Welcome, Guest. Please login or register.
Amiga Kit Amiga Store Iridium Banner AMIStore App Store A600 Memory

AuthorTopic: Blastaway, a new game for AmigaOS 4 (?)  (Read 648 times)

0 Members and 1 Guest are viewing this topic.

Offline saimo

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #15 on: August 06, 2019, 04:38:03 PM »
A brand-new stage and tons of other improvements! Finally Blastaway has more than one stage (i.e. setting), which means more graphics to enjoy, greater sense of progression (as the stages change every 10 arenas), and more arenas to play (20 in all now, but they will be 50 when, in the end, all the 5 planned stages are done).

https://www.youtube.com/watch?v=wGKcM1W8kL0

CHANGELOG
* Defined the setting of the stages and gave them names (THE CAVES, THE OUTER WALLS, THE CELLARS, THE CHAMBERS, THE LABS).
* Added a new stage (THE CAVES).
* Changed naming scheme of arenas.
* Extended handling of arena clearing: now an arena will be declared cleared only after also all the keys have been picked up (before, killing the Exxwor immediately ended the action and thus the player could miss the keys not picked up yet, which could make facing the following arenas impossible).
* Recalibrated bonuses distribution.
* Made killing the Dmewor easier.
* Made picking up keys easier.
* Improved Exxwor's AI a little bit.
* Halved wors speed increase between arenas.
* Prevented entrance doors from closing if any wor is in the entrance area (otherwise, a wor might get stuck there, thus becoming unreachable by the active soldier inside the arena, which could well lead to a situation where it was impossible clear the arena and continue the game).
* Adapted/improved/fixed some arenas.
* Adapted/improved/extended manual.
* Made various other improvements/bugfixes.

Offline saimo

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #16 on: August 13, 2019, 05:51:19 PM »
A new stage and ten new arenas to enjoy!
This build represents a major step as it adds lots of content and brings quite a number of additional improvements.

https://www.youtube.com/watch?v=laaQkxxjfl4

CHANGELOG
* Added stage THE WAREHOUSE (previously THE CELLARS/JAILS).
* Added 8 arenas.
* Added milestone bonus (a soldier is awarded every 20000 points).
* Reduced number of wors to kill per stage.
* Refined rendering of blast marks, so that they follow the irregular borders of the nearby vertical tiles.
* Reduced shadows to 2 bits to make them sharper and stay more faithful to 16 bit machines.
* Touched up / redrawn a few tiles.
* Updated/improved manual.
* Made a couple of minor bugfixes.

Latest build download: https://www.retream.com/Blastaway

Offline saimo

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #17 on: August 18, 2019, 12:02:00 AM »
A small but key change: the soldier weapon is now centered relatively to his body, so it is easier to hit wors especially when the soldier is pointing west/east. Also, the HUD should be less intrusive and more readable now.







CHANGELOG
* Centered weapon with respect to the soldier body, so that it is easier to aim.
* Made HUD smaller and easier to read.
* Optimized tiles coordinates handling.

Latest build download: https://www.retream.com/Blastaway

Offline lionstorm

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #18 on: August 18, 2019, 05:36:30 PM »
Nice ! getting better and better, works smooth on my X-5000 !

do you plan to add more bonus like increasing character speed or shooting speed or other weapons ?

anyway thanks a lot for this new game (and to show my support, I just bought SkillGrid !)
 

Offline saimo

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #19 on: August 18, 2019, 08:30:30 PM »
Nice ! getting better and better,
Thanks :)

Quote
works smooth on my X-5000 !

No surprise there ;D
Hopefully, it runs smoothly also on the least powerful AmigaOS 4 machines (AmigaOne G3, SAMs, etc.). I know it does on my AmigaOne G4 @ 1 GHz + Radeon 9000.

Quote
do you plan to add more bonus like increasing character speed or shooting speed or other weapons ?

Character speed: no.
Shooting speed: it's already there, it's the W bonus.
Other weapons: no.
(For once, I'm trying to keep things basic and immediate, as explained in the opening post.)

Quote
anyway thanks a lot for this new game (and to show my support, I just bought SkillGrid !)

Much, much appreciated! Thank you!
 

Offline saimo

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #20 on: August 19, 2019, 04:03:47 PM »
Gameplay improvements: this update improves some key gameplay aspects and, in particular, fixes the bug that made beams pass through fast-moving wors without killing them (the so-called "tunneling bug").

https://www.youtube.com/watch?v=g6SdYd0MUTo

CHANGELOG
* Fixed tunneling bug.
* Increased maximum soldiers (i.e. lives) number to 7.
* Changed a parameter in the Exxwor AI.
* Touched up some graphics.

Latest build download: https://www.retream.com/Blastaway