A bit long, but hang in there to the end....
As a teen I have fond memories of playing what was at the time a fairly new RPG game called
"Traveller" (1977) with my brother and other misc friends. It was D&D like except it was space/science based. It was a blast and far better than D&D in our opinions. This is the one of the games the original Elite was based on.
http://en.wikipedia.org/wiki/Traveler_(role-playing_game)Elite Wiki with Traveller reference.
http://en.wikipedia.org/wiki/Elite_(video_game)Years later came home computers and Elite. "Awesome" I thought, "Travellers on the computer!". Of course I bought a copy.
Though Elite was a great accomplishment in it's own right. I was saddened. The game play and objectives were similar, but it was like playing a dead zombified version of Traveller. Gone was the quick interactive team play aspects of the game replaced by my commodore's best 8 bit efforts at simulating a galaxy and it's inhabitants. I never finished the game and never looked at the sequels that followed.
Now comes this kickstart Elite: Dangerous with the hope of interactive online team play. If this happens, it could well be one of the most fun games I could think to play possibly surpassing my current all time favorites HalfLife 1 and 2. This past couple of weeks I've not been considering
IF I would support the effort, but
HOW MUCH I could safely contribute. 1.2 million pounds, whew that's a big goal. I can't go enough to get a galaxy or planet named PLAZ, but I'll do what I can.
Plaz