And why is that. ?
Because if Amiga had adapted to its market, it would have been something different already 20 years ago from what you know now from a 20 year old Amiga.
Amiga have had one problem from day one, and that is incompetent people running the company. The technical people was more like wizards but those who was to sell it, directors/ceo, etc was complete idiots. All they wanted was fast pay back and when that did not happen they did bled the company dry until it was dead.
I don't think it is quite that simple. CBM was becoming big with a simple concept: Sell technology as cheap as possible. What finally broke their neck is that competing technology became available for much better prices (the PC) and they have not had the money - due to their strategy - to invest it into the product. That is, CBM made the failure not to adapt to the changing conditions in the computer market, and they tried to continue with a concept that no longer worked. At a certain time, the chances for custom hardware were simply over, and IBM (back then) could sell "professional" machines just by their brand name. CBM never established a professional brand.
Ironically, I see the same here today again: The market is migrating away from desktop PCs, to wearables and smartphones, and still some folks believe the Os experience alone is good enough to sell non-compatible hardware. Amiga is a vintage market, not a frontier market as it used to be. That's a completely different situation.
Now 28 years after cbm closed the doors there is amazingly still users who still are using this computer in fact maybe the best computer ever made on zero budget.
"Using" and "using" are two completely different things here. 20 years ago, people "used" the Amiga to solve their problems, i.e. gaming, a bit of programming, a bit of word processing, a hobby product for everyone. "Using" nowadays is rather a vintage experience of its own. If I want to play a recent game, I get a game console or a PC. If I want to play a *vintage game*, I get an Amiga. That's an important difference.
And what is the amiga marked today. ?
It is two parts. The first is a company who makes linux/clones with a amiga layer and they call it amigaone. And these are so expensive and so faraway from what amiga was.
Yes, but what's the use case and which needs does this machine address? It is not computing power (it is slow compared to a PC), it is not game or software experience (as there is almost no original software), it is not vintage (it is relatively new, with a new Os) so what is it? I don't get it, seriously.
Part two: Take any other computer and tell me what other users starts to make a clone (fpga) and operating system. So this is the future for amiga platform since there is no vision for those who holds the rights. SO our only future is you and me the users to pick up what commodore did'nt want or could do.
I believe in the users and I dont think this computer will ever die.
The problem with "users" is that it is a heterogeneous group, a group that will not define (by itself) a common direction or strategy for a product, like a company could. Besides, the users have no "assets" in the sense that there is a common pool for software, hardware or knowledge. It is fragmented.
There are companies out there that could, and that define strategies or visions. However, strategies or visions I fail to understand.