But as the original poster is probably referring to the new accelerators from Individual Computers, we're talking OS3 here. With a 68030 CPU.
That is a very big assumption.
Maybe they are trying to decide if they should build us a run of accelerator cards that have 2GB RAM installed on them. :kitty:
Certainly not on a classic Amiga, unless you plan on unpacking 7zip'ed movies from the net on your Amiga before you move them to the PC for watching... And there's no web browser that runs on a classic Amiga and requires anything close to 128 MB.
Today, right this second, I have 44 tabs open in my browser.
At 1920x1080 (which is not the Amiga's maximum resolution) each tab consumes 8MB of ram just for the rendered gfx + whatever else. So that is at least 364MB.
In the past I had 70 tabs open.
My brother keeps over 100 tabs open at all times.
It can, yes. But who's editing "CD quality stereo audio tracks" on an A1200 these days?
Everyone who wants to. Some of them post on this forum. Some on other forums. + zillions of ppl who do not post on any forum.
Somebody mentioned 4 MB for a WHDLoad machine. That should be mostly okay, though having 8 MB wouldn't hurt for preloading the bigger games. If you have a 68020 CPU, there are no games that run at a decent speed on your setup and would require more than 8 MB (maybe 16, what's the game with the most disks?).
Back in the 1990s when ppl used floppy disks there were a few commercial games published that used 18-20 disks. If you don't believe me I can go look them up.
If you have a better CPU and would like to run some newer RTG games or the occasional application, you might manage to fill up 32 or 64 MB occasionally. But I can't imagine filling up 128 MB - unless you actually try to.
Its really easy to fill it up. AmigaOS has RAM: (ramdisk.device)
A lot of ppl like to play their games from RAM: the first time they try them to decide if they are any good. Other ppl do it the other way around and only put a game in their RAM: if they do like it, to make it load faster. These are things random ppl tell me.
Huh? For what? It seems to be a nice game, but it's still AGA - how do you fill up 32 MB using bitmapped graphics intended for a lores display? That's a serious question, I don't understand how a turn based strategy game for an AGA machine could need that much memory.
For starters it isn't using a lores display. It uses HIRES | LACED which is 4x the memory of 99% of all WHDLoad games. And instead of using 4 bitplanes like 80% of all WHDLoad games use, Total Chaos AGA uses 8 bitplanes so that is 2x more for a total of 8x the memory requirements.
Most WHDLoad games have monster anims of 3 frames. Yes I looked at them and counted them.
You are really lucky to get 4-8 frames. A typical monster anim in Total Chaos AGA might have 8-24 frames but some have 40, 64, 120 or whatever. Its an Amiga. It does gfx. Why limit it? I love my Amiga :knuddel: and I let her do what she is good at because she is so lovely and has never let me down. :angel:
Number of anim frames multiplies the MB requirements again.
Note to Karlos: When I went to get the cuddly smiley something happened and it destroyed half a paragraph of my text. I donno if this was caused by the Amiga.org forum software or by Chrome or by windoze XP SP3 or what.
Oh crap. It was the fault of Amiga.org. See my next msg.
There are also things like variables, AI, Scripting Language, the game records itself while playing, etc.
It takes 100K just to save the game
Then another 100K (I guess) to run LHA and archive it down to a small cuddly 6k.
0.2 MB gone just for that.
There are 8 screenbuffers of the size of the screen for calculating special fx. That is a big chunk of RAM all by itself. I would like to use a lot more but then I break the 32MB barrier. :/
Also, technically u can shoehorn the game to just barely run on a 24MB Amiga. We have a guy who does that. But then you cannot multitask in any meaningful way and he will never be able to Netplay like that. He has his drivebuffers dialed way down to free up ram. So I advertise 32MB because I cannot do tech support for ppl with only 24MB. Ppl expect to be able to multitask basic things while they are playing a strategy game. Like CED or YAM or a calendar or whatever. A random person with 32MB ram might be using 3.5MB of that for his drive buffers + 0.5 for kickstart + random stuff. Memory disappears fast.
Btw I tell everyone who plays with WinUAE to set fastram to 64MB or more.
I hope all of this answered your question.