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Author Topic: MorphOS ahead of AROS?  (Read 72622 times)

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Offline Iggy

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Re: MorphOS ahead of AROS?
« Reply #89 on: April 04, 2012, 05:59:44 PM »
Quote from: billyfish;687009
I don't know either! Iggy, Itix and TMHG, what are the MorphOS features/software that stand out for you?

TinyGL with its support for many OpenGL commands is nice.

The Ambient desktop is a big improvement over other Amigoid desktop environments.

Trance JIT 68K interpretation to speed emulation.

Native support for the FAT filesystem.

HTML5 support in Odyssey(OWB).

Really fast boot times.

Quick support from the developers (Fab suggested a solution for a problem I was experiencing within OWB the same day I posted the inquiry).

Support for affordable hardware.

Reliable, crash free.

Plenty more...
"Not making any hard and fast rules means that the moderators can use their good judgment in moderation, and we think the results speak for themselves." - Amiga.org, terms of service

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Amiga! "Our appeal has become more selective"
 

Offline Piru

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Re: MorphOS ahead of AROS?
« Reply #90 on: April 04, 2012, 06:10:58 PM »
Quote from: Terminills;687012
Could you refrain from using the "furry" reference. :rofl:

Well, it is accurate after all:
http://en.wikifur.com/wiki/Eric_W._Schwartz

;)
 

Offline haywirepc

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Re: MorphOS ahead of AROS?
« Reply #91 on: April 04, 2012, 06:16:25 PM »
I don't know if morphos is ahead of aros but that seems to be what most people who have had or used both say... I really want to try MorphOS soon.

I never got to play with Morphos because every time I have extra money to buy a mac or something to run it on, something else comes up. I've been saying if they add g5 support I'm all in, I don't think I'd wait anymore.

I've stuck with aros for now because it runs on anything.

Yes Aros needs work, but its convienant, runs on anything and its free.
 

Offline AmigaClassicRule

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Re: MorphOS ahead of AROS?
« Reply #92 on: April 04, 2012, 06:50:58 PM »
Quote from: haywirepc;687018
I don't know if morphos is ahead of aros but that seems to be what most people who have had or used both say... I really want to try MorphOS soon.
 
I never got to play with Morphos because every time I have extra money to buy a mac or something to run it on, something else comes up. I've been saying if they add g5 support I'm all in, I don't think I'd wait anymore.
 
I've stuck with aros for now because it runs on anything.
 
Yes Aros needs work, but its convienant, runs on anything and its free.

 
As soon as I receive my mac mini from USPS the first thing I will do is completely wipe clean the HD and install a fresh copy of MorphOS into the system and make it as main and only system for the MacMini.
 
I have couple of questions to ask:
 
1) Is there a MorphOS logo sticker that I can can put on top of the Apple Logo of my MacMini?
 
2) Does the OS update with new versions and are there still plans to constantly update the OS with latest patches, features, fixes, etc?
 
I am going to buy MorphOS officially but I just want to make sure that my money is not wasted if there are no plans on updating it. (I should have asked before buying the system, but oh well, I was in hype for MorphOS :knuddel:).
 

Offline MazzeTopic starter

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Re: MorphOS ahead of AROS?
« Reply #93 on: April 04, 2012, 06:55:33 PM »
Wow. I didn't expect that much answers. Thank you all for your insightful replies.

The weak GUI is likely caused by the fact that most core developers are cross-compiling from Linux. For short tests a GUI with all whistles and bells isn't that important.

MUI lacks some features because we have to rewrite everything from scratch while MorphOS team has access to the MUI sources.

Stability: the Linux-hosted version is quite stable, so it must be the native drivers which cause troubles. I'm assuming that driver development is quite difficult because of the amount of available hardware and there is no native debugger.

Okey, we are a bit behind but you can already feel Kitty's breath :-)

Offline Terminills

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Re: MorphOS ahead of AROS?
« Reply #94 on: April 04, 2012, 06:57:09 PM »
Quote from: Piru;687017
Well, it is accurate after all:
http://en.wikifur.com/wiki/Eric_W._Schwartz

;)

:rofl: yeah that is mildly disturbing... >.< however I wouldn't call AROS users/ trolls furies ;D

To be fair I wouldn't call morphos users smurfs either. :)
« Last Edit: April 04, 2012, 07:01:34 PM by Terminills »
Support AROS sponsor a developer.

edited by mod: this has been addressed
 

Offline itix

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Re: MorphOS ahead of AROS?
« Reply #95 on: April 04, 2012, 07:22:05 PM »
Quote from: OlafS3;687001
the discussion was not about "my OS is better than ..." anymore. But if you want...  Aros has full Mesa and Gallium3D support and MorphOS not. But MorphOS has a lot of features that Aros has not...


