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Author Topic: Quake2 AmigaOS-port finally released  (Read 11960 times)

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Offline System

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Re: Quake2 AmigaOS-port finally released
« on: September 08, 2002, 03:32:35 AM »
Amazing!  Good luck, good work and all, just don't be surprised when the purists all attack for the "128MB RAM minimum".  

I consider this proof that nothing good can be done without resources.  Proof that for AmigaOS to become anything real, you people have to abandon your stupid cries of "give me everything... in under 15 megabytes!".
 

Offline System

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Re: Quake2 AmigaOS-port finally released
« Reply #1 on: September 08, 2002, 05:35:09 AM »
what?! the bulk of quake2 is in textures, not bloat... in fact, UT2003 is going to be on 3cds with a 2+ gig install. You just have to accept the fact that you cant squeeze all that detail down to a few floppys. This is exactly what always pissed me off about the amiga community-> everyone dragging their feet expecting all new games to run on the lowest common denominator machines. The ram issue is just as bad as the people in '94 who whined about getting hard-drives.
 

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Re: Quake2 AmigaOS-port finally released
« Reply #2 on: September 08, 2002, 05:42:50 AM »
Quote
And exactly where did you hear those "stupid cries"? I would like to know what you mean by "you people" in this
"Too Much Caffeine" is an appropriate label for you.  I KNEW as soon as I hit submit, that in typical zealot fashion, one of the myriad here would instantly latch on to the words "15 megabytes".  Nevermind the meaning of the message, let's get anal about the exact wording...

Look through the history of these forums.  All of "you" zealotous, "Amiga is the one true light" people have always condemned EVERYTHING that is not Amiga because it's "bloated".  

Here's a game (looks to be a good port) that requires 128 Megabytes to play, and I just wondered how long it would be before one of "you" started bitching and whining (as is ultimately typical here) about the fact that it requires 128mb to play or that you couldn't run it on your antiquated 060 machines.
 

Offline System

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Re: Quake2 AmigaOS-port finally released
« Reply #3 on: September 08, 2002, 06:12:13 AM »
20 megs can get you some cheesy mario game...

3CDs can get you this -> http://www.planetunreal.com/ut2003/screenshots/

Seriously, you might want to lock yourself in a closet with a stock a500... The next few years are going to be brutal on you  ;-)

The bottom line is.. you now got quake2.. it's a great game.. get more ram.. enjoy it
 

Offline System

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Re: Quake2 AmigaOS-port finally released
« Reply #4 on: September 08, 2002, 06:38:39 AM »
It suks why you will need a PPC card it will never run on 68030 or 68060, when you are smart enough to make it on a amiga with 68030 16 mb fastmem wow how fast you are  ? then you are a smart coder  :D thats why I will never upgrade my PC and my Amiga. the old day's of the amiga no worry's to upgrade evrything was alway's working all the software you can get, and I am no spending my money for stupid coders   :-P
 

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Re: Quake2 AmigaOS-port finally released
« Reply #5 on: September 08, 2002, 08:15:43 AM »
Quote
Amazing! Good luck, good work and all, just don't be surprised when the purists all attack for the "128MB RAM minimum".


128MB is a alot , the leaked hyperion port ran nicely on 64 ... and after that whole affair they deleted all the code and started from fresh and their second port is meant to be alot faster  :-o
 

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Re: Quake2 AmigaOS-port finally released
« Reply #6 on: September 08, 2002, 11:11:24 AM »
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The End.
Glad you feel the need for formal declarations, as if it makes any difference, but the end is no where in sight.  It's now 36 months overdue and almost twice as long overdue as it took the original Lorraine project to be built from scratch.  

No, this is only the beginning.  The proverbial tip of the iceberg has yet to even form.
 

Offline System

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Re: Quake2 AmigaOS-port finally released
« Reply #7 on: September 09, 2002, 02:29:35 AM »
Note: a lot of this thread was removed, by me since I started it and I am ultimately responsible.  This was done because apparently, once again, my personal opinion is not in the best interest of this niche, hobbyist community.

It would appear that this community is content to just glide along in historical memory.  Content to be nothing more than a hobby and a memory.   Content to be a niche and not an industry leader again.

In the aforementioned threads, I expressed my concerns (albeit rabidly) that I am NOT in agreement with the currently displayed direction that Amiga Inc (and it's hobbyist company partners) are taking with it's dead-end AmigaOS and the antiquated PPC known as AmigaOne.  I did this, only to be shouted down by the bleeting of the cheerleading sheep squadron.

That's fine, and understandable.  It is after all, your hobby and in fact, your community, but you can each consider me supremely disappointed that you have no real concept or interest in "Amiga" being a revolutionary force in the computing world again.

I will, henceforth, stop openly sharing my opinions with the members of this site, as it's painfully obvious to me that most of you are content with the dead-ended future shoved down your throats by a certain consortium who believes that they own, operate, and run Amiga Incorporated in spite of Bill McEwen's presence.

I consider it even more painful and disheartening that this community is no longer interested in listening to reason without shouting down the messenger of said reason.  I now understand why the larger part of this community has either gone, or is standing very quietly on the outermost fringe looking at us with little more than pitiable interest.  

Most painfully of all is the fact that over a single weekend, I feel that I have lost something dear to me, and that is the ability to speak my own mind on my own site.

So, in the best interest of serving the community, please don't ask my opinion any more, because it's a damned clear point that "you" aren't interested in hearing anything that I (or any realists) have to say.  

With that, it appears that Amiga.org has been taken over by the zealots, in direct contrast to sites such as ANN who've been taken over by the "heretics".  I cannot say for certain, which I think is a worse fate.

