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Author Topic: Old HAM pictures from Digiview I think  (Read 6694 times)

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Offline InTheSand

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Re: Old HAM pictures from Digiview I think
« Reply #14 from previous page: July 29, 2008, 10:31:37 AM »
Quote

Rowbeartoe wrote:
...I found this cool PC program. You can use your PC to view Amiga ADF files, then all you have to do is right click and copy to your PC or disk...


I presume you mean ADFView? Pretty handy really, and integrates nicely with Explorer under Windows.

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Offline RowbeartoeTopic starter

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Re: Old HAM pictures from Digiview I think
« Reply #15 on: July 29, 2008, 06:55:09 PM »
haha- yep I forgot to say what the program was- yes ADFVIEW.  It's a lot faster to browse using the PC then converting everything to the Amiga to look.  But the search continues.  Somebody has to have these pictures? I'm guessing they came with Digiview 1.0?  Or it's also likely a store demo or two?

Thanks.
 

Offline amigaksi

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Re: Old HAM pictures from Digiview I think
« Reply #16 on: July 29, 2008, 11:17:25 PM »


>I presume you mean ADFView?

Does that handle the hard files without requiring manual editing of the Mountfile?
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Offline amigaksi

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Re: Old HAM pictures from Digiview I think
« Reply #17 on: July 29, 2008, 11:23:11 PM »
>Spectrum 512 divides each scan line 3 times for 48 colors per scan line(actually 42 if you want to use and edit with the paint program, 45 if you don't use the paint program and 48 if you use one of the photochrome modes). HAM6 can best Spectrum 512 in some ways because you can have 320 colors on a scan line. But HAM6 is limited because after those 16 "free" colors you can only modifify one of the 3 RGB values from a previous color causing unessary colors. Spectrum 512 is limited to 320x200. No interlacing.

I was talking about just 32-color mode on amiga not HAM6.  In 32-color mode with a custom copper list, I was able to do 61 free colors per scan line.  Using a 7.16Mhz Amiga, there's enough time in the HBI to modify 14 color registers, and 30 registers during visible portion of screen (in 320*x mode).  Now if you partition the 32 colors into 14:17:1 where the first partition is colors that change during HBI, 17 that are staying the same from scanline i to i+1 (using delta-modulation where more common colors take on those indices), and take the 32nd color and repeatedly change it 30 times during visible portion of the screen you get: 14+17+30 = 61 free colors per scan line more than Spectrum 512.  And I have not involved the Amiga CPU either.

>Photochrome looks amazing (bests VGA in many ways) but wasn't available until early 90's (spectrum 512 came out in 1987!). Photochrome interlaces two pictures and color mixes giving you 96 colors per scan line and a 4,096 color palette (for standard ST). Flicker is at a minimum for most cases and is similar to looking at interlaced pictures on the Amiga.

Those interlaced colors have to be distinguished from the REAL colors as the interlaced colors have half the refresh rate.
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Offline RowbeartoeTopic starter

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Re: Old HAM pictures from Digiview I think
« Reply #18 on: July 30, 2008, 08:09:29 AM »
"I was talking about just 32-color mode on amiga not HAM6.  In 32-color mode with a custom copper list, I was able to do 61 free colors per scan line.  Using a 7.16Mhz Amiga, there's enough time in the HBI to modify 14 color registers, and 30 registers during visible portion of screen (in 320*x mode).  Now if you partition the 32 colors into 14:17:1 where the first partition is colors that change during HBI, 17 that are staying the same from scanline i to i+1 (using delta-modulation where more common colors take on those indices), and take the 32nd color and repeatedly change it 30 times during visible portion of the screen you get: 14+17+30 = 61 free colors per scan line more than Spectrum 512.  And I have not involved the Amiga CPU either."

Hey that sounds like a possible Spectrum 512 emulator on the original Amiga?  That would be impressive and makes me wonder why it was never done espcially since this kind of format could (probably more times than not) produce better pictures than HAM6

>Photochrome looks amazing (bests VGA in many ways) but wasn't available until early 90's (spectrum 512 came out in 1987!). Photochrome interlaces two pictures and color mixes giving you 96 colors per scan line and a 4,096 color palette (for standard ST). Flicker is at a minimum for most cases and is similar to looking at interlaced pictures on the Amiga.

