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The only thing Aladdin doesn't seem to do is movable parts - like a figure with moving arms and legs, or a moving face. You can do them with "deforms" and "translating" the axes of the parts of the object, but it's not like the "bones" system in other 3D software.
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@ral-clan:
Of course Aladdin CAN do that; but it uses its "paths" system, which is "flexible", unlike the "bones" in other packages.
If u can find the "Aladdin's Lamp" magazine issues, there's a comprehensive explanation of it.