Me?  I'm just going to be standing over in the corner with that same look of interest at the goings-on around me.  Sad that reason is no longer welcome here.
 

Offline System

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Re: Quake2 AmigaOS-port finally released
« Reply #8 on: September 09, 2002, 02:54:31 AM »
@kay

You're welcome to say anything you like.  I had no intentions of "moderating away" your viewpoint, I simply have no way to delete a post (mine) without automatically deleting every child -- meaning reply --post.  In light of the ensuing argument, I thought it best to simply remove the source.  As site owner, I have that priviledge.

{edited per input from Kay}
 

Offline System

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Re: Realism
« Reply #9 on: September 09, 2002, 03:18:40 AM »
Quote
It's too late now.
I politely disagree.  It will just take a direction change (and cash infusion) on Amiga Inc's part to concentrate on the right decisions to move us to the future, not wasting money, time, and resources clinging onto the past.

It will also take a community that is willing to accept and embrace change.  This is not something the Amiga community is willing to do.
 

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Re: Quake2 AmigaOS-port finally released
« Reply #10 on: September 09, 2002, 03:19:40 AM »
@kay

So now you WANT me to delete your posts?
 

Offline System

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Re: Quake2 AmigaOS-port finally released
« Reply #11 on: September 09, 2002, 04:04:18 AM »
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I guess what you're trying to say is that Windows is moving in a direction that holds more promise for you than the path chosen for the Amiga.


Oh goodness no.  While I give credit where credit is due (Windows XP has been - for me - a very usable and stable OS), I am by no means a fan of Microsoft nor their monopoly.  I guess everyone here is so used to instantly equating the use of the word Windows to "he doesn't support the Amiga" that yours is a natural presumption, but in this case it isn't.

My disdain for the current situation is simple.  In January 2000, Bill McEwen stood on a stage in Saint Louis and gave us a dream.  That dream was that we would ("soon") be able to run the same program on every capable machine out there.  This, to me, is the epitomy of where Amiga SHOULD be heading.  

Then, about a year later (the exact show escapes me at the moment, but I believe it was the last Saint Louis show) they instantly turn on a dime and tell us that in order to run "the future", we have to step backwards and spend -- effectively -- a LOT of money to buy a PPC machine to run AmigaOS on.  

This is not what I (or a silent majority) wanted.  We already have multiple machines, of multiple makes and don't NEED another machine.  What we want is what he promised.  What we want is to be able to buy a "word processor", or a "browser", or a "game" and be able to run it on every device we already own (even if we have to change a few cards around to do it).  We want to be able to have LAN parties where we can "bring what we have" whether that be a Mac, Linux box, or Windows machine, or EVEN A CLASSIC AMIGA!

This was, and is possible with AmigaDE.  The problem is, Amiga Inc is so mired down in the bullshit that has become AmigaOne and AmigaOS4 (and Amithlon, and MOS, and...........) that they have apparently not had time to focus on what they should, and that is to bring us a real, platform-agnostic way to do things.  The trick is not to compete with Windows/Mac/whatever.  The trick here is to embrace them all.

I understand that -- due to the misleadings of TAO --AmigaDE as an actual Operating System (as originally promised) isn't really possible right now, but it never will be as long as Amiga Inc is spending 110% of it's time and money fighting stupid fights between people (calling themselves companies) who have the agenda of destroying any hope Amiga's got.

Don't feed me bull about "Hardware independence is coming in 5.0".  Hell, 4.0/A1 is now YEARS overdue, roughly twice as much overdue as it took to develop the original Lorraine project.  All of this for essentially what amounts to no more than an update to AmigaOS and a new motherboard (made by MAI).  In what century will they even begin thinking about this mythical 5.0?
 

Offline System

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Re: Quake2 AmigaOS-port finally released
« Reply #12 on: September 09, 2002, 04:08:34 AM »
@kay

better?
 

Offline System

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Re: Quake2 AmigaOS-port finally released
« Reply #13 on: September 09, 2002, 04:22:09 AM »
Hello Wayne!
You wrote:
"This was, and is possible with AmigaDE. The problem is, Amiga Inc is so mired down in the bullshit that has become AmigaOne and AmigaOS4 (and Amithlon, and MOS, and...........) that they have apparently not had time to focus on what they should, and that is to bring us a real, platform-agnostic way to do things."

As I see it Amiga Inc. don't have so much to do with OS4/AOne and are focusing on AmigaDE/AA. So I don't know what you are talking about... Amiga Inc. has not been involved in the development of either AOS4 or AmigaOne... They are working on new deals (getting AmigaDE/AA on new items) raising funds and so on and not letting the ball go out of focus.

/Menthos
 

Offline System

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Re: Quake2 AmigaOS-port finally released
« Reply #14 on: September 09, 2002, 05:34:04 AM »
Quote
As I see it Amiga Inc. don't have so much to do with OS4/AOne and are focusing on AmigaDE/AA. So I don't know what you are talking about... Amiga Inc. has not been involved in the development of either AOS4 or AmigaOne... They are working on new deals (getting AmigaDE/AA on new items) raising funds and so on and not letting the ball go out of focus.
Sorry, to paraphrase (.mpg not available at the moment) Bill McEwen from his Sacramento speech a couple of months ago:

"I end up spending most of my time every day defending Amiga's trademarks and in-fighting between certain companies instead of concentrating on what we should be."

True, Amiga has had little to do with the physical development of either package (A1/OS4) but... As the owner of the trademarks, licenses, etcetera, they are constantly pulled into these problems by the likes of Hyperion, H&P, Bernie, etc (it's not the fault of a couple of those named).