Welcome, Guest. Please login or register.

Author Topic: Open Amiga - Defining the Standards  (Read 11096 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline downix

  • Hero Member
  • *****
  • Join Date: Jan 2003
  • Posts: 1587
    • Show only replies by downix
    • http://www.applemonthly.com
Re: Open Amiga - Defining the Standards
« Reply #29 on: June 12, 2003, 05:48:10 PM »
@DavidF215

There is a free clone of MUI called Zune that is availible.
Try blazedmongers new Free Universal Computer kit, available with the GUI toolkit Your Own Universe, the popular IT edition, Extremely Reliable System for embedded work, Enhanced Database development and Wide Area Development system for telecommuting.
 

Offline amimonkey

  • Jr. Member
  • **
  • Join Date: Feb 2003
  • Posts: 61
    • Show only replies by amimonkey
Re: Open Amiga - Defining the Standards
« Reply #30 on: June 12, 2003, 05:48:33 PM »
I think the OpenAmiga idea is a good one... but I remain sceptical as to whether it will work or not.

Say somebody was coding for OS4 - for which I understand there will be a lot of improvments (like memory protection). Would the programmer not use these features just to save a little time in porting the app?

Anyway, good luck :-D

Ian
 

Offline Kronos

  • Resident blue troll
  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 4017
    • Show only replies by Kronos
    • http://www.SteamDraw.de
Re: Open Amiga - Defining the Standards
« Reply #31 on: June 12, 2003, 05:53:14 PM »
@DavidF

MUI is free for MorphOS.
Zune (MUI-clone) is open-source, and should compile on all OSes if needed.
OS4 will come with an unregistered copy of MUI, that will allow you to run MUI-apps (no need to buy a MUI-key for that),
but won't allow you to change the standart-look.

Also a GUI-system is needed, and GadTools/Boopsi on there own are just not good enough.

ReAction, Triton, StormWizard and other are also no help, as they are all closed-source, non-free and most aren't
developed anymore (or just for one OS).

Porting QT/GTK or so may be an idea, but would that still feel "amiga" ?
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else
 

Offline Kronos

  • Resident blue troll
  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 4017
    • Show only replies by Kronos
    • http://www.SteamDraw.de
Re: Open Amiga - Defining the Standards
« Reply #32 on: June 12, 2003, 05:58:39 PM »
@amimonkey

MP is not something you code (cos it would mean coding bad on purpose), it is something that will just make it easier for
the user to live with badly programmed SW. Wether the "optional" MP in OS4 will be of much use on this is another question.

But as I wrote earlier, it is allways a question wether those new APIs are worth loosing a part of the market.

And that goes for both OSes, or should I say "all three", since AROS also has some extended APIs ?
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else
 

Offline System

  • Full Member
  • ***
  • Join Date: Jul 2003
  • Posts: 199
    • Show only replies by System
    • http://amiga.org
Re: Open Amiga - Defining the Standards
« Reply #33 on: June 12, 2003, 05:59:58 PM »
edited by Wayne : off-topic

This site is not about close-mindedness and hero worship, it is about ANY AND ALL alternatives to the Classic Amiga community.

Here's a fact.  If the majority of Amiga community members thought that ANY of the parties involved were doing a perfect job, the ideas and concepts of an OpenAmiga consortium would have never been needed.

End of story.  Now, let's get back to helping the OpenAmiga effort please?
 

Offline redrumloa

  • Original Omega User
  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 10126
    • Show only replies by redrumloa
Re: Open Amiga - Defining the Standards
« Reply #34 on: June 12, 2003, 06:01:12 PM »
Quote
It just seems that people who visit this site will take ANY opportunity to slag off amigaworld.net - but it's based on a very small sampling so I don't want to make unwarranted generalizations about this website.


That horse has been flogged so much it's dead, and i don't want to play reanimator.

Editied by redrumloa. Reason: off topic :-P
Someone has to state the obvious and that someone is me!
 

Offline System

  • Full Member
  • ***
  • Join Date: Jul 2003
  • Posts: 199
    • Show only replies by System
    • http://amiga.org
Re: Open Amiga - Defining the Standards
« Reply #35 on: June 12, 2003, 06:14:07 PM »
In a desperate attempt to get immediately back on topic, how can I, and Amiga.org help the Open Amiga effort?

Wayne
 

Offline System

  • Full Member
  • ***
  • Join Date: Jul 2003
  • Posts: 199
    • Show only replies by System
    • http://amiga.org
Re: Open Amiga - Defining the Standards
« Reply #36 on: June 12, 2003, 06:28:26 PM »
@Wayne

Would it be possible for us to have a banner ad or something similar on amiga.org?

