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Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #104 on: March 31, 2005, 11:44:37 PM »
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bloodline wrote:
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LOL, 'very' indeed... You are a comedian now? Overlays?! Wow, you would think overlays are some secret feature of the OCS/ECS/AGA and can never be done again by any other GPU... Again, for details get a GC developer's kit.
 


The Amiga never had Overlay support.


Right, so you could never throw Amiga graphics over live video...mmmm k.

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As Waccoon correctly pointed out, a Games console will probably use a simple unified memory architeture for simplicity and cost reasons. Such an architecture is useless for a General purpose (read desktop) machine, but perfectly acceptable for a Games machine.


And if you knew anything about the GC, you would know it has 2 completely different and separate memory banks.

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The AGA chipset supported all the OCS/ECS chipset registers, that meant that any software which poked values directly into the chipset would still work fine regarless of the chipset available... Commodore tried to discourage such practice as it halted the ability to introduce advanced new features into the chipset in a clean way.


Yes, by luck, some non-OS compliant games ran fine, most didn't.  The ones that were OS-compliant ran just fine as should any OS4 software run fine on either the A1 or GC if the GC was running OS4 as well...which is what we are talking about here.  Barring any software that exceeds the physical limitations of the machine (ie requiring more memory than the GC has to offer).


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You critisize me for insulting you, which I accept was wrong, and now you do the same to Waccoon...


I didn't name call.  I'm simply pointing out that his posts are dropping in quality. :P

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Gekko may well use a PPC core, but it is no more a PPC than a Mac is an Amiga (they share a CPU design, but are still incompatible).


So what you are saying is that OS4 which is targetted at the G3FX chip would have to be completely re-written to run on a G4 equipped A1?  Does that make sense to you?  Ofcourse not.  Just like 68000 assembly can be run on a 68060 (yes I know some instructions are missing).  Now if you wanted a graphics library to take advantage of the Altivec instruction in the G4 or Gamecube Gekko, then you could rewrite that library to do so.

Remember, all I'm asking for is a licensed port of OS4 to a cheaper (and in some ways more modern) hardware platform.  In my case I have a preference for the Gamecube and forth-coming Nintendo Revolution.  I don't want to code it myself, but (especially after seeing the latest video of OS4 running on an A1) I am willing to pay for it (just not for an A1).
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #105 on: March 31, 2005, 11:46:51 PM »
Gekko is a PPC just like a 1997 Pontiac Firebird is like a 1998 Firebird.  It's just better than the FX and has some Altivec ala G4 and a faster fsb.
 

Offline Waccoon

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Re: potential PPC Amiga REAL CHEAP
« Reply #106 on: April 01, 2005, 03:39:58 AM »
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In applications that constantly wait for user interaction such as dtp software and wordprocessors, that is what's happening...

Actually, CPUs have dedicated instructions to handle idle processes to tell the memory controller that they don't need data.

Do you know what the "idle" process in a modern kernel does?

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Hardware Abstraction Layer (HAL) - remember? OS4 has one.

The HAL relies heavily on a BIOS and lots of kernel-mode drivers.  The Gamecube doesn't have them, remember?

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Why can't you just admit it's the games that use OS system libraries that are the compatible ones.

In the same way that ancient 3D games were hard-coded for the Glide library?  How many of them work without an emulator or wrapper, like GlideOS?

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Look I don't study Linux.

Which, of course, makes you an expert on gc-Linux, and thus the "proof" that Gamecube is really a PC.

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I also don't believe it's a stripped down version just because Linux itself in not big. It's when you want to run Apache, PHP, MySQL and a whole bunch of other stuff one one machine that memory requirements go up. 40MB is more than enought to run a gui and browser and a word processor...Linux is a memory whore like Windows.

The Linux kernel can be forced to use 4MB of memory if required.  I hope you're aware that the reason why OSes use so much memory is because of performance optimizers like filesystem caching.  The size of the kernel itself has nothing to do with features or compatibility.  Some kernels can be written in 35K of flat memory, but that doesn't mean they do much.

