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Author Topic: A New Classic Amiga via Kickstarter  (Read 8401 times)

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Offline ChaosLord

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Re: A New Classic Amiga via Kickstarter
« Reply #14 on: June 11, 2013, 03:52:59 PM »
Quote from: Mrs Beanbag;737538
I've voted "other" for the following reasons:

1. there was never any AAA chipset produced, and it wasn't going to be backwards compatible with OCS/AGA so that would be pretty pointless.

+5

Quote

2. I'd much prefer a wedge/keyboard case than a big box.

-5
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Quote

So here's my "other" suggestion. Use FPGA for the graphics but make it reprogrammable from software. Initialise it with AGA core from ROM, but allow the user to change it.

Also add a standard PCIe graphics set from nVidia or some other vendor, so we can have the latest OpenGL graphics. Pipe the output of this through the FPGA graphics core so it can process the image including "GenLOCK" the AGA on top of it.

The CPU could be FPGA-based 68060-like (special Amiga friendly version!) or I suppose it could be an ARM or PowerPC chip with software emulation. But I like the idea of an FPGA at the moment because I'm thinking of making my own core.

+12
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Offline ElPolloDiablTopic starter

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Re: A New Classic Amiga via Kickstarter
« Reply #15 on: June 11, 2013, 04:18:00 PM »
I'm quite happy with the FPGA path.

On the off chance anyone wanted to resurrect the boxer, that would probably be doable without reaching $100 million+ in development.
It would be an upgraded big box Amiga which you could add 24-bit gfx.
Have it also in Mini-itx for a wedge system.

I never got to play with an Amithlon machine, but I assume it would be like WinUAE only better.

I should do this poll in another year. This was more of a quiz than a serious poll.

P.S. I should have added the GBA 1000 option, where you redo the ageing hardware chip for chip.
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Offline royalcrown

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Re: A New Classic Amiga via Kickstarter
« Reply #16 on: June 11, 2013, 07:17:42 PM »
Quote from: Duce;737536
The latter sounds exactly like my Xotac Mini ITX box with a Lyra tacked on for real Amiga keyboard functionality.

Boots right into WB 3.1, never see the windows side at all.  Can use whatever Miggy config you like, from mild to wild.


Sure, but I like one off hardware, so the idea of dedicated hardware and selectable system via dip switch or flash ram sounds cool vs winuae auto booting.
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Offline royalcrown

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Re: A New Classic Amiga via Kickstarter
« Reply #17 on: June 11, 2013, 07:22:59 PM »
I respect your opinion, but wedges belong with cheesecake and not computers...computers do not need aerodynamics :razz:

Quote from: Mrs Beanbag;737538
I've voted "other" for the following reasons:

1. there was never any AAA chipset produced, and it wasn't going to be backwards compatible with OCS/AGA so that would be pretty pointless.
2. I'd much prefer a wedge/keyboard case than a big box.
3. FPGA for the CPU and AGA chipset maybe, but then it would just be another Minimig so why bother.

So here's my "other" suggestion. Use FPGA for the graphics but make it reprogrammable from software. Initialise it with AGA core from ROM, but allow the user to change it.

Also add a standard PCIe graphics set from nVidia or some other vendor, so we can have the latest OpenGL graphics. Pipe the output of this through the FPGA graphics core so it can process the image including "GenLOCK" the AGA on top of it.

The CPU could be FPGA-based 68060-like (special Amiga friendly version!) or I suppose it could be an ARM or PowerPC chip with software emulation. But I like the idea of an FPGA at the moment because I'm thinking of making my own core.

I guess this is really a combination of 1 & 3.
I gots me a Video Toaster...where do I put the bread in ?!?! :confused:
 

Offline Oldsmobile_Mike

Re: A New Classic Amiga via Kickstarter
« Reply #18 on: June 11, 2013, 10:09:49 PM »
Quote from: yssing;737497
Then there is the MiST and the TiNA projects.


Too lazy to Google, what the heck are MiST and TiNA?  Really would be nice if some of these projects would actually make it through to completion (I'm still a bit bummed that Natami was canceled, especially).  :-/
Amiga 500: 2MB Chip|16MB Fast|30MHz 68030+68882|3.9|Indivision ECS|GVP A500HD+|Mechware card reader + 8GB CF|Cocolino|SCSI DVD-RAM
Amiga 2000: 2MB Chip|136MB Fast|50MHz 68060|3.9|Indivision ECS + GVP Spectrum|Mechware card reader + 8GB CF|AD516|X-Surf 100|RapidRoad|Cocolino|SCSI CD-RW
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Offline AmigaClassicRule

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Re: A New Classic Amiga via Kickstarter
« Reply #19 on: June 11, 2013, 10:09:50 PM »
I chose A5000, A3500, A1400 with AAA chipset but looking at the survey I doubt I will see it into reality.
 

