I am back to work on the Alien Breed 3D total conversion for BOOM.
One tedious assignment I've been dumped into is the process of adjusting the game's palette to accommodate all the colors used within the sprites and textures.
What I did was use the palette from the photo in my avatar. This is great for a number of things, but eventually I run into a texture or sprite from AB3D that has colors not included in the palette I extracted.
The solution so far has been to load up DeepSea Doom editor and use it's palette tool to manually adjust duplicate colors to match those missing in the sprites or textures I need to use. If I do not adjust the palette the textures and sprites will loose their original color and end up looking bad, or just off.
Anyhow, what I would like to find is a palette tool (for Amiga or what ever I just need one), that will allow me to take two palette files and merge them. Something that will automatically replace duplicate colors in my main palette, and replace them with the missing colors from the palette I'm merging into it, yet without exceeding the color limit of 256.
Is this possible, does such a tool exist?
It would REALLY come in handy!