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Offline PR

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Re: Calling all long time Amiga users!!!
« Reply #14 on: August 20, 2005, 04:06:24 PM »

1) Speedball II, SuperCars, Pirates, AllTerrainRacing,         DuckTales, Payback, AlienBreed -different versions,
   Deluxe Galaga, GravityForceII, Pang! and Oops, went past    five, Sorry!


2) EA, Psygnosis, Digital Dreams, Disney, Hyperion,
   not sure of the correctness but these are game makers
   Hardware is a different situation.

3) I can use the ADSL Internet faster with Amiga (compared     to the pc) without viruses or people coming to my           machine. Drawing is easy compared too, usuability is
   more easy allthough some grips have been taken from the     work pc which is quite new.
   
   Amiga is just so lovely to    use!  

4) Not possible... 8 bits, retrogames, speech syntexerrorr
   16-32 bits, wow what graphics and speed at that time of     life.

5) Jay Miner, Stefan Stuntz, Oliver Roberts, Petro             Tschytsenko(Sorry the name spelling), and
   Pertti Ryynänen.
 
6) Millions. Finland: 250000??? Usually a guy/gal had an       Amiga500 or similar  in 1/20 in those days. Future:  
   few but just enough to survive to better computing:)
   (And we don't want ALL PEOPLE here do we!)

7) 25000 but how active. 100 ?

8) Amstrad

9) Used not to be possible.

10) Nice if it has been good profit before.

11) Well, before it was- today compared (again) to a pc it      is a total fight. (Offcourse more "grandmothers" use        it)  

12) Quite dead today. Was really good before, State Of The      Art!

Best Regards: pertti.ryynanen@pp.nic.fi

AmigaOneXE,A1200x2,A500 and stuff to fill a room or two...



 

Offline leirbag28

Re: Calling all long time Amiga users!!!
« Reply #15 on: August 20, 2005, 04:27:15 PM »
@Gavilan

 Doesnt matter what anyone says.........imagine telling your friends that the classic AMiga was a 32 bit system?  they will think that Amigas sucked bigtime then, because compare it to a 32 bit Playstation.

Bottom line...ALL Classic Amiga Games and Even AGA games were all of 16 bit quality...the AGA games were SuperNintendo Quality mostly..and SNES is 16 bit.  I dont care if Amiga supposedly had 32 bit databus.......doesnt seem like it was ever used...and even if it was....it was never used in terms of Graphics!  Period!  in my book, 16, 32, 64, 128, and 256 colors are 16 bit games.  Yes there are a few AGA games which can make it to 32 bit Quality, and even Some 16bit games..such as DOOM, Startdust, SuperStardust, NemacIV, Alien Breed 3D 2, etc.

Classic Amigas are 16 bit! maybe with Video ediing Software I consider it 32bit.

Nevertheless, these were the best 16bit computers ever made.

CD32 is actually the best Amiga ever made by Commodore!...
 

Offline adonay

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Re: Calling all long time Amiga users!!!
« Reply #16 on: August 20, 2005, 04:38:59 PM »
1) simon the sorcerer 1,2,3d,Elite2,Halflife 2,settlers,Worms
2) Phase 5.TEAM17,power computing,invidual computers,"and even ELBOX(dont hate me for this people they make good stuff)"
3) run apps with warpOS and 68k at the same time.surf internett with out virus nor spywarez
4) dont know
5) Dont know may i say me:p
6) sorry i diddent call all the amiga stores back in the days to find out how manny amigas they sold. norway is small but not that small..
7) Perhapps around 400 shoting blind realy but we are rare

8) I had a paper box i pretended was a computer till my mother gave me a real A500
9) Emulation is good so that more people get to remember amiga
10)ABANDONWARE i dont know what to say about that dont bother with it
11)after my oppinion 8 and 16 bitts were never fun since i had something better i could use my 32 bits amiga on other things than games.
12) Demoscene is great and it is still not dead .Thank www.demoscene.tv for reminding of how manny good aga demos there are out there

adonay :-D
A1200 ACA 1230
 

Offline KThunder

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Re: Calling all long time Amiga users!!!
« Reply #17 on: August 20, 2005, 05:03:34 PM »
68000s had 32bit instructions and registers and addressing modes but 16bit data bus so were considered to many to be 16 bit :-?