Compare an OS for a cell phone to BSD UNIX.  Notice any differences?

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So I don't know why you want to keep asking me questions about hardware I have no interest in. You just seem bent to prove me wrong on any ridiculous point.

Because you are an idiot who is spreading false information.  Your marketting points may still be valid no matter what other people say, but at some point you'll have to conceed that nobody is agreeing with you on the technical front.

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and that's great, it's obviously not a problem for them and they have experience doing it already.

You still lied.

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Are you on drugs?

Aspirin.  I need it for threads like this.

Actually, that's a lie.  I enjoy it.  :-)

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The implimentation is not my issue but Hyperion's. I'm saying "Hey, wouldn't it be great if OS4 was ported to the Gamecube." Why can't you understand that?

Yes, it would be.  But it can't, unless they reprogram OS4 to retrograde it into OS3 again.

If you wanted OS3 on Gamecube, I wouldn't complain.  That's definately possible.

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Yes and I paid for a gamecube and love it.

Why don't you give gc-Linux a spin, then?

Then look at the source code.

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If OS4's graphics.library just called the cube's API then it should still work fine on Revolution just like I've mentioned before with A500->A1200 os compliant software.

Ah, yes, it's all so simple on paper, isn't it?

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Also, let's go back to the HAL here. Hyperion has stated before that they designed the OS so that rewriting the HAL for another hardware platform (like a Pegasus) is all that would be required for getting it to run on something other than the A1.

So long as it follows PC standards.  Throw a proprietary bus into the works and your HAL has to be rewritten from scratch for each platform.

You're also under the false pretense that all hardware abstraction is done with the HAL.

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So you really don't need to argue with me about technical details.

Why?  Isn't that the primary fault with your idea?

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Right, so you could never throw Amiga graphics over live video...mmmm k.

Sure you can.  You just need extra hardware to do it.  :-)

Gee wizz, the Gamecube has support for bongoes, too!

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And if you knew anything about the GC, you would know it has 2 completely different and separate memory banks.

The memory is clocked at different speeds but is mapped continously.  They work like "chip" and "fast" RAM on the Amiga, except the speed differential is caused by the memory clocking, not which chip can access it.

Quite advanced, but technically, this is still a unified memory architecture.

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Yes, by luck, some non-OS compliant games ran fine, most didn't.

When talking about hardware compatibility, luck has nothing to do with it.  :-)

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So what you are saying is that OS4 which is targetted at the G3FX chip would have to be completely re-written to run on a G4 equipped A1?

Effectively, yes, because the total hardware is different, not just the CPU, and even if the system architecture is the same, the two cores are not binary compatible, which is why you'd have to recompile all your apps, too.

Recompiling apps for each hardware platform isn't a viable option.  Linux people deal with it, but that's another of the million reason why Linux can't gain any desktop market share.

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Ofcourse not. Just like 68000 assembly can be run on a 68060 (yes I know some instructions are missing). Now if you wanted a graphics library to take advantage of the Altivec instruction in the G4 or Gamecube Gekko, then you could rewrite that library to do so.

What about stuff other than Altivec?  Altivec is a set of accelerators, not mandatory instructions, so it's easy to write libraries for that, just like you can for MMX.

Writing libraries to deal with different registers and alignments... er, that's not so easy.  You end up having to use an emulator or virtual machine (a euphemism for "really fast emulator").

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Remember, all I'm asking for is a licensed port of OS4 to a cheaper (and in some ways more modern) hardware platform.

It's modern only by gaming standards.  It's a purpose-built machine.

Revolution could be different architecutally, but it's still purpose built for gaming.  So is XBox 360 and PS3, but those are off-topic, of course.

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Gekko is a PPC just like a 1997 Pontiac Firebird is like a 1998 Firebird.

Well... well... a 1949 Volkswagen Beetle and a 2006 Honda Accord both used the same gas and oil!  So there!

Hey, do you think you can branch this topic some more, and maybe bump it a few more times every day by posting more than one response consecutively?
 

