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Author Topic: AmigaOS4.1 Update 5 Released  (Read 9582 times)

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Offline itix

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Re: AmigaOS4.1 Update 5 Released
« Reply #29 from previous page: August 17, 2012, 12:16:43 PM »
Quote from: Karlos;703968
Well, if two executables have the same name, the same environment settings will be used. This is not anticipated to be a major problem, but if it is, renaming one of the executables should work. Remember, the vast majority of Warp3D applications are games.


You could calculate md5sum from the executable. Now if executable is updated it will be detected automatically and user dont have to edit settings again if compatibility problems were fixed in a new version.
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Offline KarlosTopic starter

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Re: AmigaOS4.1 Update 5 Released
« Reply #30 on: August 17, 2012, 01:30:39 PM »
Quote from: itix;703973
You could calculate md5sum from the executable. Now if executable is updated it will be detected automatically and user dont have to edit settings again if compatibility problems were fixed in a new version.


Perhaps it wasn't clear, but the driver only ever reads environment vars, it never writes them. If an updated executable gets a new name and you want to keep the same settings, rename the subdirectory in ENVARC:Warp3D//

Tweaking shouldn't be that common since for the most part, the default settings are the correct ones. Notable exceptions are things like Wipeout2097, which depend on a number of incorrect behaviours of the legacy Permedia2 driver.

Many of the driver options are performance tweaks, for example, being able to turn redundant framebuffer clears into no-ops, using a narrow Z buffer and so on.
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Offline itix

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Re: AmigaOS4.1 Update 5 Released
« Reply #31 on: August 17, 2012, 02:34:11 PM »
Quote from: Karlos;703977
Perhaps it wasn't clear, but the driver only ever reads environment vars, it never writes them. If an updated executable gets a new name and you want to keep the same settings, rename the subdirectory in ENVARC:Warp3D//

Tweaking shouldn't be that common since for the most part, the default settings are the correct ones. Notable exceptions are things like Wipeout2097, which depend on a number of incorrect behaviours of the legacy Permedia2 driver.

Many of the driver options are performance tweaks, for example, being able to turn redundant framebuffer clears into no-ops, using a narrow Z buffer and so on.


Ah, I see. I thought it would have automatically generated default settings for each Warp3D application you could edit from a preferences editor. It is clear now.
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Offline redfox

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Re: AmigaOS4.1 Update 5 Released
« Reply #32 on: August 18, 2012, 02:01:06 AM »
Update...
Working fine so far this evening, after the system was powered off most of the day.  During the week, I use my system in the evening and power off when I am done.

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« Last Edit: August 18, 2012, 04:42:45 AM by redfox »
 

Offline delshay

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Re: AmigaOS4.1 Update 5 Released
« Reply #33 on: August 18, 2012, 04:15:07 AM »
Quote from: Crumb;703945
@Karlos

Do you have plans for a BlizzardPPC SCSI driver? The chip is already supported in PCI cards and there are just minor differences. "Strim" adapted the scsi driver to NetBSD in case you need to ask hima bout the differences. He also has added G-Rex support to NetBSD, and he supports all G-Rex slots. BlizzardPPC SCSI sources are already at the NetBSD repository and I'm sure he'll commit recent G-Rex changes soon (just in case he hasn't already done it)

+1 SCSI driver
Advance GUI for Bvision
« Last Edit: August 18, 2012, 04:18:30 AM by delshay »
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Offline Templario

Re: AmigaOS4.1 Update 5 Released
« Reply #34 on: August 18, 2012, 12:11:24 PM »
Fantastic update, now Eye Viewer again works fine. Thanks to developers and testers of OS4.
Amiga 500 with ROMs 1.3-2.05 and M-Tec AT 500 with hard disk and 4MB Ram.
WinUAE + Original OS 3.5&3.9
Sam440ep 800 MHZ + OS 4.1 F.E.
Sam460ex 1 GHz + OS 4.1 + Update 6. K.O.
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Offline KarlosTopic starter

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Re: AmigaOS4.1 Update 5 Released
« Reply #35 on: August 18, 2012, 12:17:14 PM »
Quote from: itix;703981
Ah, I see. I thought it would have automatically generated default settings for each Warp3D application you could edit from a preferences editor. It is clear now.


The reason I chose to do it this way was the fact that the drivers already used environment variables to change their global options. Rather than introduce a completely new (from the user's perspective) way of managing settings, it seemed more natural to extend the existing one.

The fact that the application settings will always override the global ones (which in turn will always override the compiled-in defaults) gives you some flexibility in how you manage things. Aside from the obvious use case of enabling something just for one application that is disabled by default, you might decide that the compiled in default for a particular feature is not what you want, except for one application. In that case, you could disable it in the global settings and then re-enable it in the settings just for that app.

In my case, for example, almost none of my Warp3D-using software uses a stencil buffer. I could therefore turn on "Use16BitZBuffer" globally for my Radeon 7000 and disable it again for the minority. The default 24-bit depth buffer with 8 unused bits of stencil is a waste of VRAM and bandwidth for the rest.
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Offline KarlosTopic starter

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Re: AmigaOS4.1 Update 5 Released
« Reply #36 on: August 18, 2012, 12:24:20 PM »
Quote from: Crumb;703945
@Karlos

Do you have plans for a BlizzardPPC SCSI driver?

I made a start on one a while ago, but it's not been worked on for some time. Right now, it's just a scaffold. The device opens, creates the necessary ports, interrupt, worker process and so on and can be queried using the regular IORequest mechanism. However, there's no actual chip-level code in it yet.

I don't have much time to work on amiga projects and my small plate was full of Warp3D stuff as it was.
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Offline vox

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Re: AmigaOS4.1 Update 5 Released
« Reply #37 on: August 18, 2012, 12:38:26 PM »
Quote from: ssolie;703853
Beats me. Ask the conspiracy expert. LMAO!

Anyway, I wanted this update out back in May or June but such is life in the software world. The delays enabled us to include some important fixes (like Warp3D drivers) so it all seemed to work out in the end.

Thanks Steven.

How much will it improve compatibility with e.g. Warp3D 68k and  PPC AmigaOS 3.x software and games?

People already report happy findings :-)
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Offline vox

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Re: AmigaOS4.1 Update 5 Released
« Reply #38 on: August 18, 2012, 12:45:20 PM »
Quote from: Iggy;703866
With better 3.1 integration, its beginning to look more tempting.

And Warp3D now, closer to MOS AOS 3.x compatibility levels, thumbs up!
As well as first to come with legal OS 3.x and KS files included beside AF
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Offline redfox

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Re: AmigaOS4.1 Update 5 Released
« Reply #39 on: September 01, 2012, 05:49:36 PM »
Update...
Working fine for 2 weeks and a few days.  It appears that my system needed to be powered off and on after the upgrade.  I assumed that the autorestart at the end of the install script would be enough.  My system was a bit sluggish after the upgrade but was fine the next evening after being powered off for most of the day.

Looking back, I think the sluggishness was a result of a system freeze while I was backing up files to my USB devices before I downloaded and installed the new update.  I should have powered off and on at that time, but I may have done a reset from the keyboard and continued on.  In any case, I suspect my system was already compromised before I downloaded the new update.

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AmigaOS 4.1 Update 5