Offline yssing

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Offline royalcrown

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Re: A New Classic Amiga via Kickstarter
« Reply #21 on: June 11, 2013, 10:27:02 PM »
Mist looks  to be an AMIGA / Atari ST FPGA emulator. Since Commodore and Atari don't mix, it will probably fight itself to the death and explode when switched on ! :quickdraw:

The name is an amalgum of Miggy and ST.

Tina = 68020 in fpga at ridiculous speeds:

http://www.tinaproject.it/about.html

I believe the goal is to speed up apps and games as to make them utterly unusable/unplayable

Quote from: Oldsmobile_Mike;737576
Too lazy to Google, what the heck are MiST and TiNA?  Really would be nice if some of these projects would actually make it through to completion (I'm still a bit bummed that Natami was canceled, especially).  :-/
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Offline psxphill

Re: A New Classic Amiga via Kickstarter
« Reply #22 on: June 11, 2013, 11:08:08 PM »
Quote from: royalcrown;737580
Tina = 68020 in fpga at ridiculous speeds:
 
http://www.tinaproject.it/about.html
 
I believe the goal is to speed up apps and games as to make them utterly unusable/unplayable

It looks like the goal is to emulate the natami project.
 

Offline royalcrown

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Re: A New Classic Amiga via Kickstarter
« Reply #23 on: June 11, 2013, 11:59:55 PM »
Quote from: psxphill;737581
It looks like the goal is to emulate the natami project.


Sorry forgot my "/ sarcasm" switch or "(_*_) smart ass" switch :D
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Offline mongo

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Re: A New Classic Amiga via Kickstarter
« Reply #24 on: June 12, 2013, 12:16:04 AM »
Quote from: royalcrown;737580
Tina = 68020 in fpga at ridiculous speeds:

http://www.tinaproject.it/about.html

I believe the goal is to speed up apps and games as to make them utterly unusable/unplayable


After looking at their site, I believe they don't know what they're doing.
 

Offline mikrucio

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Re: A New Classic Amiga via Kickstarter
« Reply #25 on: June 12, 2013, 02:22:37 AM »
its a pointless exercise.

like mentioned above any new hardware will fail and any new hardware emulating will fail the retro amiga scene.

Everyone just stick to your old Amiga.
and start CODING!
 

Offline nyteschayde

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Re: A New Classic Amiga via Kickstarter
« Reply #26 on: June 12, 2013, 02:24:44 AM »
Other -> FPGA for system chips and 68k plus a PPC for OS4 support OR a new amithlon
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Offline ElPolloDiablTopic starter

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Re: A New Classic Amiga via Kickstarter
« Reply #27 on: June 12, 2013, 02:52:48 AM »
11 votes for carrying on where C= left off and rolling out the next model. You can guestimate that 100 people (casual non-voters) would back this. Unfortunately not enough.

If you did manage to get enough $ to redo a classic Amiga, it would just be the motherboard upgraded and be able to fit in an A1200, 3000 or 4000 case.

I'm sure that the FPGA route also includes remakes of the original chips if it is ever viable. Hard to say if it will ever happen.
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Offline stefcep2

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Re: A New Classic Amiga via Kickstarter
« Reply #28 on: June 12, 2013, 03:20:39 AM »
Sorry whats the point of this?
 

Offline Amiga_Nut

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Re: A New Classic Amiga via Kickstarter
« Reply #29 from previous page: June 12, 2013, 04:14:00 AM »
It has to be an Amiga OCS 1mb chipram machine built into a joystick like the C64DTV thing and sold for $30 or less. Also to include 30 iconic Amiga games in the flash rom. Just like the 64DTV you can add register compatible enhancements to the chipset too like a proper byte per pixel 256 colour mode (and therefore a 3 byte per pixel 24bit mode etc) and triple Paula emulation for 12 sound channels (or 6 14bit sound channels).

Anything else would be doomed to obscurity IMO

Yes an Amithlon machine running properly on an 8 core version of the Intel i7 and the hottest GPU currently in development would make an amazing machine but would anyone buy it to cover the development cost of rewriting 0S 3.x to run properly on it and even 1 game of Playstation 4/Xbox One quality (without a PS4 quality game the system is useless, games prove in seconds who has the most powerful hardware today and ultimately why Doom not being as good on mhz per mhz with cheap PCs is why AGA died a quick death....and took C= with it IMO).

(I have no interest in PPC, neither Morph or OS4 have a future running on such a CPU once all the bespoke/old Mac host hardware disappears)