8088s in the original pcs had 16bit instuctions but 8 bit style memory addressing and data bus but were considered to be 16bit :pissed:

z80s had 16 bit instuctions and registers but were considered 8 bit because of the data bus.

it all depends on your perspective. imo 68000 were more 32bit than 8088s were 16bit and z80s were dang close to 8088s in capability.

the sega genesis was called 16bit because most people called the 68000 16bit. as most programmers know except for a couple of instuctions there is practically no differnce between programming a 68000 and a 68020. the differance between 8088/8086/80186/80188/80286 and the 80386 is huge  

ibm btw didnt expect or even want the pc to succeed, they wanted to put apple out of bussiness and go back to building mainframes. thats why they threw together a system out of of the shelf parts and didnt care if gates liscenced the os to them. if they actually had cared or known that the pc would take off they might have gone woth the 68000
Oh yeah?!?
Well your stupid bit is set,
and its read only!
(my best geek putdown)
 

Offline MuLTiViEW

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Re: Calling all long time Amiga users!!!
« Reply #18 on: August 20, 2005, 05:19:13 PM »
Quote
1) Name 5 all time favorite games (can be Amiga specifically or multiformat.


- Arctic Fox ....  one of the first games I ever saw for Amiga
- Archeon II.....   unique chess-like game
- Ports of Call.....   incredibly this game still exists in newer forms today.
- Bloodwych.....     I wish this one was still supported today.  There is a modern version like PoC that tried to get off the ground.  Great work and many hours wasted playing this one!
- Shadow of the Beast....     I'd like to add a 3 way tie with this entire series.      1.2.. and 3.    All were epic


Quote
2) Name 5 all time favorite companies (companies which produced games, of course, but also companies that produced hard, and i dont mean Commodore itself, but third parties).


 - Psygnosis   (game makers)
 - DKB  (Dean K Brown software (and hardware!)) Maker of the DKB 3128, Wildfire 060 (first ever 060 card) , MEGACHIP! (need I say more?)
 - GVP  (makers of great hardware, particularly SCSI controllers.  Also many other devices too numerous to list.
 - Phase 5   ... although I never owned any of their products, I believe if it weren't for this company's existance,  Amiga could have falled to the scrap heap a lot damn sooner.
 - Pheonix Technologies....   I have to list this very rare and little known company here.  They made one board really,  the A1000 replacement board.  The insight to do this has yet to be realized by the Amiga community at large.  Big balls to even try it!  

 
Quote
3) Things you CAN do with Amiga that CANT with most modern PC´s (of course you can also explain why you prefer to surf internet using amiga browsers rather than pc´s ones)


 -  Y.A.M.  !!!!!!!     I have yet to see one single mailer on the microsoft, linux, or mac side of life that dares compare.  I had three different versions of this software running so good,  I swear I could view web pages better than Ibrowse with it!  I miss it terribly.    (yet another mailer)

 - The ability to INSTALL something on my computer without having to reset the @#$! machine!  The power of the "REFRESH" line when adding libraries or new devices is something Bill Gate has yet to even dream.

 - For some reason, PC paint programs that I got stuck with (OEM versions)  still can't hold brushes like DPaint or other paint programs on the Amiga can.  I used to be able to modify pictures quick.   PC, it's such a drag I dont even bother anymore.
 
 - Mouse has always seemed more native and natural than a PC mouse.  While I do love the Logitech scroll mouse, the Amiga mouse didn't require a sissy mouse driver.  :P

 - The ability to easily and quickly modify system settings and know what and where to edit something without having to worry about 400,000 DLL's that could throw the entire system out of whack with one mistake.  
 
 - The feeling I get when I get a new Amiga is like welcoming a new friend rather than getting something I may be throwing away in a few years.
  I can remember the day I first plugged in my A500....  and also the day my A3000 arrived.  I can't properly describe it.
  My PC on the other hand,  I can remember nothing about the day I got it except how disgusted I was that it wasn't an Amiga.

