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Author Topic: Mr Beanbag not working with accelerator  (Read 5431 times)

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Offline dougalTopic starter

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Mr Beanbag not working with accelerator
« on: January 24, 2012, 09:04:11 PM »
I tried to load Mr. Beanbag and it either says software failure (suspend or reboot) or else crashes the system.

Tried loading it with the accelerator disabled and it works fine.

Is it not compatible with certain accelerators ?
« Last Edit: January 24, 2012, 09:10:56 PM by dougal »
A1200HD- Blizzard 1230IV / 64Mb / Kick 3.1 / OS 3.9 / 20GB HD
A4000 040 @33Mhz -Kick 3.1 / 16MB
A2000 Rev4.4 - \'030 @25Mhz / 8MB / Kick 3.1 / ClassicWB
CD32 -     Stock (W/ 2 CD32 Controllers]
A500 Plus - 68000 / 2MB Chip / 2Mb Fast / 2.04/1.3 / A590 / A570
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Offline Tripitaka

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Re: Mr Beanbag not working with accelerator
« Reply #1 on: January 24, 2012, 09:18:27 PM »
why not just PM beanbag? I'm sure he can tell you.
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Offline bbond007

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Re: Mr Beanbag not working with accelerator
« Reply #2 on: January 24, 2012, 10:26:16 PM »
Quote from: dougal;677329
I tried to load Mr. Beanbag and it either says software failure (suspend or reboot) or else crashes the system.

Tried loading it with the accelerator disabled and it works fine.

Is it not compatible with certain accelerators ?


it works on mine with a 1260...
 

Offline Cammy

Re: Mr Beanbag not working with accelerator
« Reply #3 on: January 25, 2012, 12:52:50 AM »
Quote from: Tripitaka;677336
why not just PM beanbag? I'm sure he can tell you.

MRS. Beanbag is female, like me! But she has the coolest name an Amiga girl can have, Amy.

I think you need to disable the caches on the 060 to get Mr. Beanbag to work.

Also, it will work on your CD32 if you burn it to a bootable disc. I'll make an ISO and upload it somewhere if you'd like.
« Last Edit: January 25, 2012, 12:55:03 AM by Cammy »
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Offline kedawa

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Re: Mr Beanbag not working with accelerator
« Reply #4 on: January 25, 2012, 02:18:07 AM »
If you could do that, I would really appreciate it as well.
My CD32 is the only AGA Amiga that I have access to, and I'd really like to try this on real hardware.
 

Offline dougalTopic starter

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Re: Mr Beanbag not working with accelerator
« Reply #5 on: January 25, 2012, 06:30:02 AM »
Quote from: Cammy;677356
MRS. Beanbag is female, like me! But she has the coolest name an Amiga girl can have, Amy.

I think you need to disable the caches on the 060 to get Mr. Beanbag to work.

Also, it will work on your CD32 if you burn it to a bootable disc. I'll make an ISO and upload it somewhere if you'd like.

I could try that. Can i just temporarily disable the caches from shell using the cpu command rather then modifying the startup-sequence?

I must add, its an awesome looking game :)
A1200HD- Blizzard 1230IV / 64Mb / Kick 3.1 / OS 3.9 / 20GB HD
A4000 040 @33Mhz -Kick 3.1 / 16MB
A2000 Rev4.4 - \'030 @25Mhz / 8MB / Kick 3.1 / ClassicWB
CD32 -     Stock (W/ 2 CD32 Controllers]
A500 Plus - 68000 / 2MB Chip / 2Mb Fast / 2.04/1.3 / A590 / A570
A600HD - 2MB Chip / 8MB Fast / 2GB CF HD / Kick 3.1
CDTV

PowerMac G4 1Ghz (MorphOS / Leopard)

[url]http://amigamap.com/us
 

Offline Tripitaka

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Re: Mr Beanbag not working with accelerator
« Reply #6 on: January 25, 2012, 01:42:09 PM »
Quote from: Cammy;677356
MRS. Beanbag is female, like me!

I just used her forum name "beanbag". No implication of gender was inferred either way but thanks for the info.
« Last Edit: January 25, 2012, 02:16:40 PM by Tripitaka »
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Offline Mrs Beanbag

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Re: Mr Beanbag not working
« Reply #7 on: January 25, 2012, 04:35:17 PM »
I've read this on a few forums, it's an odd one.  I have a 1260 myself and it runs fine here without disabling caches.  I'd like to get this fixed as a priority but I need to know all the details:

1. are there any error messages/ guru error numbers?
2. at what point does the crash happen, before the splash screen, after the title screen etc..?
3. are you running from floppy, workbench icon or command line?  (if workbench, try command line.  You have to CD to its own directory so it can find its datafile)
4. do you have any other software running in the background?  Try deactivating everything else, or boot with no startup sequence and type "loadwb" to run it with the most basic setup possible...
« Last Edit: January 25, 2012, 04:38:00 PM by Mrs Beanbag »
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Offline dougalTopic starter

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Re: Mr Beanbag not working
« Reply #8 on: January 25, 2012, 09:24:51 PM »
Quote from: Mrs Beanbag;677415
I've read this on a few forums, it's an odd one.  I have a 1260 myself and it runs fine here without disabling caches.  I'd like to get this fixed as a priority but I need to know all the details:

1. are there any error messages/ guru error numbers?
2. at what point does the crash happen, before the splash screen, after the title screen etc..?
3. are you running from floppy, workbench icon or command line?  (if workbench, try command line.  You have to CD to its own directory so it can find its datafile)
4. do you have any other software running in the background?  Try deactivating everything else, or boot with no startup sequence and type "loadwb" to run it with the most basic setup possible...


