Welcome, Guest. Please login or register.

Author Topic: A-EON acquires Aladdin4D for AmigaOS  (Read 6668 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Niding

  • Hero Member
  • *****
  • Join Date: Sep 2004
  • Posts: 566
    • Show all replies
Re: A-EON acquires Aladdin4D for AmigaOS
« on: December 11, 2014, 03:48:31 PM »
Quote from: ddniUK;779580
Nice. Will the Windows version still come free with the AmigaOS version?


Im not going to pretend I know the answer to that question, but noticed that DiscreetFX retains the rights for non-Amiga related OSs;

https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/s960x960/10830802_914906548519731_707130211807904091_o.jpg
 

Offline Niding

  • Hero Member
  • *****
  • Join Date: Sep 2004
  • Posts: 566
    • Show all replies
Re: A-EON acquires Aladdin4D for AmigaOS
« Reply #1 on: December 11, 2014, 09:03:49 PM »
Quote from: itix;779605
Now that is a real Amiga spirit I like :-)

Let me ask you this;

How much development would you expect to be done on Aladdin4d if noone acquired it?

Same goes for Octamed StudioSound and Personal Paint; been left derelik for decades, so if someone like AeonKit decides to buy the rights to continue develop utility programs on AOS (and possibly other platforms)
Id say its a good thing. For those that dont need a upgraded/changed version, they probarly already got the software installed/saved on harddrives/disks or just need to "google" it.
Recouping costs seems natural if they plan to acquire and develop several titles. And by the looks of it, we are probarly in for more suprises.
(ofcourse we dont know what plans AeonKit got for A4d)
« Last Edit: December 11, 2014, 09:12:53 PM by Niding »
 

Offline Niding

  • Hero Member
  • *****
  • Join Date: Sep 2004
  • Posts: 566
    • Show all replies
Re: A-EON acquires Aladdin4D for AmigaOS
« Reply #2 on: December 11, 2014, 11:15:16 PM »
(whaaaaa, you edited out the question to me while I wrote this)

Me? Nothing.

For the most part I use computers for "officework" and workrelated training (CBTs-Computer Based Training).

Doesnt change the fact that upgraded software and acquiring rights seems to cost manhours. Im not blind to that fact just because I personally wont have any use for it.
Personal Paint I could find use for. Good PDF editor and officepackage with a good "powerpoint" presentation features, and Im personally set.

But not everyone is as boring as me. Plenty of creative people around, that I would assume welcomes updated versions that works flawlessly on their favorite OS (whatever that may be).
 

Offline Niding

  • Hero Member
  • *****
  • Join Date: Sep 2004
  • Posts: 566
    • Show all replies
Re: A-EON acquires Aladdin4D for AmigaOS
« Reply #3 on: December 11, 2014, 11:35:55 PM »
Quote from: itix;779619
Yes sorry about it ;)



If someone continues the development it is a good thing. If you have this "someone", that is ;)

That IS the big question, wether or not they have manpower to actually upgrade the software beyond making them running 100% stable on AOS4.x (and other Amiga related platforms).

Would actually be intresting to hear a general comment about what plans they have with the different programs/utilities.
 

Offline Niding

  • Hero Member
  • *****
  • Join Date: Sep 2004
  • Posts: 566
    • Show all replies
Re: A-EON acquires Aladdin4D for AmigaOS
« Reply #4 on: December 11, 2014, 11:54:20 PM »
The comment about making software run 100% stable on AOS was more a general comment about old software.

And comparing sales and availability today vs 15 years ago is a bit hard.
Id imagine the cost overhead selling thru a Online Store is much cheaper than with Floppies/CDs like in the past. Plus then people had to order thru mail or get it in a shop.
With Online stores people are much more likely to do impulse purchases with stuff they MIGHT need cause it looks "shiney".

Yes, the active userbase was much bigger back then, but Id say Amiga vendors/developers can access customers much more effectivly now.

BUT Im not the guy balancing the spreadsheets. AmigaKit runs a buissniss with salaries based on Amiga platform. To have been able to make it viable for so long, he/they must have found a balance between expenses and income. If not; a company will inevitably go bankrupt (yes, I am aware that Trevor does have a healthy economy from activities outside Amigaland, which makes acqusitions easier/safer).
« Last Edit: December 11, 2014, 11:56:55 PM by Niding »