 - I could go on and on here....  I better stop with the above.. ;)

Quote
4) Famous QUOTES about 8 and 16 bit machines.


  "You really don't need more than 640k of RAM..."  - Bill Gates  

"The sixty-four bit upgrade to the thirty-two bit extension and graphical shell to a sixteen-bit patch to an eight-bit operating system originally coded for a four-bit microprocessor which was written by a two-bit company that can't stand one bit of competition."   - unknown disgruntled Microsoft user

"We are not even close to finishing the basic dream of what the PC can be."  - Bill Gates

 Oh here......

 

Quote
5) 5 all time favorite people (for example Jay Miner, or some programmer like Archer McLean , Geoff Crammond, David Braben, Sir Clive Sinclair... Things like that)


 Jay Miner,  Dean K. Brown, Dave Haynie, Urban Müller (AmiNet!!) , and of course..... WAYNE HUNT BABY!!  :-D

Quote
6) Amiga estimated sales figures. I already have an idea about how many Amigas were sold in UK, Germany & USA. Would love to have feedback from italian users, spanish users, french users, polish users, czech users, aussie users, turkish users, greek users, belgium users (sorry Effy, dont know how to say that.. :)), new zealand users, you get my idea.


  Not sure what you want here, but I WILL mention the fact that I learned from this forum that the "Pheonix A1000 remake board" that drop in replacement board, sold another 40 units this year (2005) in fact.
 Pretty incredible after the last run was 13 years before that.  A sign of things to come?

Quote
7) Same as 6) but guessing how many ACTIVE Amiga users are left.


 I'm willing to bet there is a good million or two.  Seems in Eastern Europe Amiga still reigns.  Germany is much larger than I thought and Australia is still strong.   Hell there may be close to 3 million or more,  and that's probably the number who don't use anything other than Amiga.

 The stat takes on a different meaning if you consider that...

Quote
8) If the Amiga wasnt your first home computer, name which one it was.


 An Atari 600... then an Atari 130XE.  Amazingly, I learned that Jay Miner had some design on the Atari I used !!  Neat eh?

Quote
9) Quick opinion about EMULATION of Amiga on other systems


  A nice peek at the good ole days if you dont have the hardware.  Otherwise, it's not exactly the same.  An 87mhz 040  emulated is pretty neat.  But at the same time sad,  makes you want to go back to the real McCoy.

Quote
10) Quick opinion about ABANDONWARE


 Abandonware has it's place.  It's retarded to try and sell 15 year old games today.  No kid is going to go and pay money for an ancient copy of Arctic Fox,  but that same kid might step back in time and pick it up by accident and witness the ancestor of the 3d games he/she takes for granted today.

Quote
11) Quick opinion about if computing in the 8/16 era was funnier than now


 It's funny now because back then they were trying to be serious.  Arctic Fox was funny, because in 1985 it was less than 512k in total size... if the same game was "conceived today, it would be close to 2 gigs in size and require 128mb of video RAM.
 Hysterical!

12) Quick opinion about the demo scene  

 I think that's one thing I never got into.  

coming soon from Morrowind DVD
a movie starring:  dONKeY
 \\"Shadow of Corky the Guar\\"
 

Offline KThunder

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Re: Calling all long time Amiga users!!!
« Reply #19 on: August 20, 2005, 05:25:21 PM »
1. superfrog, adams family, castle wolfenstein, quake, draken

2. id, core,

3. run efficiently, restart quickly,

4. "i wont switch to ibm untill i absoluely have to"- a guy in a commodore club i used to go to right after commodore went under. he had an sx64 it was cool.

5. that one chick that flashed me,:-o  that other chick that flashed me, :crazy:  my wife ( she was one of the above chicks and flashed and married me after the other chick)
:banana: :banana: all the other chicks that flashed me (that will teach her to read over my shoulder )

6. 6.25 million

7. less than 1 million

8. atari 800xl awsomely fun computer with fast disk drives, i got a c64 after and thought there was something wrong with the drive

9. i use amiga emulation on pc all the time. i have one amiga right now which does not run all games and demos and doesnt have aga my pc can emulate practicaly anything.

