If you get caught with a JIT you get banned from the Apple AppStore.
You can confirm it with thousands of ppl. You can start by asking every single person who needs a JIT, such as emulator coders.
I'm a credible source and I confirmed it.
Its actually worse than "no JIT" it is/was "no scripting of any kind" and "no dynamically executed code".
You can sell emulators on the Apple AppStore, but you are not allowed to sideload any software on to them... So it either has to come with all the software it's ever going to run... Or you need to sell extra software via an "in app purchase".
There are three problems with running emulators on an iOS device:
1. If the emulator is free open source, it must be free on the AppStore.
2. Most of the software you want to run on the emulator will still be in copyright (or you already own and don't want to buy again).
3. (This is the biggy) The old games just aren't suited to running on a touch screen devices and are often quite awkward to play/use.
-ON TOPIC-
A production run of any 68k is never going to happen, technology has moved on and you are never going to get rights to the IP.
Your options are an FPGA, the A600 Vampire board is already here or (my favourite) an ARM board with an emulator/JIT, with an interface for Plugging into Amiga CPU slots
