The point is Amigas should not need emulators to run Amiga games ideally.
I don't see why. PS4 doesn't run PS3 games, nor PS2 games and of course no PS1 games.
Wii U doesn't run SNES games.
SNES didn't run NES games.
an Intel Mac won't run MacOS 6 apps, and even not PPC apps.
You can boot SF2 [or any other] DOS game on an i7 3770k PC and run it without DOSBox to compare.
When thoerically, you could install DOS on a modern PC, provided that:
- your PC has a BIOS
- you have a copy of DOS
- you have a way to install/run it (most modern PCs doesn't come with a floppy drive)
- you have a partition readable by DOS (there's no way to out of the box read NTFS partitions with DOS, and I'm not talking about writing, cause most games will want to write your save states, settings,... right ?)
- you have a supported soundboard by DOS (you wouldn't want to run your game without soundblaster sound, right ?)
Oh... and I'm not talking about games that will run too fast and crash.
No, actually I don't think you may easily run your DOS games on a modern PC without having to use DOSBox... And there's nothing wrong with that.
DOSBox solves every problem you may encounter above... plus you won't need to patch your game if it runs to fast, won't need to reboot on DOS each and every time you want to play your favorite game.
Really, I see no reason why developers should spend so much time playing with Xena or any FPGA to have an Amiga core running when it's so simple fast, and you get so many benefits when going the emulator way. This goes for any modern computer/console (PC/Mac, PS4/XboxOne). And I see no reason why it should be different with the Amiga.