I said "SHAM was HAM-6 per scan line, so same limitations only you get a fresh 16 colors every line. Sham was soon after I left the computer store I believe. 1990 probably or even later-..."
amigaksi
"It's not the same limitations since you have fresh 16 colors out of 320 pixels and the hold-and-modify option for those 16 colors.
Well, if we are talking hardware capabilities, it was possible to have a better HAM in 1985. I'm sure people were modifying palettes on the Amiga using copper list before the dynamic HAM mode."
Isn't that what I said "a fresh 16 colors every line" plus hold and modify? Well if not, that's what I meant. Still even so- I could do some things in Spectrum 512 that would still cause even SHAM problems. But obviously, the reverse is possible as well- even more so with SHAM. And like I said, by the time SHAM was available (I'm not sure if paint programs supported it?) I know the demo world was even pushing the ST with more colors on scan lines and overscan etc.
BUT! and this is a big BUT (notice the one T) my question was to the common folk who could only make animations using programs such as Scult 3D for example or CAD 3D for the ST. Followed by was it possible at all for the Amiga since I still witnessed demos such as Juggler (a HAM-6 demo) not doing 60fps. Or boing (a low color demo) apparently wasn't doing 60fps either. I know for a fact, the Atari ST did allow users of Spectrum 512 and it's 16 color programs such as CAD 3D and Cyper paint to do 60fps as well. And the time frame of course I was asking was no later than 1989 when I was a computer salesman. I'm just fascinated by this. The ST got away with this apparently because of it's 16 MHZ RAM- 8MHz for 68000 and 8MHz for video. Simple, cheap, and effective at a time when RAM was faster than CPU's. It's MMU and Shifter chip allowed some cool intrupts too, but required major CPU time to edit the pictures, but once you put those pics in memory- BAM- you had up to 60fps 320x200 500 color page flipping animations. Not bad at all. As for the Amiga- Well Im not sure about it's 4,096 color HAM-6 mode or it's 32/64 color modes being able to page flip at 60fps at 320x200. Amiga clearly was graphicly more capable overall, but I'm just curious if the software or demos ever did 60fps for the Amiga 500/1000/2000. That's all. And if future demos could, why did the orginal ones fail? BTW- I loved Fuji Boink on the ST- it was boing, but with raster color intrupts back in 1986. It was the first "high color" demo I saw on the Atari ST about the same time I saw the "high color" Juggler demo on the Amiga. Boy that was an exciting time.
Thanks everyone.
amigaksi
"Didn't they make accelerated Amigas or accelerator boards by 1987? The 120fps I got was in OCS mode on an Amiga 4000. I got 39 fps on Amiga 500/1000 at 7.16Mhz."
Yes, and by 1989 I remember Transputer boards available for everybody- Atari really went crazy with that for a bit too. But I'm not asking about board accelartors- I put one in my ST too. Just curious about the stalk machines, because as a saleman, I could never answer that question.
Thanks again everyone for your help.