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Author Topic: Stella colors WAY off on MorphOS  (Read 1441 times)

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Offline LoadWBTopic starter

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Stella colors WAY off on MorphOS
« on: June 29, 2012, 04:19:41 PM »
As I expand my MorphOS experience on my little MacMini, I decided to try several emulators.  Today is Stella, but I notice that the colors are way way way off.  Is that was the custom color map is meant to correct?  Does anyone have one or know of a way to make it more accurate?

Sadly, sound isn't all that good, but it's good enough to play a very fast game of Demon Attack :)
 

Offline spirantho

Re: Stella colors WAY off on MorphOS
« Reply #1 on: June 29, 2012, 07:39:03 PM »
Remember to set the emulator to NTSC if you're using NTSC ROMs, and the same for PAL....
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Offline LoadWBTopic starter

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Re: Stella colors WAY off on MorphOS
« Reply #2 on: June 29, 2012, 08:49:09 PM »
Quote from: spirantho;698368
Remember to set the emulator to NTSC if you're using NTSC ROMs, and the same for PAL....


I don't recall seeing that option, but I'll look more closely.  I would've expected that to grab my attention, but it's been a rough day.  Thanks!
 

Offline LoadWBTopic starter

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Re: Stella colors WAY off on MorphOS
« Reply #3 on: July 02, 2012, 07:15:08 AM »
There aren't specific NTSC or PAL modes to select in this release.  I found a thread on Atari Age which talked about possibly being able to force it in the future.  Instead, I did find some of the cartridges I was playing in the stella.pro file and put the "Display.Format" value of "NTSC" (which was missing for all of them, whereas there are a lot of PAL ones) and this didn't change anything.

Colors are still yuck.  I guess I'll just keep an eye out for the next release.