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Author Topic: 3D Object Converter for AmigaOS 3.x / 4.x  (Read 36213 times)

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Offline KZ_3DTopic starter

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3D Object Converter for AmigaOS 3.x / 4.x
« on: September 18, 2024, 12:01:23 PM »
This year I ported the 3D Object Converter for Windows version under AmigaOS 3.x / 4.x:


It is a powerful 3D polygon model translation and interactive viewing shareware tool that allows
arbitrary 3D model data to be imported from external sources, exported to various industry standard 3D file formats.

The program supports 885 file formats.

Supported classic Amiga-systems:
- 68020 CPU or higher,
- AmigaOS 3.0 or higher,
- Magic User Interface (MUI) 3.8 or higher.
- 32 MB RAM
- TCP/IP Stack (Internet connection for the web updater)

Supported Amiga compatible systems:
A600GS, AmigaOne A1222+, PiStorm32 Lite

Web page:
http://3doc.i3dconverter.com

3d model samples:
http://3doc.i3dconverter.com/downloads/3d_sample_models.lha



These programs inspired me to develop an own 3d model conversion software:

http://3doc.i3dconverter.com/media/Pixel_3D.png
http://3doc.i3dconverter.com/media/VERTEX.png


Short story:

The first version was the 3D Object Converter for MS-DOS:
http://3doc.i3dconverter.com/media/DOS_1main.bmp


The second version was the 3D Object Converter for Windows:
http://3doc.i3dconverter.com/img/3dc_main_1.png


After it I ported the Windows version under OSX / macOS and Linux (64 bit) operation systems:
http://www.i3dconverter.com/img/4.png
« Last Edit: September 21, 2024, 01:39:19 PM by KZ_3D »
 

Offline walkero

Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #1 on: September 19, 2024, 11:14:40 AM »
That looks like an exceptional software. Does it support though the Amiga 3D applications? Can I convert an object for Cinema4D 4.5?
If yes, I am definitely interested in your app.
 

Offline RobertB

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Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #2 on: September 19, 2024, 07:46:26 PM »
Thanks for the converter!  It works on my AmigaOne A1222+ (though rotation is slow, because the A1222+ doesn't have a FPU).

Truly,
Robert Bernardo
Fresno Commodore User Group - http://www.dickestel.com/fcug.htm
Southern California Commodore & Amiga Network - http://www.portcommodore.com/sccan
 

Offline TribbleSmasher

Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #3 on: September 19, 2024, 08:12:32 PM »
Good stuff, @KZ_3D !

btw, the missing Drag&Drop loading should be fairly easy to implement. ;)
 

Offline KZ_3DTopic starter

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Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #4 on: September 25, 2024, 06:02:57 PM »
That looks like an exceptional software. Does it support though the Amiga 3D applications? Can I convert an object for Cinema4D 4.5?
If yes, I am definitely interested in your app.

I collected the Amiga related supported formats:
3D Professional .3dp   L / S
Draw 4D .d4d   L / S
Draw 4D Pro .d4d   L / S
DynaCADD Exchange Format .def   L / S
Imagine .obj   L
LightWave 3D v5.x .lwo   L / S
LightWave 3D v6.x .lwo   L
Maxon Cinema 4D XL V5.x .c4d   L
Real 3D RPL .rpl   L / S
Reflections   .r3d   L
Reflections   .r4d   L
Sculpt 3D/4D Scene .scene L / S
Sculpt 3D Script .script L / S
Sculpt 4D Script   .script L / S
VideoScape 3D ASCII .geo   L / S
VistaPro ASCII Elevation Data 258x258 .txt   L
VistaPro Binary Elevation Data 258x258 .bin L


I did find nothing on the Net about the Cinema4D 4.5.
Which file formats supports this program?

Could you use the Wavefront's .obj/mtl import format in Cinema4D 4.5?
« Last Edit: September 25, 2024, 06:04:58 PM by KZ_3D »
 

Offline KZ_3DTopic starter

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Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #5 on: September 25, 2024, 06:06:11 PM »
Thanks for the converter!  It works on my AmigaOne A1222+ (though rotation is slow, because the A1222+ doesn't have a FPU).

Truly,
Robert Bernardo
Fresno Commodore User Group - http://www.dickestel.com/fcug.htm
Southern California Commodore & Amiga Network - http://www.portcommodore.com/sccan

Thank you for your test.

Can you write me your AmigaOS and MUI version?
« Last Edit: September 26, 2024, 08:57:12 AM by KZ_3D »
 

Offline Minuous

Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #6 on: September 25, 2024, 07:07:24 PM »
Quote
I did find nothing on the Net about the Cinema4D 4.5.
Which file formats supports this program?

Its native file format is IFF MC4D; I don't have it so don't know what other formats it supports, if any.
« Last Edit: September 27, 2024, 09:28:43 AM by Minuous »
 

Offline RobertB

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Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #7 on: September 27, 2024, 08:07:10 AM »
Can you write me your AmigaOS and MUI version?
     Sorry for taking time to respond; I almost forgot about this.  Here is the information you requested --

Amiga OS Release 4.1 – Final Edition A1222
c. 1985-2023
v54.15

MUI 5
Build AmigaOS4, PPC
GCC 5.4.0
v21.183 (svn r6515)
Date: 02.01.2020

          Truly,
          Robert Bernardo
          Fresno Commodore User Group – http://www.dickestel.com/fcug.htm
          Southern California Commodore & Amiga Network – http://www.portcommodore.com/sccan
 

Offline KZ_3DTopic starter

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Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #8 on: September 28, 2024, 05:44:31 PM »
I added the Antiryad Gx 3d game engine *.AXA Load module to my program and released it as web update.

Just use the Help/ Check for updates function to get it.
 

Offline KZ_3DTopic starter

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Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #9 on: October 18, 2024, 07:18:22 PM »
New module:
FBI Hostage Rescue *.FXM Load

New feature:
Drag and Drop support (to load object)

Just use the Help/ Check for updates function to get it.
 

Offline KZ_3DTopic starter

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Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #10 on: November 19, 2024, 05:30:56 PM »
I added the following modules to my program and released it as web update:

Astromenace *.VW3D Load
Face3d (Warp3D demo) *.3DED Load
Gossett Graphics *.GOSSETT Load / Save

Just use the Help/ Check for updates function to get it.
 

Offline Ral-Clan

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Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #11 on: November 21, 2024, 05:48:41 PM »
Nice!  Any plans to support Aladdin4d objects/scenes?
Music I've made using Amigas and other retro-instruments: http://theovoids.bandcamp.com
 

Offline KZ_3DTopic starter

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Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #12 on: November 23, 2024, 11:10:49 AM »
The Aladdin4D .r4d format has very difficult structures.
« Last Edit: November 23, 2024, 11:13:07 AM by KZ_3D »
 

Offline KZ_3DTopic starter

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Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #13 on: November 23, 2024, 11:15:00 AM »
Good stuff, @KZ_3D !

btw, the missing Drag&Drop loading should be fairly easy to implement. ;)

I added the Drag and Drop support (to load object) to my program already. Did you try it?

Just use the Help/ Check for updates function to get the latest program version.
 

Offline TribbleSmasher

Re: 3D Object Converter for AmigaOS 3.x / 4.x
« Reply #14 on: November 23, 2024, 03:50:52 PM »
I will, once i find the time!