10. if developers arent making ang money or trying to make money they should release the software to pd but most dont care to.

11. did you mean funner or funnier. it was funner in some ways games were made for a single system so they were usually more stable and you didnt have an enormous installation to go through or crap to download.

12. demos are cool
Oh yeah?!?
Well your stupid bit is set,
and its read only!
(my best geek putdown)
 

Offline KThunder

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Re: Calling all long time Amiga users!!!
« Reply #20 on: August 20, 2005, 05:37:57 PM »
i have a new favorite quote:
multiview:> "The sixty-four bit upgrade to the thirty-two bit extension and graphical shell to a sixteen-bit patch to an eight-bit operating system originally coded for a four-bit microprocessor which was written by a two-bit company that can't stand one bit of competition." - unknown disgruntled Microsoft user

thats great!
Oh yeah?!?
Well your stupid bit is set,
and its read only!
(my best geek putdown)
 

Offline SamOS39

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Re: Calling all long time Amiga users!!!
« Reply #21 on: August 20, 2005, 08:19:07 PM »
64bit AMIGA HERE WITH 3D ACCELORATION

AMIGA 1200 tower, 68060 @ 50 mhz, 64mb RAM, CV643D graphics card!
= one helleva fast light weight computer

favourite games i have played :

wipeout 2097
quake 1 + 2
doom

cheers.

Sam. :-D

Offline Dr_Righteous

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Re: Calling all long time Amiga users!!!
« Reply #22 on: August 21, 2005, 01:14:32 AM »
No, he really did say it... And it was in the context everyone believes it to be. Remeber, in 1981 it cost upwards of US$1Million for a megabyte of RAM... 640K was an incredible amount of memory at the time. It'd be like breaking the 4GB barrier these days... Why?!
- Doc

A4000D, A3640 OC-36.3MHz, custom tower, Mediator A4000D. Diamond Banshee 16M, Indivision AGA 4000, GVP HC+8.

Mac Mini 1.5GHz, that might run MorphOS someday, when the fools who own it come to the realization that 30 minutes just isn\'t enough time to play with it enough to decide whether or not you like it enough to cough up $200.

 - Someone please design SOME kind of DIY accelerator for the A4000. :D -
 

Offline retro_cade

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Re: Calling all long time Amiga users!!!
« Reply #23 on: August 21, 2005, 04:12:10 AM »
I was under the impression that 8 bit consoles and that were all about dots on the screen (addressing for experts)

and the 16 bit like the megadrive was the same as the amiga apart from sound and ham modes n that

I think all these bits are stupid

the Amiga is not 32 bit

I see bits as graphics sorry

what the piont in saying something better if it doesnt perform?

I dont care about the cpu just the capabilties and the amiga was not 32 bit sorry

not even the 4000!

it was all B*llox

I meen how could an amiga be the same bits as a playstation

I know the amiga was the best thing since sliced bread for computers.

But it all went wrong.

The thing is now I hate all computer makers

they are just ripping us off.

and the price of just a f*ing A1 mobo is ridiculous.

I never wanted to throw my amiga away!

How the F*ck did pc's do so well!

There was nothing we could do!

BUT THERE WAS!

WE WERE TRATERS AND USED PC's

NOW WE ARE PAYING THE PRICE.
 

Offline amigadave

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Re: Calling all long time Amiga users!!!
« Reply #24 on: August 21, 2005, 04:51:23 AM »
@MulTiView

What???  There was a new production run of A1000 Phoenix replacement MoBo's?  When and where?
How are you helping the Amiga community? :)
 

Offline MuLTiViEW

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Re: Calling all long time Amiga users!!!
« Reply #25 on: August 21, 2005, 10:25:34 AM »
Lemmink gave me that info....   it's on my thread "Anyone interested..."

Quote

   Re: Anyone interested....
Quote:
    I wonder what ever happened to those people who designed that?