Offline billt

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Re: potential PPC Amiga REAL CHEAP
« Reply #107 on: April 01, 2005, 03:41:53 AM »
>>    The Amiga never had Overlay support.

>Right, so you could never throw Amiga graphics over live
>video...mmmm k.

That's not what overlay is. You may be thinking of genlock, which is something entirely different.


> Gekko is a PPC just like a 1997 Pontiac Firebird is like a
>1998 Firebird. It's just better than the FX and has some
>Altivec ala G4 and a faster fsb.

What exactly do you mean by "has some Altivec" up there? If it doesn't have full altivec, then it's not really the same thing is it?

It may be fairer to compare Gekko to G4 like Camaro comares to Firebird. They are both made by GM, both use F-frames to hold the car together, were largely built in the same factory, and have some other things in common, but are also quite different at the same time. I also like the 680x0 to Coldfire comparison someone else mentioned as well, where someone went to great lengths around here to explain that some instruction opcodes in Coldfire give quite different results as the same opcode in 68K gives, which becomes problematic.
Bill T
All Glory to the Hypnotoad!
 

Offline ottomobiehl

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Re: potential PPC Amiga REAL CHEAP
« Reply #108 on: April 01, 2005, 05:17:52 AM »
@ lou

I really love your idea and I think that it would be a cool if it were implemented.  Also, I think I know what you are trying to say.  If OS4 "could" get ported over to piece of hardware like the GC then we would have a "cheap" alternative to the A1 motherboard.  (Personally I think AROS ported to the GC would make more sense anyway)


I have no doubt that you have some knowledge about this stuff too.

But...

If I have learned anything by being a member of Amiga.org it is that members like Bloodline, Wacoon, Billt and a plethora of others really, really know what they are talking about as far as the technical underlayings of computers and there OS's go.

I think I would have asked more about the feasability of a project like OS4 (or AROS) on the GC and taken advantage of the vast knowledge of the members of Amiga.org who know such things rather than get in a heated argument about it.

That being said, I still think Amiga.org needs the dreamers like you to spout off ideas and maybe we could stumble on to something that is eventually worth doing because I think the survival of the Amiga as we know and love is going to come from the community and not the companies in charge.

Anyway, I hope you can see what I'm trying to say.

Thanks (in advance) for listening with an open mind.

Dan
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #109 on: April 01, 2005, 05:29:56 AM »
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ottomobiehl wrote:
@ lou

I really love your idea and I think that it would be a cool if it were implemented.  Also, I think I know what you are trying to say.  If OS4 "could" get ported over to piece of hardware like the GC then we would have a "cheap" alternative to the A1 motherboard.  (Personally I think AROS ported to the GC would make more sense anyway)


I have no doubt that you have some knowledge about this stuff too.

But...

If I have learned anything by being a member of Amiga.org it is that members like Bloodline, Wacoon, Billt and a plethora of others really, really know what they are talking about as far as the technical underlayings of computers and there OS's go.

I think I would have asked more about the feasability of a project like OS4 (or AROS) on the GC and taken advantage of the vast knowledge of the members of Amiga.org who know such things rather than get in a heated argument about it.

That being said, I still think Amiga.org needs the dreamers like you to spout off ideas and maybe we could stumble on to something that is eventually worth doing because I think the survival of the Amiga as we know and love is going to come from the community and not the companies in charge.

Anyway, I hope you can see what I'm trying to say.

Thanks (in advance) for listening with an open mind.

Dan


Finally someone who actually understands...
 

Offline ottomobiehl

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Re: potential PPC Amiga REAL CHEAP
« Reply #110 on: April 01, 2005, 05:46:58 AM »
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Finally someone who actually understands...


:-) Yea, but my dream would be for some one with the money, business sense and extreme love from the Amiga to come along and
1) Buy the Amiga IP.
2) Build a small,cheap but efficient G3 or G4 based motherboard (hey I love the processor).
3) get rid of the "dongle" aspect of OS4.
4) Market the hell out of it.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #111 on: April 01, 2005, 06:08:42 AM »
Waccoon wrote:

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Hardware Abstraction Layer (HAL) - remember? OS4 has one.