Maybe have a separate 'membership by request' forum?
 

Offline System

  • Full Member
  • ***
  • Join Date: Jul 2003
  • Posts: 199
    • Show only replies by System
    • http://amiga.org
Re: Open Amiga - Defining the Standards
« Reply #37 on: June 12, 2003, 06:37:36 PM »
@mdma,

Not sure what you're asking, but get me a banner and I'll be happy to put it up for you.
 

Offline System

  • Full Member
  • ***
  • Join Date: Jul 2003
  • Posts: 199
    • Show only replies by System
    • http://amiga.org
Re: Open Amiga - Defining the Standards
« Reply #38 on: June 12, 2003, 06:42:25 PM »
Thanks Wayne,

By 'memership by request forum'I meant have an OpenAmiga forum, that you can only post to if you ask for posting rights first.

That make sense? (I've just got back from hospital and my painkilers are kicking in now. I'm a bit mashed!)
 

Offline System

  • Full Member
  • ***
  • Join Date: Jul 2003
  • Posts: 199
    • Show only replies by System
    • http://amiga.org
Re: Open Amiga - Defining the Standards
« Reply #39 on: June 12, 2003, 06:44:09 PM »
Oh sure!  Just let me know what you need and find a moderator for it and I'll be happy to put it up.
 

Offline asian1

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 1359
    • Show only replies by asian1
Re: Open Amiga - Defining the Standards
« Reply #40 on: June 12, 2003, 07:16:37 PM »
Hello
I have idea about agreement between OpenAmiga, Amiga Inc and OCPA about porting AmigaDE/AA / Intent to OpenAmiga Standards. According to Mr Bill McEwen, Intent is already available for Motorola 68K.

This will add market for OCPA members.
This will enable classic Amiga hardware to run AmigaDE / AA applications and OCPA members will be familiar with OpenAmiga standards.

They can port various applications to OpenAmiga through AmigaDE /AA. Once ported, this application can be optimized and enchanced using static binary translation, native 68K assembler programs etc.

Is the idea possible?
 

Offline System

  • Full Member
  • ***
  • Join Date: Jul 2003
  • Posts: 199
    • Show only replies by System
    • http://amiga.org
Re: Open Amiga - Defining the Standards
« Reply #41 on: June 12, 2003, 07:30:12 PM »
@Wayne

Cheers.

@Bloodline

You up for being a moderator on the OpenAmiga forum Matt? :-D
 

Offline Rogue

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 566
    • Show only replies by Rogue
    • http://www.hyperion-entertainment.com
Re: Open Amiga - Defining the Standards
« Reply #42 on: June 12, 2003, 07:32:14 PM »
Quote
Wayne wrote:
They (Amiga Inc, Hyperion, or Eyetech) will, unless I am mistaken (which is possible) see any attempts to design an Open Amiga architecture as a threat to their existence. After all, they're not getting paid for it, right?


It's nice that you at least acknowledge the possibility that you are wrong. Plainly, I find it rather disgusting to talk about "Zealots" in such a colored, unfounded, and highly zealous statement.

I don't see open standards as a thread to our existence (in fact I was attacked on this very site and on ANN for promoting the adoption of XML as an open standard). However, I don't see much chance for an open Amiga standard, out of purely technical reasons - the choice of MUI on MorphOS and Reaction on AmigaOS already means that there is a gap. Saying people should use MUI is not a solution, since OS 4 doesn't endorce it.

Of course you could argue that we chose Reaction out of purely zealous reasons, which wouldn't actually surpise me. But of course, I could be wrong.
Look out, I\'ve got a gun
 

Offline System

  • Full Member
  • ***
  • Join Date: Jul 2003
  • Posts: 199
    • Show only replies by System
    • http://amiga.org
Re: Open Amiga - Defining the Standards
« Reply #43 on: June 12, 2003, 07:49:23 PM »
@Rogue

Thanks for taking the time out to give us your opinions on OpenAmiga.

As you have said, these standards don't pose any threat to anyone. They just inform developers what they need to try and keep to if they want to maximize their potential sales.  This is a small market, and even smaller if it gets divided up into three separate markets.
 

Offline filson

  • Full Member
  • ***
  • Join Date: Sep 2002
  • Posts: 162
    • Show only replies by filson
Re: Open Amiga - Defining the Standards
« Reply #44 from previous page: June 12, 2003, 08:21:52 PM »
@Wayne

Thx alot for the support  :-)
My name is Filson. I solve problems.