Hi,
@Fanscale,
Sorry, but you are wrong.
Almost every PC power user I know plays games, and according to MaximumPC (sure hope I can say this) when they were asked if PC gamming was dying, they stated "Just wait there are tons of new high powered graphic and sound games comming out for the PC this year, the consoles will look cheap compared to the new high powered stuff comming out for the PC".
And yet, the machine that sells the most games is the lowly wii and DS, with crap graphics.
For most normal users, "pc game" means little silly flash games. The developers have mostly seen the writing on the wall. Corporations don't care about anecdotal evidence. They care about who buys the product. Why does it take a (for the time) cutting edge game like Crysis 4 months to sell a million copies, when a Mario game on a glorified gamecube can do exceed 2 million in its first month?
PC gaming isn't dead, but I think it'll move more and more to smaller developers and with more of a focus on alternative titles. That's not a bad thing in itself, but deluding yourself into thinking the PC rules the gaming world is not helping.
@Fishy_fiz
Thanks for that link. Always better to have current numbers. Do note though that the article gives 6 billion revenue for US and Europe combined, and 11 billion worldwide
The original article I posted was US numbers only. So PC online revenue is definately increasing (and in the future, this will become more and more so I think) but even including that, PC's are only generating half the revenue of the console market in the US.