on pathetic framerates:
Possible, go dig up some benchmarks and let's find out
The RIVA 128 AGP on a 300mhz P2 with 440LX chipset pulls 49 fps in Quake II GL.
Source: Tom's Hardware -- December 1997 (And if Tom's had a review board back then, it's a good chance he bought it from the local store. His website was hardly known.) So if we go by your 33fps, a nearly 7 year old computer bests the Amiga by 16 FPS, or 48%.
Why would this be a selling point? It's like trying to sell a new ultra-cool fuel-efficient hybrid car by advertising that it can "accelerate almost as fast as a 15 year old Yugo" instead of playing up the environmentally friendly aspects.
Contrary to what modern PC benchmarking entails, I think there are performance numbers more useful than 3D benchmarks. Especially in cases like this, where the 3D power is so woefully behind modern systems.
Playing Quake II with a solid 33FPS is no slouch and does not handicap someone playing against a PC.
Well, it kind of does. The PC user can crank some resolution and pick off the Amiga user before the Amiga user can even pick out the PC player from the blotchy wall texture.
And, outside of Amiga users, does anyone play Quake II anymore? The FPS genre doesn't really have "nostalgia." I mean, no one wants to go back to the "good ole days" of shooting at poorly formed, low polygon objects with blotchy textures and little to no atmospheric effects. I don't think anyone really chooses to play Quake II over Quake III, do they? Especially as the multi-player game goes, Quake III isn't so much as sequel as it is a drop-in replacement.
on P96 benchmarks:
I'm feeling a bit of insomnia. I'll run the set tonight. (I can't find my P96 module right now, and I want to post this before my session times out...)