The HAL relies heavily on a BIOS and lots of kernel-mode drivers.  The Gamecube doesn't have them, remember?


Other than the setup screen to set the time and play with the memory cards, it just looks to boot from disc.  I believe it's all of 32k...  


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Look I don't study Linux.

Which, of course, makes you an expert on gc-Linux, and thus the "proof" that Gamecube is really a PC.


another silly comment...

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]
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I also don't believe it's a stripped down version just because Linux itself in not big. It's when you want to run Apache, PHP, MySQL and a whole bunch of other stuff one one machine that memory requirements go up. 40MB is more than enought to run a gui and browser and a word processor...Linux is a memory whore like Windows.

The Linux kernel can be forced to use 4MB of memory if required.  I hope you're aware that the reason why OSes use so much memory is because of performance optimizers like filesystem caching.  The size of the kernel itself has nothing to do with features or compatibility.  Some kernels can be written in 35K of flat memory, but that doesn't mean they do much.

Compare an OS for a cell phone to BSD UNIX.  Notice any differences?


I will reiterate that 40MB is more than enough to run the OS4 kernal and some apps.  I believe Hyperion has commented on the kernal size on this site quite some time ago incase someone wants to look it up.

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So I don't know why you want to keep asking me questions about hardware I have no interest in. You just seem bent to prove me wrong on any ridiculous point.

Because you are an idiot who is spreading false information.  Your marketting points may still be valid no matter what other people say, but at some point you'll have to conceed that nobody is agreeing with you on the technical front.


If you concede my marketing points are valid, why must you knit-pick me to death on hardware comments I've made?  You are not the official OS4 'porter'...oh yes, you argue for fun, I forgot.

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You still lied.


about what?

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Are you on drugs?

Aspirin.  I need it for threads like this.

Actually, that's a lie.  I enjoy it.  :-)[/quote]

yes I see that...

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The implimentation is not my issue but Hyperion's. I'm saying "Hey, wouldn't it be great if OS4 was ported to the Gamecube." Why can't you understand that?

Yes, it would be.  But it can't, unless they reprogram OS4 to retrograde it into OS3 again.

If you wanted OS3 on Gamecube, I wouldn't complain.  That's definately possible.


I still don't believe that.  You have done nothing to convince me of that fact except to throw 'possibilities' in for argument's sake.

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Yes and I paid for a gamecube and love it.

Why don't you give gc-Linux a spin, then?

Then look at the source code.


I don't like linux for the same reasons you don't and others I've mentioned before.  I want a licensed and supported product.

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If OS4's graphics.library just called the cube's API then it should still work fine on Revolution just like I've mentioned before with A500->A1200 os compliant software.

Ah, yes, it's all so simple on paper, isn't it?


I have been a business applications and database developer for 4 1/2 years.  Sometimes on paper things look simple and coding them ends up being a pain in the arse...and sometimes things look difficult on paper and they end up easy.  That's just how it is with coding.  You don't know until you do it.  Why not try?

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So long as it follows PC standards.  Throw a proprietary bus into the works and your HAL has to be rewritten from scratch for each platform.


Ofcourse it needs to be rewritten from scratch for another platform.  You have a HAL and that's all you rewrite and then you can recompile with the rest of the OS and voila - OS4 on another platform.

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You're also under the false pretense that all hardware abstraction is done with the HAL.


Do enlighten me then...not that it will really matter to me...

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So you really don't need to argue with me about technical details.

Why?  Isn't that the primary fault with your idea?


The primary fault of my idea is that one(or some) of the OS4 partners only want to see OS4 on the A1.  What you think is possible or impossible means nothing.

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Gee wizz, the Gamecube has support for bongoes, too!


Yes, it's truely a unique device that thrives on creativity over raw power.  You just gotta love it and ask what will they come out with next.

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And if you knew anything about the GC, you would know it has 2 completely different and separate memory banks.