That is something I can tell you exactly A user from the amiga-news.de forum dug Andrew up in Australia and he made a last productionrun of about 40 Boards or so from leftover Parts. The whole thing fuels one of the longes running threads in the forum:

http://www.amiga-news.de/forum/thread.php3?id=14356&BoardID=1

I got my Phönix (made in 2005 ) a few months ago.
As a springoff some other user from this forum created a turboboard just for the Phönix, about 20 or so were made till now. This is the Thread:

http://www.amiga-news.de/forum/thread.php3?id=15097&BoardID=1

that resulted in this board:

http://www.amiga-hardware.com/showhardware.cgi?HARDID=1593

And it was this board I was talking about that costed about 150 EUR each with absolute no profit

The Phönixcreator set up a HP too:

http://homepages.picknowl.com.au/sirius/phoenix.htm



 As for cade's rant :

 Are you serious??

 Amiga could do as much as playstation with the right graphics card.
 It's true that most of the older Amiga's were on the 32 bit / 16 bit side.  
 Particularly in the "output" bits at a time operation.  

 I was going to do a long post on this, but rather I stuck to the topic's general request and provided some answers for someone who quite possibly will be putting the Amiga name into the news somewhere.
 The A1000, A500, A2000, A2500, A600, and CDTV   were all pretty much     32 bits input / 16 bits output devices.
 This meant most of the internal processing could handle 32 bit programs and had a 16 bit data address.

 Most of your 40 pin DIP chips could only work at 16 bit addresses.
 
 The secret or ultimate failing could be put on the shoulders of the Denise chip.   After all, some lower Fat Agnus chips were really 24 bit chips stuck on a 16 or 24 bit BUS and had to fight the 68000 for bus rights. (causing the bottleneck)
 The higher Agnus chips were full blown 32 bit, but truth is, they didn't thrive as well either, since some still had to use those same bandwidths.  
 Only the A3000 had a better bus since it was the first Amiga done on the 68030's bus.
 This means the motherboard was purely designed to function on a 32 bit capable bus.
 However.......  Denise was still a 40 pin DIP chip!

 Enter AGA.....    (you can figure out what the improvements here are thru proper research)

 RTG was also another "fix"

 Truth be know, and without getting into some full blown boring and technical debate.  

 I personally feel that the software was and is still not there to truly show off the Amiga's power.

 And to stay true to this thread's theme,  I will like to state that one of the good reasons I love the Amiga is the knowing that at anytime, the right software done the right way, (with a lot of elbow grease!)   can turn things around.

 Aminet is full of games that were "half baked"  unfinished, or all conceived from Workbench.   Not to say that workbench is bad, but a lot of people do their coding from there.  The old timers did it from an interface which did not even load Workbench.
 This is important on many levels because some of the libraries and things you can have running in the background, might affect how the game runs.
 There are some brilliant ideas floating around on Aminet made by single Amiga users, and not a well organized team or company.  
 When one person does something by himself, he can sometimes be devoid of ideas that a team of people would clearly be able to mix in.
 A very good example of a buggy game, yet was a decent idea is a game called:  Ultimatum  
  It's a 3-D tank game that will crash the Amiga after a while of playing, but it was a pretty good 3-d game for someone who was only starting out.
 It was severely lacking in textures and detail in my opinion on top of apparently being extremely buggy.
 A team of people could have taken that game to the level of Playstation quality.
 
 Stop and think about that a moment, because the target machine it was designed to run on was a 14.3 mhz A1200.  A 24-bit data wide output stock A1200 !

 All it needed was a thorough debugging, and some dressing for the blocky looking graphics.  i.e textures.

 My overall point being,  that there are some Amiga games out there that were simply underdeveloped.  Some of those games were quite capable of being "Playstation quality" but without the organization some PSx game developers had behind them, the games appear kinda lame.

 As soon as I get back from out of town, I'm going to start some hardware projects, then hopefully some software ones!
 I have playstation also, and know full well that the good ole Amiga "can do" some of the types of games you'd be interested in, but for possibly reasons of "time to do them" and organization" and team work,  they haven't appeared.

