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Offline evil_nerdTopic starter

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Re: Adapt WB1.2
« Reply #14 on: May 06, 2004, 04:23:46 PM »
Ok this may be a stupid question. Why is WB1.2 so UGLY :lol:  The Amiga could show much more colors... Is there some kind of shell replasement? :-D
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Offline bloodline

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Re: Adapt WB1.2
« Reply #15 on: May 06, 2004, 04:41:21 PM »
Quote

evil_nerd wrote:
Ok this may be a stupid question. Why is WB1.2 so UGLY :lol:  The Amiga could show much more colors... Is there some kind of shell replasement? :-D


Memory was expensive, so as few colours as possible were used so you would still have enough ram to run some programs. Remember the amiga originally shipped with 256K of RAM for all your OS, graphics and programs.

Offline Ilwrath

Re: Adapt WB1.2
« Reply #16 on: May 06, 2004, 05:35:58 PM »
Quote
Ok this may be a stupid question. Why is WB1.2 so UGLY


Well, look at the age of WB 1.2.  We're talking about it being developed mostly in the mid 80's.  As Bloodline mentioned, computing was different back then.  And, the standards of what an OS should look like were different, too.  The style of AmigaDOS 1.x fared quite well against Windows 2.0, MacOS 4, and GEOS 1......  Heck, I don't even think Unix X-Windows even had a real window manager, yet!

Quote
Is there some kind of shell replasement?


You'd need a replacement for the loadwb file.  As far as I know, there weren't any for 1.x ROMS that didn't require custom graphics hardware.
 

Offline evil_nerdTopic starter

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Re: Adapt WB1.2
« Reply #17 on: May 06, 2004, 05:41:35 PM »
That's true, compared to Windoze 2 (YUK!!!) its quite nice actually :-D

Then I'm gonna do it with it 8-)
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Offline evil_nerdTopic starter

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Re: Adapt WB1.2
« Reply #18 on: May 07, 2004, 03:49:24 PM »
Quote

alx wrote:
Quote
Actually, it's limited to a single color.


I'm sure I remember some little prog that might have come with an Amiga magazine that allowed 4-colour backdrops under 1.3 (dunno about 1.2) - IIRC it came with a pic of a butterfly as an example - I'll see if I can find what it was...

BTW do the little apps that use the copper to draw one of the pens (eg Magic Copper/Copper Daemon) need a newer WB?  If not, that could be a way to get a nice effect with 4 colours :-D


So with this program it would be possible to do something like a Boing Ball or something to? Anybody knows the name of this app? :-)
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Offline alx

Re: Adapt WB1.2
« Reply #19 on: May 07, 2004, 08:58:35 PM »
@evil_nerd

There is one program I definitely can remember called "WBStripes" or something, that made gradient stripes on you workbench backgound - it definitely worked with WB1.3  There are a few other eye candy things I've got around somewhere, like "Exploding Windows", which made windows do a little zoom effect when they opened or closed - hardly a subtle effect though :-D  Reply/Pmail/Email me if you want me to have a dig around for them.

Quote
So with this program it would be possible to do something like a Boing Ball or something to? Anybody knows the name of this app? :-)


If it's how I remember it worked (that's a big "if") you could possibly have a simple boing-ball.  Remember though that that would use up two of your available pens - two colours from icons, windows, WB apps etc would have to be red and white (probably not too bad if you changed the orange to red, maybe?)

---edit---

BTW I've no idea if both programs could run together (could be a nice effect if they did!)  And I'd agree with other people that you really need to upgrade to do anything serious, even if that's just serious eye-candy :-P

Offline evil_nerdTopic starter

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Re: Adapt WB1.2
« Reply #20 on: May 07, 2004, 09:04:37 PM »
Quote

alx wrote:
@evil_nerd

There is one program I definitely can remember called "WBStripes" or something, that made gradient stripes on you workbench backgound - it definitely worked with WB1.3  There are a few other eye candy things I've got around somewhere, like "Exploding Windows", which made windows do a little zoom effect when they opened or closed - hardly a subtle effect though :-D  Reply/Pmail/Email me if you want me to have a dig around for them.


It would be nice if you had the time to do that, but I'd suppose you can use your time in a better way :-P

Only prob is that I can't find anything for WB1.2/1.3 on Aminet... :-(
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Offline alx

Re: Adapt WB1.2
« Reply #21 on: May 07, 2004, 09:07:14 PM »
Quote

It would be nice if you had the time to do that, but I'd suppose you can use your time in a better way :-P


Actually, you're lucky - they're both on a disk that I've disk2FDIed onto my PC - I'll see if I can seperate them out and email them (I'm assuming you can transfer stuff to your Amiga - do you want an ADF or an LHA?)

---edit---

I see no copyright issues with 15 year old PD, so I've uploaded them for you all to enjoy (a bit of sarcasm there - although they do actually work on modern systems, you'd probably be crazy to use them :-D )  Exploding Windows Stripes ("stripes 0 1 0 0 0" seems to give a reasonable effect and "stripes 2 5 1 8 0" tints your menus (BTW if you've got an NTSC system the last number should be 1) - run the program with wrong parameters to view help).  If these have Amiga or windoze viri don't blame me.

Offline Cass

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Re: Adapt WB1.2
« Reply #22 on: May 07, 2004, 11:28:42 PM »
There were some patches for the 1.2-1.3 WB.