Those interlaced colors have to be distinguished from the REAL colors as the interlaced colors have half the refresh rate.
[/quote]

The Atari ST Photochrome interlaces two screens for 96 colors per scan line for a 1985 standard ST computer.  The color changing between the screens just gives the apperance of more than the standard 512 colors.  The results are trully impressive.  I was talking to an ST guy who said he could get the ST Blitter chip to divide the screen pallete one more time making 64 colors a scan line or 128 for photochrome.  Of course the ST Blitter wasn't introduced until 1987 and nobody has ever made the program.  

Still your idea sounds like a great idea to emulate Spectrum 512 on the Amiga.  Something I never thought the original Amiga could do.  =)
 

Offline ruina

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Re: Old HAM pictures from Digiview I think
« Reply #19 on: July 30, 2008, 09:04:29 AM »
I'd really like to see the pictures, it has been what, decades, since I have.


Also, I remember the a500 could do 256-greyscale through one of its outputs.

I always wished someone made a stylish b&w game or euro demo taking advantage of that fact. It must've been a decade before VGA could do it?
 

Offline Varthall

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Re: Old HAM pictures from Digiview I think
« Reply #20 on: July 30, 2008, 09:50:43 AM »
Quote

ruina wrote:
I'd really like to see the pictures, it has been what, decades, since I have.

Also, I remember the a500 could do 256-greyscale through one of its outputs.

I always wished someone made a stylish b&w game or euro demo taking advantage of that fact. It must've been a decade before VGA could do it?

Very interesting, I have never thought of that. Basically you would be using HAM to reach the amount of 256 colors (or shades of grey), isn't it? The output you mention is the b&w composite one.

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Offline DBAlex

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Re: Old HAM pictures from Digiview I think
« Reply #21 on: July 30, 2008, 10:53:52 AM »
You could all try IffPro... It comes from an Amiga user who I knew from when I used DarkBASIC... has support for:

- IFF Images (OCS) (0-32 colours)

- IFF Images (AGA) (0-255 colours)

- IFF Ham 6 (4096 Colours)

- IFF Ham8 ( 262144 (2^18) Colours)

- IFF Half Bright (ocs + aga)

- IFF Dynamic Hires (4096 colours, Split Scan lines)

- IFF Slice/ Dynamic HAM6 (SHAM)

And link to the download/feature page:
http://underwaredesign.com/prod_detail.php?id=25
Machines:
- A1200, Blizzard 1260 w/ 64MB RAM, 1.2GB HD, PCMCIA WiFi, AGA w/ RGB Adapter, OS3.9
- Pegasos I, G3 600Mhz, 512MB, Radeon 9200se, 80GB HD, AmigaKit WiFi Card, MOS 1.4.5
- Mac Mini, G4 1.5ghz, 512MB (1GB Soon), Radeon 9200 64MB, 80GB HD, OSX 10.5 (Leopard)
- PCs, Laptops... *yawn*... :D
 

Offline Amiga_Nut

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Re: Old HAM pictures from Digiview I think
« Reply #22 on: May 28, 2010, 11:15:26 AM »
Quote from: Rowbeartoe;409519
haha- yep I forgot to say what the program was- yes ADFVIEW.  It's a lot faster to browse using the PC then converting everything to the Amiga to look.  But the search continues.  Somebody has to have these pictures? I'm guessing they came with Digiview 1.0?  Or it's also likely a store demo or two?

Thanks.



Hmm tried this on XP SP2, it opens the ADF fine to show root directory, but trying to open the actual directories within the ADF to view files within them gives some dumb error "Windows cannot find '(null)'....blah blah" so that was a bit useless lol

edit:

I have these pictures, but not in original file format. They have been converted to PNG with fringing included :)

If anyone wants the 43 pictures I have then let me know somewhere I can upload the 2.6mb RAR file and I will do so.

Cheese and Wine never looked so tasty with Ham :D
« Last Edit: May 28, 2010, 11:42:26 AM by Amiga_Nut »