I didnt mean it too seriously ;) Wondering how Mesa and Gallium3D in AROS would compare with TinyGL/Goa in MorphOS.
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Offline Piru

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Re: MorphOS ahead of AROS?
« Reply #96 on: April 04, 2012, 07:26:54 PM »
Quote from: AmigaClassicRule;687022
2) Does the OS update with new versions and are there still plans to constantly update the OS with latest patches, features, fixes, etc?
Yep. For instance we're currently in progress of finalizing MorphOS 3.0 release. We already have plans for 3.1, too.
 

Offline Piru

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Re: MorphOS ahead of AROS?
« Reply #97 on: April 04, 2012, 07:29:13 PM »
Quote from: Terminills;687027
To be fair I wouldn't call morphos users smurfs either. :)

Yeah, though at least smurfs have pants.
 

Offline Terminills

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Re: MorphOS ahead of AROS?
« Reply #98 on: April 04, 2012, 07:31:46 PM »
Quote from: itix;687029
I didnt mean it too seriously ;) Wondering how Mesa and Gallium3D in AROS would compare with TinyGL/Goa in MorphOS.



I would say it's almost impossible to compare until either MorphOS gets an Nvidia driver or AROS gets a Gallium ATI driver.  But my guess would be this.   TinyGL/Goa is faster on the hardware it supports.  However Mesa supports more recent versions of OpenGL and more advanced features.
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edited by mod: this has been addressed
 

Offline Terminills

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Re: MorphOS ahead of AROS?
« Reply #99 on: April 04, 2012, 07:33:22 PM »
Quote from: Piru;687032
Yeah, though at least smurfs have pants.


this is true. lol
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edited by mod: this has been addressed
 

Offline itix

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Re: MorphOS ahead of AROS?
« Reply #100 on: April 04, 2012, 08:01:28 PM »
Quote from: billyfish;687009
I don't know either! Iggy, Itix and TMHG, what are the MorphOS features/software that stand out for you?


I dont know... I have been using MorphOS so many years now it is difficult think anything else. But maybe the most important software to me is MUI. I have always loved MUI and developed MUI software some 15 years now. Even console window in MorphOS is using MUI. Another is 68k compatibility in source and binary level without noticing difference. Third is GeekGadgets. Someone may find GeekGadgets cumbersome but I love it when I can run configure scripts from MorphOS shell and get my stuff done.
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Offline XDelusion

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Re: MorphOS ahead of AROS?
« Reply #101 on: April 04, 2012, 09:29:37 PM »
Personally I'm kind of hoping that the MorphOS team goes with ARM. I can only see good things coming from that (portability comes to mind), and apparently Microsoft seems to think so too. Despite the fact that I HATE that company, I still have to take notice when they step up and decide that the next incarnation of their OS must be written for ARM at well, and who knows, maybe after JIT gets ported over to PPC, the transistion to ARM won't be that difficult since ARM and PPC are said to be somewhat similiar...

...or so I heard.

Also, assuming MorphOS goes to ARM, and assuming ARM gets JIT and all that Jazz, perhaps the brilliant minds behind the MorphOS team will come up with a way to make it seem that we are still able to run our old Amiga programs natively, but in a way much differently than how it works on AROS. A way that feels less like a hack job....


And I apologize to those who have put tons of hard work into Janus, I know there are people who love it, but as for me, there is something about it that just don't seem quite right, though again, maybe it's just AROS itself in its current state.


Quote from: takemehomegrandma;686923
@XDelusion



Thank you for your long and well written post! :)

I agree that this route would be a big and non-trivial mental step of acceptance a MorphOS user would have to take, *should* it happen (which again is highly hypothetical, and something in the future anyway). There is a beauty in MorphOS's way of simply not caring if the binaries are 68k or PPC but treats them just the same, allowing them to truly work together in the same environment, they all using the very same resources, arexx communicating with them and binding them together (arexx being 68k itself even), etc, etc.