 
 Then again,   some do crack through......

 Genetic Species was ever as good as any of the Alien PSx games.   In fact, I think it looked better.

 Lastly,  you should really be ashamed of yourself for all the spelling mistakes and typos in your post.
 As well as the attempts at swearing.  It really isn't necessary to lose your cool in the face of a simple request.  This clutters up the forums and stampedes what little progress we can get going in here.
 If you want to "troll" and such, be sure to check out my interesting game link at the bottom.   We have developed at least 15 million unique ways to appy the word "f*ck" to someone ...  ;)

 By the way......   Playstation and Playstation II  were both developed way after the Classic line of Amigas  and these computers had the advantage of some extreme graphics chipsets.
 These machines were different "animals" compared to the Amiga with a solely different goal in mind.
 i.e they weren't meant for personal computer usage.

 A friend of mine in Germany thought it was funny to try and do a "Lara Croft" reverse engineered game port on the Amiga 4000.

 I ran this interesting single-user-made attempt on my poor helpless 25mhz A3000 with EGS-Spectrum 24 bit gfx board.
 18mb total.  
 You know it wasn't half bad?
 Of course I had some speed problems due to the processor being so slow.....
  He also designed the thing to run on a 68060 and actually did it in 020 code without having a way to test it.
 
 I was actually impressed with the very short single leveled reverse engineered port.  If I only had a bit more speed.....

 Ending this post with the final thought of......    "Anything is possible on this machine if you put your mind to it"
   
 With that said, I have to say bye for about a week.  But I'll be back.

 Now wake up after reading this extremely long post   !!!   :-D

coming soon from Morrowind DVD
a movie starring:  dONKeY
 \\"Shadow of Corky the Guar\\"
 

Offline Doobrey

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Re: Calling all long time Amiga users!!!
« Reply #26 on: August 21, 2005, 12:43:11 PM »
Quote

MuLTiViEW wrote:
Quote

 Stop and think about that a moment, because the target machine it was designed to run on was a 14.3 mhz A1200.  A 24-bit data wide output stock A1200 !
 


 :smack:  No...you're still getting address and data buses mixed up. The A1200 has a 24bit address bus and a 32bit data bus, capable of in/outputing 8,16 or 32bits of data at once to anywhere within the 24bit address space(16MB)
Still on the cough syrup? ;-) (hint. Slivovice, hot water and honey. It doesn't kill the cold, but you don't give a damn about it!)
On schedule, and suing
 

Offline Dandy

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Re: Calling all long time Amiga users!!!
« Reply #27 on: August 22, 2005, 02:21:50 PM »
Quote

retro_cade wrote:
...
I think all these bits are stupid

 :-?  :-?  :-?
(the biggest computer errors are sitting in front of it)
Quote

retro_cade wrote:
the Amiga is not 32 bit

As "Amiga" is just a name, you're right.
But all the CPU's ever used in Amigas are 32 Bit (some of them just internally, but anyway)...
Quote

retro_cade wrote:
I see bits as graphics sorry

That's up to you.
You  may as well see a red traffic light as a green one...

But as long as you don't want to introduce yourself as an ignoramus, you have to accept that in computing "Bitness" depends on the used CPU.
Quote

retro_cade wrote:
what the piont in saying something better if it doesnt perform?

 :-?  :-?  :-?
The performance of a given CPU does not change just because I say it's 32 bit and you say it's 16 bit.
But if you compare a 16 bit CPU with an 32 bit CPU (same clock speed) you should be able to see the difference performancewise.
Quote

retro_cade wrote:
I dont care about the cpu

Thing is it does not matter if *YOU* care or not...
Quote

retro_cade wrote:
just the capabilties and the amiga was not 32 bit sorry

As I stated above:
it does not matter if *YOU* care or not...
Quote

retro_cade wrote:
not even the 4000!