Hi Mrs Beanbag.. here is the info you asked for:

1: The guru says "Beanbag Program failed (error #80000004). Wait for disk activity to finish.
2: It says this right after i click the program icon.
3: Running from workbench icon
4: No software (that i know of) in the background

I tried with NO STARTUP-SEQUENCE and then typed "loadwb" and the game loads and works fine. This is without disabling the caches or accelerator.

I'm running OS3.9
A1200HD- Blizzard 1230IV / 64Mb / Kick 3.1 / OS 3.9 / 20GB HD
A4000 040 @33Mhz -Kick 3.1 / 16MB
A2000 Rev4.4 - \'030 @25Mhz / 8MB / Kick 3.1 / ClassicWB
CD32 -     Stock (W/ 2 CD32 Controllers]
A500 Plus - 68000 / 2MB Chip / 2Mb Fast / 2.04/1.3 / A590 / A570
A600HD - 2MB Chip / 8MB Fast / 2GB CF HD / Kick 3.1
CDTV

PowerMac G4 1Ghz (MorphOS / Leopard)

[url]http://amigamap.com/us
 

Offline Mrs Beanbag

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Re: Mr Beanbag not working
« Reply #9 on: January 25, 2012, 10:05:32 PM »
Try booting normally, but running the game from the shell.

I suspect the problem is in my Workbench initialisation code.  I copied it from somewhere and I never really understood it, worked on my setup though :confused:
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Offline dougalTopic starter

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Re: Mr Beanbag not working
« Reply #10 on: January 25, 2012, 10:09:40 PM »
Quote from: Mrs Beanbag;677449
Try booting normally, but running the game from the shell.

I suspect the problem is in my Workbench initialisation code.  I copied it from somewhere and I never really understood it, worked on my setup though :confused:


Yep just tried your suggestion, booted normally and ran it through shell and it works perfectly.
A1200HD- Blizzard 1230IV / 64Mb / Kick 3.1 / OS 3.9 / 20GB HD
A4000 040 @33Mhz -Kick 3.1 / 16MB
A2000 Rev4.4 - \'030 @25Mhz / 8MB / Kick 3.1 / ClassicWB
CD32 -     Stock (W/ 2 CD32 Controllers]
A500 Plus - 68000 / 2MB Chip / 2Mb Fast / 2.04/1.3 / A590 / A570
A600HD - 2MB Chip / 8MB Fast / 2GB CF HD / Kick 3.1
CDTV

PowerMac G4 1Ghz (MorphOS / Leopard)

[url]http://amigamap.com/us
 

Offline Mrs Beanbag

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Re: Mr Beanbag not working
« Reply #11 on: January 25, 2012, 11:16:11 PM »
I'll try and sort it this weekend.  Working blind here though...
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Offline dougalTopic starter

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Re: Mr Beanbag not working
« Reply #12 on: January 26, 2012, 07:34:48 AM »
Quote from: Mrs Beanbag;677460
I'll try and sort it this weekend.  Working blind here though...


Nice one :)  The game looks really good. Managed 3 levels already
A1200HD- Blizzard 1230IV / 64Mb / Kick 3.1 / OS 3.9 / 20GB HD
A4000 040 @33Mhz -Kick 3.1 / 16MB
A2000 Rev4.4 - \'030 @25Mhz / 8MB / Kick 3.1 / ClassicWB
CD32 -     Stock (W/ 2 CD32 Controllers]
A500 Plus - 68000 / 2MB Chip / 2Mb Fast / 2.04/1.3 / A590 / A570
A600HD - 2MB Chip / 8MB Fast / 2GB CF HD / Kick 3.1
CDTV

PowerMac G4 1Ghz (MorphOS / Leopard)

[url]http://amigamap.com/us
 

Offline Leffmann

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Re: Mr Beanbag not working
« Reply #13 on: January 26, 2012, 12:38:01 PM »
Quote from: Mrs Beanbag;677449
Try booting normally, but running the game from the shell.

I suspect the problem is in my Workbench initialisation code.  I copied it from somewhere and I never really understood it, worked on my setup though :confused:


I also found that pressing the keyboard causes the game to crash, something with the keyboard interrupt or VBR not taken into account maybe, and also your logo in the beginning will just flash briefly on faster CPUs.

If you don't care about tool-types or command line arguments, then the attached file shows how to make programs WB-friendly:
 

Offline Mrs Beanbag

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Re: Mr Beanbag not working
« Reply #14 on: January 26, 2012, 01:36:35 PM »
Quote from: Leffmann;677535
I also found that pressing the keyboard causes the game to crash, something with the keyboard interrupt or VBR not taken into account maybe, and also your logo in the beginning will just flash briefly on faster CPUs.

If you don't care about tool-types or command line arguments, then the attached file shows how to make programs WB-friendly:

Thanks for that.  I've no clues on the keyboard thing though, I use keys to do various things in the development build of the game (and Esc takes you back to the title screen), I haven't noticed it crash, although I am aware that my keyboard handling code is very much a hack, I should probably get round to doing that properly as well but it was never a priority until now.

p.s. please report bugs on our website here so we can keep track of them all in one place!
http://www.glastonbridge.co.uk/mrbeanbag/showpost.php?id=14454
« Last Edit: January 26, 2012, 01:37:55 PM by Mrs Beanbag »
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