takemehomegrandma wrote:
No they don't, and I was going to write a reply to that, but then I saw that pVC already had! ;-)
Actually, a few of your claims are wildly inaccurate, as has been pointed out, but if you want to still believe that, for example, OWB is still a "simple SDL recompile" because it makes you feel all warm and snuggly about how superior MorphOS is, rather than actually researching your arguments, thats up to you. I have a lot more respect for pVC's opinions than yours.
Mind you, up until a couple of weeks ago, I also had a Pegasos alongside my AmigaOne, and I didn't form the same opinions as him, so a lot of it is subjective.
For example, pVC claimed that OS4's installer had lots of "useless requesters", where I thought it was really good that it told you exactly what the installer was doing, and thought it was really helpful for new users. Also, I had no problem determining when the installer had finished, but maybe it should have had a final "Congratulations! You're all done!" message if pVC found it unclear, but really, I think OS4's installation procedure is excellent.
Also, pVC said he found MorphOS's "eye candy" to be nicer, whereas I found the exact opposite. I hated every single one of the themes that came with MorphOS. Usually they had too many high contrast gradients which made them look really ugly. In the end I settled for a converted OS4 skin on my MorphOS box.
The other thing I disagreed with was where pVC claimed that OS4's prefs were inconsistent; all OS4 prefs modules are compiled against a common preferences framework. Where any two prefs have the same functionality, it will be in the exact same place. They also all use the same GUI toolkit. Where they differ, its because they are showing preferences for different things. The only prefs editor I can think of that is really different is GUI prefs, where it uses a lister instead of tabs, but really, it has so many options that would be unwieldy. But the GUI prefs is really for "pro" users, most people just use pre-defined skins.
Edit: I just clicked through all the prefs editors, and the vast majority are very consistent, I thought. Notable exceptions were GUI (simply because of the amount of options), AHI (because it is not actually an OS4 specific component), UBoot, and to a lesser degree Internet. On the whole I stand by my statement. And besides, who spends all their time in prefs editors?
One thing you have to remember is that MorphOS had a big head start in development time to OS4, and there was a time when OS4 was quite far behind, and now it is only a bit behind in some areas. In fact, in some cases MorphOS has caught up to OS4 (64bit filesystems, TCP/IP etc).
The thing is, in a lot of areas where OS4 used to be behind, it has caught up, and development hasn't slowed a bit. It is unusual if there arent updates to the beta version every single day. IMHO, on the areas where OS4 still is behind, it won't be long before it catches up. A lot of the weak points pointed out in this thread are being worked on.
Another thing about MorphOS that I found was that it seemed pretty much dead to me. The forums on morphzone are very quiet, and there never seemed to be all that much software written for MorphOS, outside of the occasional AmigaZeux release and a couple of other devs. Whereas there is often new or updated software to download for OS4, and the OS4 web forums are much livelier places.