The memory is clocked at different speeds but is mapped continously.  They work like "chip" and "fast" RAM on the Amiga, except the speed differential is caused by the memory clocking, not which chip can access it.

Quite advanced, but technically, this is still a unified memory architecture.


Do your homework on that one.  24MB is T1 mosys memory (ultra low latency) and 16MB is SORAM not directly accessible by the cpu but is so by Flipper and the dsp.  Developers have been using it as a ram-disk.

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So what you are saying is that OS4 which is targetted at the G3FX chip would have to be completely re-written to run on a G4 equipped A1?

Effectively, yes, because the total hardware is different, not just the CPU, and even if the system architecture is the same, the two cores are not binary compatible, which is why you'd have to recompile all your apps, too.

Recompiling apps for each hardware platform isn't a viable option.  Linux people deal with it, but that's another of the million reason why Linux can't gain any desktop market share.


So when you buy your MAC software you have to specify a G3 Mac or a G4 MAC?  I don't think so.  I think you are making stuff up to see if I buy it.  Nice try.


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Remember, all I'm asking for is a licensed port of OS4 to a cheaper (and in some ways more modern) hardware platform.

It's modern only by gaming standards.  It's a purpose-built machine.


I'm not even saying it's modern (2001).  I'm saying it's a cheaper alternative to the A1 that could satisfy the needs of the average user who just wants to run an app or 2 at a time and surf the web.  Also, a more robust version could be written for Revolution (which will have more featured like a built-in hard drive).  Atleast there's a clear upgrade path - GC to Revolution.  What have we now?

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Revolution could be different architecutally, but it's still purpose built for gaming.  So is XBox 360 and PS3, but those are off-topic, of course.


Actually, since the XBOX 360 is going to be G5 based, I will say that it is on topic.  As is the Cell processor.  Funny how everybody went to IBM...it's almost like Nintendo knew what they were doing with the Gamecube...or something...

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Gekko is a PPC just like a 1997 Pontiac Firebird is like a 1998 Firebird.

Well... well... a 1949 Volkswagen Beetle and a 2006 Honda Accord both used the same gas and oil!  So there!


2 different companies here.  IBM makes the G3 FX and the G3 GX(Gekko), IBM doesn't make the G4 but since Motorola is part the the PPC architectural alliance...you know the rest.  What you are comparing in your example is a Pentium 66 to an Athlon XP...

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Hey, do you think you can branch this topic some more, and maybe bump it a few more times every day by posting more than one response consecutively?


Bump.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #112 on: April 01, 2005, 06:16:14 AM »
@ottomobiehl

Unfortunately the dreamers are locked into an A1 solution...  Sometimes I think the delays are almost an excuse to eventually say 'hey, the A1 is too out-dated now, let's move on...'
 

Offline Waccoon

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Re: potential PPC Amiga REAL CHEAP
« Reply #113 on: April 01, 2005, 07:18:37 AM »
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Other than the setup screen to set the time and play with the memory cards, it just looks to boot from disc. I believe it's all of 32k...

You yourself said there's no BIOS.  I suppose this "32K" just magically appeared?

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another silly comment...

Another silly retort to bypass having to support your arguments.

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I will reiterate that 40MB is more than enough to run the OS4 kernal and some apps. I believe Hyperion has commented on the kernal size on this site quite some time ago incase someone wants to look it up.

I will reiterate that kernel size has nothing to do with memory consumption.

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If you concede my marketing points are valid, why must you knit-pick me to death on hardware comments I've made?

Hardware != marketting.  That's why.  Dreamers tend to forget that.

Also, I didn't say your marketting points are valid.  You should also learn the meaning of the word "may."

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I have been a business applications and database developer for 4 1/2 years. Sometimes on paper things look simple and coding them ends up being a pain in the arse...and sometimes things look difficult on paper and they end up easy. That's just how it is with coding. You don't know until you do it. Why not try?

I'm a database programmer, myself.  I do other programming, too, but you wouldn't be interested.

