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Offline KawazuTopic starter

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Re: Cs MKII
« Reply #29 from previous page: August 20, 2017, 08:01:07 PM »
Quote from: Whaka;829848
64 bits memory doesn't do very much in this case.
in this case, this is not specially doom. and this is not specially graphic card too.
this is simply the effect of the 060 wasting ton of clock cycles to read/write in memory when the bus is divided by 2... it's not very hard to understand.

it's a bit like if you get a car engine from 72 to 100 HP, but divided the gas pedal run by half. (i don't know if "run" is the good word in this context but english is not my native language)

look : here is my Mk2 at 66 Mhz 1:1 bus : https://www.youtube.com/watch?v=nPKMsKGj_1g

compare here at 100 Mhz : https://youtu.be/9zCHGWytf9Q?t=73

what do you see ? and please watch carefully :)

i have a very little bit better framerate at 66 Mhz... why ?
because at 66 Mhz, the bus is synchronous, and the 060 despite the fact there's less raw mips... waste a lot less clock cycles to access memory.


The first sentence you wrote in that post made me ignore everything else you have said.

If a 64bit memory access would not matter "that much" your MKII would recive the same FPS as your MKIII did, sure you had a 9Mhz differnce but that would not drop you from a stabel 25-30 fps on the MKIII to a 16-19fps on the MKII

And then we take a look at the video where MKII 66mhz vs MKII 100Mhz
Here we can see maby 1-2 fps difference in some areas at most, its very hard to tell them a part.
So if you where running a application that where not that memory hungry like Doom and would use the CPU more the 100mhz MKII would win by a long shot.

Run a timedemo and you will have a easier way to see the FPS difference.
« Last Edit: August 20, 2017, 08:17:55 PM by Kawazu »
 

Offline Whaka

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Re: Cs MKII
« Reply #30 on: August 20, 2017, 09:25:36 PM »
well, if you won't uderstand the simple fact that a synchronous bus is better than a bottlenecked bus in general, i can't do much.

the simple facts you can see in my videos, doom doesn't load slower and get around 1,5 fps better on the very first screen at 66 Mhz synchron, speak by itself.

did you realize that we speak about 34 Mhz less here ??
how the hell i can get better results ???
 

Offline KawazuTopic starter

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Re: Cs MKII
« Reply #31 on: August 20, 2017, 09:42:16 PM »
Quote from: Whaka;829852
well, if you won't uderstand the simple fact that a synchronous bus is better than a bottlenecked bus in general, i can't do much.

the simple facts you can see in my videos, doom doesn't load slower and get around 1,5 fps better on the very first screen at 66 Mhz synchron, speak by itself.

did you realize that we speak about 34 Mhz less here ??
how the hell i can get better results ???


In general? You have showed us one example of a game that favors fast memory!
 

Offline Whaka

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Re: Cs MKII
« Reply #32 on: August 20, 2017, 10:32:32 PM »
ok, as we mostly have same configurations, you can give me some exemples to test.
as you have a 100 Mhz and me a 66 Mhz Mk2 now, we can try to do comparisons in general applications, such as loading webpage or pictures, or mp3 encoding :)

and yes, i said in general.
what the point of overclocking if it's for losing more than you are supposely win ?
for me, overclocking is to try getting a win/win situation...

at this point, if it's only for saying "yay ! my 060 run 100 Mhz, look those angry mips in sysspeed" but loosing half of them in memory waitstate... errr