The PS2 is backwards compatible with the PS1 because Sony included all the PS1's chips into the PS2. That's publicly known. It's not a "software emulation".
I'll say this again... "The PS2 is "compatible" with PSX games, but you can't take advantage of any of the PS2's new features. You also can't run old-gen and new-gen software at the same time"
To do those things, you NEED some sort of emulation. Games don't need to do those things. PCs do.
I suppose if you only play games on your Amiga all day, that's fine, but then, there's always WinUAE.
I'm talking about Amigas not PC's
"PC" means Personal Computer. If you look at the Amiga as a console, no wonder you think Gamecube is adaquate.
you or whomever ignored that and compared an XBOX GPU's math processing the math processing power of the G3 in the 'Cube.
Well, which is it? Me, or "whomever?"
You are being silly. You just stated that you are only familiar with the PS2. The PS2 has the longest load times of the 3 systems.
So? You're focusing too much on the hardware itself and not on usage. Even the best hardware in the world is crap if you use it incorrectly. The Gamecube's CD drive is really no different than any other mini-disc drive, and saying it would get blazing performance due to low seek times is myopic, especially with the unit's very, very small memory cache. The unit was designed to stream data, not work with a filesystem.
Please quote me some REAL numbers here. You make it sound like reading an SD memory card is a slow as a C=64 floppy
It can be if it's not done right. It depends how flexible the controller bus is on the Gamecube, and I'd have to look at the Gamecube hardware docs to know that. Since you're the expert on the hardware, what's the throughput of the controller bus, are the busses independent?
used Gamecube at Electronics Boutique $60
Oh, so now you're basing your prices on used and Ebay'd hardware?
for the low low price of $1044 you get:
Crap, but that's what you need to run OS4, legally. I could build a comparable system on the PC for less than $275 -- a lot less if it's used. That would blow away the Gamecube and be a "real" computer to boot, with PCI expansion, no hacks to add hardware, and the ability to do things that many modern PCs should do, like... burn CDs.
I was under the impression that this thread was about Amiga in general, and not just OS4.
Also note that the AmigaOne includes OS4, and it's hard to tell how much OS4 costs by itself since they don't sell it seperately... at least not yet.
The Flipper outperforms the Radeon 7000.
Again, you're droning about the performance of the hardware, not the usage. Also, OS drivers are very different from console drivers, but I already discussed that.
I know one of you has a 'business' to maintain and justify.
What would that be?
All I see is constant bugs and patches and delays and outdated technology being sold for over-inflated prices.
How would Gamecube fix that? Bugs and pathces are the result of development practices and flawed software design. The limited flexibility of Gamecube's architecture wouldn't make running "AmigaCube" software any easier on Revolution without a lot of emulation.
If Eyetech, Amiga and Hyperion got together and went to Nintendo and got a license.
I wish them luck, especially seeing how Nintendo bleeds lots of money on those machines and would want a
hefty licensce fee. You're not taking that into account when you spew prices, of course.
Don't hate me for stating the obvious faults with the road being travelled.
Lots of people see faults in the road, but Amigans are famous for hair-brained ideas that aren't future-proof. Also, you're overlooking a lot of hidden costs. The Mac Mini is quite comparable to a game console. Gee, there must be a reason it costs a minimum of $500 without a monitor, keyboard, or mouse.
LOL, it's been 4 days and no bashing.
While I'm passionate about computers, I don't live here, you know.
(On Revolution): ...it will all still cost well under $1000.
So? How many other platforms are less than $1000? This isn't the 1980's, anymore, though Hyperion seems to think so.
One of the big criticisms I got was "we want to get away from custom hardware..." So I guess the A1 is not considered "custom hardware"...
I'll give you that one. But note that there's little "custom" about the AmigaOne other than the CPU. It's all based on PC standards. It's just that the standards are several years old and horribly overpriced. Many Amiga.org members got upset when the AmigaOne was announced, especially after the promise of running Amiga software on any platform.
It's direct hardware banging on the APPLICATION-level that we need to get away from. That's what an API is for.
Is this why you roasted me many posts ago that Gamecube are designed to hit the metal, and that was a good thing that made them so damned efficient?
