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Author Topic: Issues with mouse movement  (Read 2036 times)

Description: Issues with mouse movemen

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Offline slemmoTopic starter

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Issues with mouse movement
« on: June 09, 2025, 12:21:55 PM »
No improvement on mouse movement.

https://www.youtube.com/shorts/N4tsG6M6H14
« Last Edit: June 10, 2025, 12:34:42 PM by F0LLETT »
 

Offline yssing

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Re: Little to no mouse movement
« Reply #1 on: June 10, 2025, 09:41:20 AM »
Wrong thread..
« Last Edit: June 10, 2025, 01:45:37 PM by yssing »
 

Offline Twiggy

Re: Issues with mouse movement
« Reply #2 on: June 14, 2025, 07:49:44 AM »
Similar. I still get the single white pixel and the cursor pulls toward it slightly every so often
 

Offline F0LLETT

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Re: Issues with mouse movement
« Reply #3 on: June 17, 2025, 09:53:11 AM »
Similar. I still get the single white pixel and the cursor pulls toward it slightly every so often

Thats a temp fix for an issue. Only work around was to have that one pixel.
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Offline Twiggy

Re: Issues with mouse movement
« Reply #4 on: June 17, 2025, 06:06:06 PM »
Thanks for the info. Is that to do with SDL?
 

Offline broadblues

Re: Issues with mouse movement
« Reply #5 on: June 18, 2025, 02:12:04 PM »
Its a peculiar low level bug with X Windows, if the windows are all borderless, when you set the mouse completely blank it leaks a surprisingly huge amount of memory. Real don't understand why.
 

Offline Twiggy

Re: Issues with mouse movement
« Reply #6 on: June 18, 2025, 02:43:52 PM »
Oh dear! I guess there's someone out there who might be able to help with that?

Shame Wayland isn't more stable.
 

Offline broadblues

Re: Issues with mouse movement
« Reply #7 on: June 25, 2025, 07:41:20 AM »
@thread

WE pushed an experimental update yesterday, don't think it's been announced, but could those of you with mouse  speed / smoothness issues give it  a try.

It should least return to prior performance (does for me anyway),
 

Offline slemmoTopic starter

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Re: Issues with mouse movement
« Reply #8 on: June 26, 2025, 08:07:00 AM »
It's back to prior slow performance now (like 10fps movement), but it doesn't freeze up completely when moving the mouse fast. When you're not in emulation, like in the menu system it behaves pretty much like a normal computer. So there's still a big difference between menu system, and inside emulation.