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Ofcourse it needs to be rewritten from scratch for another platform. You have a HAL and that's all you rewrite and then you can recompile with the rest of the OS and voila - OS4 on another platform.

You don't rewrite a HAL, you modify it.  If each platform doesn't have a common set of features (as PCs and consoles do not), porting the HAL eventually boils down to emulation.

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Do enlighten me then...not that it will really matter to me...

I guess not.  :-)

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The primary fault of my idea is that one(or some) of the OS4 partners only want to see OS4 on the A1. What you think is possible or impossible means nothing.

Even hardware compatibility?
 

Offline Zorro

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Re: potential PPC Amiga REAL CHEAP
« Reply #114 on: April 01, 2005, 11:29:00 AM »
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ottomobiehl wrote:

I really love your idea and I think that it would be a cool if it were implemented


I fully agree...

It would be a true dream if all the amigans could get cheap hardware to run the OS4 candy...

--- --- --- --- --- --- ---
   Zorro:roflmao:Zorro
--- --- --- --- --- --- ---
The Phoenix is rising...
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #115 on: April 01, 2005, 12:28:38 PM »
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Waccoon wrote:
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Other than the setup screen to set the time and play with the memory cards, it just looks to boot from disc. I believe it's all of 32k...

You yourself said there's no BIOS.  I suppose this "32K" just magically appeared?


It's not a traditional BIOS in the sense you are thinking of.  An OS wouldn't look to it for any low-level stuff.  It's just what you see when you turn on the GC without a disc.  It all hits the metal directly to save space.  A HAL for a licensed OS4 wouldn't look at it for anything.  All drivers are booted from a game disc which was actually my original point when I said it didn't have a bios than needed to be studied.

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I will reiterate that 40MB is more than enough to run the OS4 kernal and some apps. I believe Hyperion has commented on the kernal size on this site quite some time ago incase someone wants to look it up.

I will reiterate that kernel size has nothing to do with memory consumption.


No but name me one OS loads every system file into memory as well as has a huge chunk of the file system cached in RAM before it can function.  That's the only reason you would need alot of RAM.  Even Windows 95 booted with 16MB of RAM.

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If you concede my marketing points are valid, why must you knit-pick me to death on hardware comments I've made?

Hardware != marketting.  That's why.  Dreamers tend to forget that

Also, I didn't say your marketting points are valid.  You should also learn the meaning of the word "may.".


How is hardware marketing.  In order to market this, why would a consumer care about the hardware challenges that WERE involved in getting the product created?  They just want something that they load up and it works.  

Yes, I know: you 'may' never admit my points are valid.

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I have been a business applications and database developer for 4 1/2 years. Sometimes on paper things look simple and coding them ends up being a pain in the arse...and sometimes things look difficult on paper and they end up easy. That's just how it is with coding. You don't know until you do it. Why not try?

I'm a database programmer, myself.  I do other programming, too, but you wouldn't be interested.


Now if the other programming you do was OS4 porting, I would most certainly be interested. :)

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Ofcourse it needs to be rewritten from scratch for another platform. You have a HAL and that's all you rewrite and then you can recompile with the rest of the OS and voila - OS4 on another platform.

You don't rewrite a HAL, you modify it.  If each platform doesn't have a common set of features (as PCs and consoles do not), porting the HAL eventually boils down to emulation.


I think we can both agree that the GC and A1 are different enough that the HAL would have to be MOSTLY rewritten.  Obviously the functions it presents to the OS would have to be the same but the implimentation is targeting different hardware.  I don't agree on the emulation issue.

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The primary fault of my idea is that one(or some) of the OS4 partners only want to see OS4 on the A1. What you think is possible or impossible means nothing.

Even hardware compatibility?
[/quote]

Is a Cyberstorm compatible with an A1?  Would a Pegasus be? NO.  But the OS-compliant software should be.  Like I said before, I'm sure you don't specify whether your MAC runs a G3 or G4 when you purchase apps for your MAC...(remember your so-called binary incompatible core faux-issue).
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #116 on: April 01, 2005, 12:32:32 PM »
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Zorro wrote:
Quote

ottomobiehl wrote:

I really love your idea and I think that it would be a cool if it were implemented


I fully agree...