Like a rainbow effect on the background (using the cooper), plus moving stars field (optional). This was popular in several utilities disks.

Another one was a 3D look for the windows, as it added a shadow.

Edit the colors and the pointer to customize to your personal taste.

I think there are some icon editors, or other utils that import/convert ilbm pics to 4-colored icons.
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Offline evil_nerdTopic starter

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Re: Adapt WB1.2
« Reply #23 on: May 08, 2004, 12:53:16 PM »
Quote

alx wrote:
Quote

It would be nice if you had the time to do that, but I'd suppose you can use your time in a better way :-P


Actually, you're lucky - they're both on a disk that I've disk2FDIed onto my PC - I'll see if I can seperate them out and email them (I'm assuming you can transfer stuff to your Amiga - do you want an ADF or an LHA?)

---edit---

I see no copyright issues with 15 year old PD, so I've uploaded them for you all to enjoy (a bit of sarcasm there - although they do actually work on modern systems, you'd probably be crazy to use them :-D )  Exploding Windows Stripes ("stripes 0 1 0 0 0" seems to give a reasonable effect and "stripes 2 5 1 8 0" tints your menus (BTW if you've got an NTSC system the last number should be 1) - run the program with wrong parameters to view help).  If these have Amiga or windoze viri don't blame me.


I'm testing it in an emulation, but I can't figure out how to use it :-( Must I use CLI? How do I enter the hardfile that they are in :-?  Must I use a run command?
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Offline alx

Re: Adapt WB1.2
« Reply #24 on: May 08, 2004, 01:39:48 PM »
They're not hardfiles - they're just the actual programs.  You need to get them into your emulation environment somehow - one way would be to put them in a directory and mount that as a hard drive under UAE (no idea if WB1.2 would recognise a hard drive, so you might have to use a more recent version).

To run them, you could then go into the cli and go to their drawer.  Then type in "ew" or "stripes" (with parameters, as above).  You could launch them from the WB (by double-clicking them, entering in arguments and clicking "OK", but they don't have icons and IIRC WB1.x cannot view files without icons.

To make them load up whenever you load a disk, edit s:startup-sequence with notepad or whatever the WB1.x texteditor is and add something like:

run stripes 0 1 0 0 1
run >nil: ew

That's assuming that they're in your C: drawer

Offline Speelgoedmannetje

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Re: Adapt WB1.2
« Reply #25 on: May 08, 2004, 01:42:18 PM »
Workbench 1.3 looking boring????

friggin' hell, I I had to work with monochromous ASCII DOS (command line only) 'till 1994 or so (and even after, I hardly used it for games 'till 1997), because Windows just consumed a hell of a lot memory and did not add much functionality.

No, Workbench was the best, compared to it's competitors.

Maybe you should get an A1200 with WB3.1, besides your A500 to fancy stuff up :-) (plus you got good compatability for more games, with OCS, ECS and AGA)
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Offline evil_nerdTopic starter

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Re: Adapt WB1.2
« Reply #26 on: May 08, 2004, 01:47:52 PM »
Quote

alx wrote:
They're not hardfiles - they're just the actual programs.  You need to get them into your emulation environment somehow - one way would be to put them in a directory and mount that as a hard drive under UAE (no idea if WB1.2 would recognise a hard drive, so you might have to use a more recent version).

To run them, you could then go into the cli and go to their drawer.  Then type in "ew" or "stripes" (with parameters, as above).  You could launch them from the WB (by double-clicking them, entering in arguments and clicking "OK", but they don't have icons and IIRC WB1.x cannot view files without icons.

To make them load up whenever you load a disk, edit s:startup-sequence with notepad or whatever the WB1.x texteditor is and add something like:

run stripes 0 1 0 0 1
run >nil: ew

That's assuming that they're in your C: drawer


Yes, I'd add the directorie. But how to enter the drawer? CD or something? :-o
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Offline evil_nerdTopic starter

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Re: Adapt WB1.2
« Reply #27 on: May 08, 2004, 01:51:09 PM »
Quote

Speelgoedmannetje wrote:
Workbench 1.3 looking boring????

friggin' hell, I I had to work with monochromous ASCII DOS (command line only) 'till 1994 or so (and even after, I hardly used it for games 'till 1997), because Windows just consumed a hell of a lot memory and did not add much functionality.

No, Workbench was the best, compared to it's competitors.

Maybe you should get an A1200 with WB3.1, besides your A500 to fancy stuff up :-) (plus you got good compatability for more games, with OCS, ECS and AGA)


You're apsolutely right! It was beatyfull for it's time, and I would first go for functionality, but it's just fun to have at least a nice backgroud... Yes, I should get an A1200 with Harddrive, CD-Rom, AmigaOS 3.9 (that's soooooooooooooooooo nice :-D ) and all the things, but first let me discover the A500 :-D
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Offline alx

Re: Adapt WB1.2
« Reply #28 on: May 08, 2004, 09:03:22 PM »
Quote
Yes, I'd add the directorie. But how to enter the drawer?


I'd imagine that "cd DRAWERNAME" and just "DRAWERNAME" should work...

Offline Ilwrath

Re: Adapt WB1.2
« Reply #29 from previous page: May 08, 2004, 09:13:41 PM »
I'm pretty sure you need to use the CD command in 1.x.  I don't think it was assumed until 2.0 and newer.

But, you can go straight to an assigned directory, or type it longhand.  (ie, "cd C:" and "cd sys:c" will take you to the same place.)