@Coder
We're getting off-topic, and you really don't want to start me on the subject of Amiga Inc and AmigaDE. Amiga Inc was (is?) the perfect example of a parasite company. It had a whole bunch of executives, directors, liaison personnel and web designers, but no one actually contributing to a product. They were experts at talking and spending money, and pretty useless at everything else. While not the least enthusiastic Amiga owners of all time, they rank right up there with the most incompetent.
I agree with you completely about AmigaDE. Like you I bought it with certain expectations, not least those based on the promises Amiga Inc made as part of their sales pitch. They've not kept a single promise, or produced anything at all beyond a manual. That is their sole contribution to the whole AmigaDE thing. Let's face it: AmigaDE is DEad. It has been for years, and the stuff about Amiga Inc concentrating on it now is pure BS. There are no employees and no developers. There is no schedule, no plan, no design. I even doubt if anyone from Amiga Inc has spoken to anyone from TAO for the last year or two. Sure, there are few enthusiasts hacking at AmigaDE related projects, be they apps, games or additions to the environment, but none of that is co-ordinated or done according to a plan. It's just ad-hoc coding.
Fortunately Amiga Inc and AmigaDE don't count for anything any more. Unfortunately, the remaining parties don't want to work with each other under any circumstances, with the exception of AROS, but they don't have the resources or the vision to turn things round or provide compelling reason for the others to work with them as opposed to tolerating them as one would tolerate a very noisy but very small dog.
There you go: you did start me off after all. :-D
Even though Amiga Inc have been removed from the picture, there is no real change to anything. This is not surprising, as Amiga Inc have been irrelevant in every way bar the noise for many years now.