estate a pro-rated schedule fee and then and only then does Amiga Inc have the ability to claim those trademarks.  According to CommodoreUSA there has been no contact from Amiga Inc since Barry's death. The agreement also allows Amiga Inc to co-promote but not sell any hardware labeled as like.  CommodoreUSA is required though to enforce all trademarks according to their agreement and they do have the ability to sublicense.

I have talked to Jeremy and Erica collectively and separately about the license.  CommodoreUSA is still a company, though currently inactive.  They do pay their business taxes and all fees related to the company.  The company is currently owned by both Jeremy and Erica.  Dont like the deal?  Thinks its a backwards deal?  Talk to Bill McEwen, he made it.  He signed it.

Roberto J. Dohnert
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Black Lab Linux
http://www.blacklablinux.org
 

Offline F0LLETT

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Re: Professionally published homebrew games.
« Reply #70 on: September 21, 2014, 02:09:13 AM »
Think this thread has run its course and is now way off topic.
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Offline RobertJDohnert

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Re: Professionally published homebrew games.
« Reply #71 on: September 21, 2014, 02:14:03 AM »
Quote from: F0LLETT;773546
Think this thread has run its course and is now way off topic.

Yeah there should be a subforum dedicated to licensing.  Seems there is way more "licenses" than actual products, AmigaKit being the exception of course...
 

Offline Rob

Re: Professionally published homebrew games.
« Reply #72 on: September 21, 2014, 04:12:41 AM »
Quote from: RobertJDohnert;773545
Barry made a one time payment to Amiga Inc. and the license is secured until 2025.  The only thing that they owe Amiga Inc. is royalty payments per-unit sold that is Amiga branded. The only way Amiga Inc can cut the agreement is if they pay the estate a pro-rated schedule fee and then and only then does Amiga Inc have the ability to claim those trademarks.  According to CommodoreUSA there has been no contact from Amiga Inc since Barry's death. The agreement also allows Amiga Inc to co-promote but not sell any hardware labeled as like.  CommodoreUSA is required though to enforce all trademarks according to their agreement and they do have the ability to sublicense.


The CUSA license was in relation to Amiga branded hardware, initially all in ones and Barry said that it was later extended to all computer types.  Regardless of this, Amiga Inc still owns the brand and trademarks and it is those marks this guy was infringing

Quote

I have talked to Jeremy and Erica collectively and separately about the license.  CommodoreUSA is still a company, though currently inactive.  They do pay their business taxes and all fees related to the company.  The company is currently owned by both Jeremy and Erica.  Dont like the deal?  Thinks its a backwards deal?  Talk to Bill McEwen, he made it.  He signed it.

Roberto J. Dohnert
Lead Developer/System Designer
Black Lab Linux
http://www.blacklablinux.org


Amiga Inc didn't want to sell Amiga branded hardware, CUSA did.  Seems a perfectly reasonable deal that suited both parties.

If they can indeed sub-license or transfer the license to another company it would be interesting to hear.

I guess this thread is where any further CUSA - Amiga INC discussion should take place.

http://amigaworld.net/modules/newbb/viewtopic.php?topic_id=37136&forum=44&start=240&viewmode=flat&order=0

Sorry Chris.
 

Offline RobertJDohnert

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Re: Professionally published homebrew games.
« Reply #73 on: September 21, 2014, 04:21:11 AM »
Quote from: Rob;773554
The CUSA license was in relation to Amiga branded hardware, initially all in ones and Barry said that it was later extended to all computer types.  Regardless of this, Amiga Inc still owns the brand and trademarks and it is those marks this guy was infringing



Amiga Inc didn't want to sell Amiga branded hardware, CUSA did.  Seems a perfectly reasonable deal that suited both parties.

If they can indeed sub-license or transfer the license to another company it would be interesting to hear.

I guess this thread is where any further CUSA - Amiga INC discussion should take place.

http://amigaworld.net/modules/newbb/viewtopic.php?topic_id=37136&forum=44&start=240&viewmode=flat&order=0

Sorry Chris.

No, he was infringing the "Amiga Mini" mark, which is a totally different mark and is owned by CUSA.  This was as per the agreement Barry had with McEwen thats why the contract also called for CUSA to pursue any copyright or infringement claims.

Roberto J. Dohnert
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Black Lab Linux
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Offline mingle

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Re: Professionally published homebrew games.
« Reply #74 on: September 21, 2014, 05:09:04 AM »
I rarely post these days, as I don't really have anything to contribute Amiga-wise, but I felt compelled to chip-in...

Over the past year or so, when I did happen to visit Amiga.org, many of the 'news' items appeared to have been little more that ads promoting certain commercial entities.

I consider myself fairly open-minded and unbiased, but it does seem that certain companies contributions to threads are often for the sole purpose of generating sales for themselves.

In the case of this thread, that's pretty much what appears to have happened again.

Just my $0.02...

Mike.