It would be a true dream if all the amigans could get cheap hardware to run the OS4 candy...


Yes, any cheaper more modern alternative would be great.  I just already own a Gamecube and will own Revolution so that is my preference.  Plus I certainly don't want to see Amiga running on Microsoft hardware (except as WINUAE).
 

Offline bloodline

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Re: potential PPC Amiga REAL CHEAP
« Reply #117 on: April 01, 2005, 12:52:49 PM »
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ottomobiehl wrote:
@ lou

I really love your idea and I think that it would be a cool if it were implemented.  Also, I think I know what you are trying to say.  If OS4 "could" get ported over to piece of hardware like the GC then we would have a "cheap" alternative to the A1 motherboard.  (Personally I think AROS ported to the GC would make more sense anyway)


I have no doubt that you have some knowledge about this stuff too.

But...

If I have learned anything by being a member of Amiga.org it is that members like Bloodline, Wacoon, Billt and a plethora of others really, really know what they are talking about as far as the technical underlayings of computers and there OS's go.

I think I would have asked more about the feasability of a project like OS4 (or AROS) on the GC and taken advantage of the vast knowledge of the members of Amiga.org who know such things rather than get in a heated argument about it.

That being said, I still think Amiga.org needs the dreamers like you to spout off ideas and maybe we could stumble on to something that is eventually worth doing because I think the survival of the Amiga as we know and love is going to come from the community and not the companies in charge.

Anyway, I hope you can see what I'm trying to say.

Thanks (in advance) for listening with an open mind.

Dan


Because Dan's post just put me in a good mood, I'm gonna be a bit more positive in this post.

Ok Lou, this is the deal... OS4 on a GC is not going to happen, it would cost too much money and require licences, technical documents and a ton of devs to work on the project.

But, the ray of sunshine is that the GC can run Linux... if it also has an X Server, then there is no reason why you couldn't get AROS Hosted* to run on it... That would treat Linux as a HAL and allow you to run Amiga apps, since the AROS and OS4 APIs are so similar (ie from a common root), it wopuldn't take much to implement an OS4Emu (as itix did for MOS), and AROS PPC "should" be binary compatible with MOS on the PPC too.

*Of course we still have to get the varargs issue sorted out with AROS-PPC-Linux Hosted, but it's comming.

Offline Zorro

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Re: potential PPC Amiga REAL CHEAP
« Reply #118 on: April 01, 2005, 03:06:35 PM »
Quote

lou_dias wrote:

I just already own a Gamecube


Same here...  :-D

Regretfully it is not going to happen...  :-(

:cry:  :boohoo:  :bigcry:
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   Zorro:roflmao:Zorro
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The Phoenix is rising...
 

Offline Insanity

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Re: potential PPC Amiga REAL CHEAP
« Reply #119 from previous page: April 01, 2005, 05:23:57 PM »
Quote
Even Windows 95 booted with 16MiB of RAM.


Actually you COULD Run W95 on a machine with 8 MiB of RAM (minimum spec was 16, but I think 8 was possible as well).

On a sidenote. Some guys have stripped down w95 < 5 MiB total, and w98 < 8-9 MiB total (lacking everything, but still runnable).


Even an encumbering hulk like Windows 2000 runs on 32 MiB of RAM (installed it myself on a pII 333, slow as hell).

(Before anyone asks, Mi = MegaBinary = (2^10)^2 = 1048576; Tired of erroneous usage of Mega. (IEEE standard) )

Oh and lou_dias, I know you feel "shot down". The idea is great, but from my reading this forum for some time I gather that these people have been burnt to many times to jump on this train before something is proven. So do a thourough analysis and come back here then.

Despite the fact that Billt has a business to run he was right initially, if you want something done you had better do it yourself.

(Oh and Me having a HD-less a500 stashed away does not make me an Amiga-guy, so file me under PC-looser (PC as in w2k@Amd64))
/Insanity[RoX]