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Author Topic: New Wazp3D Driver - Beta56  (Read 5502 times)

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Offline BSzili

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Re: New Wazp3D Driver - Beta56
« Reply #29 from previous page: October 26, 2014, 09:41:32 AM »
It looks like we independently came to the same conclusion :) I've sent you a mail with a possible solution.
This is just like television, only you can see much further.
 

Offline woof

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Re: New Wazp3D Driver - Beta56
« Reply #30 on: October 29, 2014, 01:48:12 PM »
@Wazp3D on Morphos users
Please note that "perspective texturing" is not supported
It is because TinyGL dont support glTexCoordPointer(4, GL_FLOAT, 4*4,V);
So cant use s,t,r,q coordinates needed for "perspective texturing" in screen-space
I can do nothing about that....

Also some demos and progs WANTS a (say) 640x480 screen else fails ... but PowerBook G4 only have a much bigger fixed resolution screen .... so allways fail ...
Badly written old 3d progs :-/



Alain Thellier - Wazp3D

PS: Dont say "but OpenGl progs got perspective texturing on Morphos" : yes but specified in 3d-space not in screen-space like WaRp3D do ...