1) But if you want this to remain unchanged in the future, I think you must sacrifice the possibility of moving to a different architecture (due to big/little endian problems (at least on x86, not sure about ARM) *together* with the enormous effort it is to write a good 68k JIT native for that new ISA, which again would be pointless (at least on x86) due to endianness issues), and by that you will sacrifice the chance of having MorphOS running on future proof HW (the PPC is dead, and everything tied to it is bound to die as well). You would also sacrifice the possibility of having true SMP, true MP, 64-bit, etc, i.e. many of the things people have been crying for for several years now. You would also sacrifice the only chance for MorphOS of reaching a wider audience, outside this shrinking little community, or to even survive more than a couple of years ahead from now.

2) The flip side of the coin is that if you want to move the MorphOS platform to an architecture that still has a pulse and is future proof (meaning a chance of long term survival of MorphOS, the PPC is dead), and if you want to harvest the benefits of multiple CPU cores, memory protection, 64-bit, etc, then you are in for a break from the past. It means a new endian model and an Amiga API that is different in maybe few but way too fundamental ways for even trying to uphold any kind of backwards compatibility to the old Amiga API environment, a new set of API's, rules and guides would apply. The old (and current) 3.1 API centric applications have prerequisites, a way of function, and makes assumptions of their surrounding environment that simply wouldn't be true anymore. It would be a "3rd generation" system, and it won't be free of sacrifices to go there. To a user, it would look and feel the same, have much of the same features, the same Ambient, the same applications in a recompiled version (mostly, at least). It wouldn't at all be like the Mac's migration from OS9 to OSX, not even close, it would still be MorphOS with most of its advantages intact (and a couple of major *new* advantages on top of that). But we would probably have to settle with something like AROS is doing today for the 68k emulation part. And personally, I honestly think that would be an *acceptable* price to pay. And as has been construed by many people in this thread (including you), MorphOS is about so much more than just its superior 68k emulation...! :)

So the way I see it, there are basically two choices, leading in two different directions, and there are sacrifices to them both. Question is - which one do we prefer?
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline smerf

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Re: MorphOS ahead of AROS?
« Reply #102 on: April 04, 2012, 11:50:48 PM »
Quote from: Mazze;686743
Hi,

I've read several times from the blue smurf propaganda department that MorphOS is so way ahead of AROS. Care to elaborate?

Hi,

Well the only thing I can say since I have never used MorphOS is that any other type of OS used on a MAC has to be better, especially if it emulates Amiga OS as a fake copy.

I have used AROS on some of my PC's and never could get it to do anything important, so I took it off, as far of MorphOS, I have never used it so really don't know.

As far as Blue smurf propaganda, this is the first time I have heard of that, the old original smerf says if catch this blue smurf, he will be arrested and thrown in jail for copying a smerf. This is completely outrageous.

One thing AROS has over MorphOS is that sooner or later those old PPC Macs are going to die, disappear or run out, then all that programming no matter how good it was will be for naught.

AROS on the other hand if it continues to be programmed on MODERN DAY COMPUTERS WITH INTEL OR AMD CHIPS will survive and surpass the people who are using old outdated PPC Macs. Face it Apple (who all you Apple fan boys say is so good) got rid of the old PPC chips years ago and went to dual core Intel chips ( a semi modern but outdated chip today).

So my unbiased opinion is AROS wins in the long run by an Intel chip.

As good as MorphOS?   don't know, only the future will tell, but I don't think I will live that long to see it as fast as everyone is programming these two OS's.

I will use Linux as my main OS, and Windows to run games (anyone who trusts windows for anything else are fools). I can afford to lose my games (although it ticks me off) and reload them, but to lose my data like music, pictures, home movies, tax reports etc. would really hurt.

So can your OS keep data?

I wrote this before reading takemehomegrandma's report, and I totally agree with her, since I said basically the same thing as she did.

smerf
« Last Edit: April 04, 2012, 11:56:16 PM by smerf »
I have no idea what your talking about, so here is a doggy with a small pancake on his head.

MorphOS is a MAC done a little better
 

Offline bbond007

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Re: MorphOS ahead of AROS?
« Reply #103 on: April 05, 2012, 12:27:41 AM »
Quote from: takemehomegrandma;686923
I think you must sacrifice the possibility of moving to a different architecture (due to big/little endian problems (at least on x86, not sure about ARM)


ARM is bi-endian meaning it can be switched. NO i'm not making a joke...
 

Offline bloodline

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Re: MorphOS ahead of AROS?
« Reply #104 from previous page: April 05, 2012, 12:50:38 AM »
Quote from: bbond007;687079
ARM is bi-endian meaning it can be switched. NO i'm not making a joke...
IIRC most modern ARM cores only support Little Endian mode now, it wasn't a very used feature and I'm sure it is easier to interface with devices in little endian due to the ubiquity of x86.