Name me one desktop application that really needs 100% cpu utilization in order to run at all on today's modern hardware?
Process management is what the OS is for. But, process management only works if the hardware *and* APIs are designed to run in user mode. They are not, so Amiga would have to write their own APIs that use GC APIs like drivers, and that would be a real mess.
Yes yes, I know Amiga Anywhere isn't OS4... The point is: It seems the new owners want to spread the brand.
Hmm... if the brand means distributing cheezy games that can easily be done with Java, I think many people would pass. I'm sure most people agree that "Amiga" is the PC made in the 80's through 90's. Amiga Anywhere is essentially a brand new platform that most Amigans know little about.
Plus, Amiga Anywhere cannot run old Amiga applications without an emulator.
Oh yeah, and Amiga Anywhere is not an OS. If you want AA on Gamecube or whatever, you still need a host OS. So, back to square one.
I'll bet there are more Gamecube owners here than A1 owners.
I don't suppose "good software" and "huge marketting budget" has anything to do with that. Also note that only 10% of the non-mobile game colsole market belongs to Nintendo. You've said very, very little of Nintendo's competitors, especially seeing how XBox already has much of what Revolution will have.
I'm curious? Who am I hurting by suggesting this?
Part of the trick of pusing an "idea" is Proof of Concept. All you've been talking about is prices and hacks. You're not taking into consideration any of the technical issues related to getting a "real" OS working on a console, including development budget or licensing.
That's why people aren't taking your idea seriously. I love the idea of a portable sub $200 computer. In fact, I'm still debating whether to buy a Mac mini. However, I know enough about OS development to know it's not techically feasable to get a multitasking OS working on console hardware, and I also know there's a lot of hidden costs you're not mentioning.
The DE line is not a product I am interested in...I was just emphasizing a point of putting the Amiga brand name on more platforms.
Oh. Just the brand name. That makes sense.
Do you have a sudden urge to buy a Commodore MP3 player?
Linux generated a buzz with the techie population. OS4 on a console (and other hardware) could do the same thing.
Note that Linux was designed to be a low-cost UNIX clone for college students, and was x86 exclusive, to boot. It was the development of GNU, the porting of X11, and a huge rewrite with Kernel 2.0 that made Linux a real contender. The only way AmigaOS could hope to have the same following is if it went open source. Otherwise, it would take more money than you could imagine to get the "Linux Buzz" for the Amiga.
If OS4 was released for cheap hardware (wasn't that one of the goals of the A1?), I would buy it.
I don't think "cheap" had anything to do with it. Piracy? Locked firmware? Politics? That's more like it.
Besides, Gamecube is cheap because it is nearing the end of its life and didn't live up to expectations (assuming it hasn't already been taken out of manufacture). When Revolution shipps, it will be powerful, but won't quite fit the tab as a cheap platform, anymore, especialy with the mandatory development licenses attached.
I'm just not going to shell out $1000+ for an overpriced outdated hardware platform. I'd get an IMac first if I wanted to get a non-MS platform at that 'entry-level' price. A $49.99 price on hardware I already own has 'mass market' potential. The A1 is not a mass market platform. I can build a Linux box for $200.
I believe that's what x86 Amigan have been saying all along. Amiga Inc. and Hyperion had plenty of time and arguments to render their decision, and they chose an expensive, buggy, outdated, expensive PPC platform.
Maybe the problem is that the people in charge don't give a damn? Your Gamecube arguments are similar to x86 arguments. Amiga and Hyperion turned them down, and show little interest in changing their minds, especially now that they are stuck with PPC whether they like it or not.
From hereon, only Amiga Anywhere actually matters. OS4 is lost. And, personally, I see very little "Amiga" in Amiga Anywhere, other than the fact it's a cheezy gaming platform which can be done with Java and done even better with Flash (people really don't see the sheer genius of Flash as a compact, efficient platform at all).
adolescent: Had you called the thread "OS4 on Gamecube" things would probably be different.
Yeah, but then he couldn't have changed his focus to Revolution.
Wasn't it forums like this where the noise was made?
It's also a forum like this where you told me not to reply to your posts, anymore.