My A4000 even is 32/64 bit - as it's memory architecture is 64 bit, but both of it's CPU's are 32 bit...
Quote

retro_cade wrote:
it was all B*llox

I meen how could an amiga be the same bits as a playstation

Go back to school and pay attention this time when it comes to bitness of CPU's/computers or just go on playing Playstation!
Quote

retro_cade wrote:
I know the amiga was the best thing since sliced bread for computers.

Computers used "sliced bread"? When was that - must have missed it!
B.T.W.:
The Amiga was/is not something *FOR* a computer, the Amiga *IS* the computer system itself!
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retro_cade wrote:
But it all went wrong.

By reading your posting I have to agree, admittedly...
(sigh)
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retro_cade wrote:
The thing is now I hate all computer makers

So what are you doing here in a computer forum, then?
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retro_cade wrote:
they are just ripping us off.

And you are really surprised by that, given your state of knowledge?
 :-P
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retro_cade wrote:
and the price of just a f*ing A1 mobo is ridiculous.

I would agree on this one, if it was'nt too sad...
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retro_cade wrote:
I never wanted to throw my amiga away!

So why did you do it then?
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retro_cade wrote:
How the F*ck did pc's do so well!

You haven't slept the last ten years or so, have you?
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retro_cade wrote:
There was nothing we could do!
...

Of course there was:
Keep the Amiga and expand it!
All the best,

Dandy

Website maintained by me

If someone enjoys marching to military music, then I already despise him. He got his brain accidently - the bone marrow in his back would have been sufficient for him! (Albert Einstein)
 

Offline KThunder

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Re: Calling all long time Amiga users!!!
« Reply #28 on: August 22, 2005, 02:48:43 PM »
some people confuse software rendering and hardware rendering also. all computers and consoles were having a tough time rendering multitextured, filtered etc, polygons using just a general purpose cpu. the atari jaguar was the first console with hardware 3d acceleration(it could render 4 16bit gauroud shaded non-textured pixels per clock cycle without the help of its 68000)
comparing the playstation(which has 3d hardware) and the amiga is like comparing a pc with a 3d card and a pc with a vga card. except the amiga has 2d acceleration from its copper and blitter.
comparing the type of games a system had is also unfair. back in '90 everyone made 2d games noit just because they ran best but because they were in fasion (and very fun)
Oh yeah?!?
Well your stupid bit is set,
and its read only!
(my best geek putdown)
 

Offline CLS2086

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Re: Calling all long time Amiga users!!!
« Reply #29 from previous page: August 22, 2005, 02:58:09 PM »
) Pacman, double dragon, doom, Test Drive 2, quake 2
2) Phase5/Philips/micronik/Capcom/S.E.G.A.
3) Easy creations and annimations with DeluxPaint, Scala, easy TV effect with Genelock in realtime no need to compile a movie during hours for a poor titling...
4) i'm not sure about the quote in "the mouse won't work, people won't like that, it's not humain, Xerox has abandonned it, only Apple believe in it..." - (around 1982). Andre Truong creator of the 1st complete small computer -> Bull Micral in 1972
5) Alan Sugar (Amstrad), Steeve "Woz"
6) I think more than 2 / 3 millions in France (for 50 Millions of inhabitants)
7) Around 200 for classic, 80 for Pegasos, around 15/20 for AmigaONE
8) Philips VG5000   (vg5000.free.fr and you'll be affraid of :) but good use of the Z80)
9) it's just a synthetic reproduction, same taste, but less feeling
10) too much of Abandonware gives the impression that a machine is dead due to piracy ;)
11) who let you thinking it was yet finished ?  :) At high school, you still learn how to use a PIC/68HC11/8052/68000.... :)
12) when will I saw something new ?

@Dr_Righteous : change of machine (or chipset), here the mainframe got more than 20 Gb of ram ;)
Keep the Faith !
VG 5000/A1000/500/500+/600/2000/CDTV/1200PPC-GREX/1200PPC -ATEO-BV/4060D/CD32/Aone/Peg 1/Peg2 G4/ various funny machines too  :-) http://www.mo5.com/collection/index.php?pseudo=CLS2086
I also repair drives of our old beloved Amiga