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Author Topic: Doom 3 is open-sourced  (Read 6402 times)

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Offline cientoTopic starter

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Doom 3 is open-sourced
« on: November 27, 2011, 11:44:57 PM »
 

Offline Akiko

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Re: Doom 3 is open-sourced
« Reply #1 on: November 28, 2011, 04:13:33 AM »
Don't you mean where is the X1000?

I imagine it would need to be completed first.
 

Offline XDelusion

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Re: Doom 3 is open-sourced
« Reply #2 on: November 28, 2011, 05:13:17 AM »
I never thought I'd see the day when someone would be willing to pay nearly $3000 to play DOOM 3. :)
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline Derfs

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Re: Doom 3 is open-sourced
« Reply #3 on: November 28, 2011, 11:17:50 AM »
obvious troll is obvious
 

Offline cientoTopic starter

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Re: Doom 3 is open-sourced
« Reply #4 on: November 28, 2011, 12:55:21 PM »
Not meant to troll in the negative sense.  I'm just concerned that the doom3 gift  went
unmentioned. In the glory days of Amiga gaming, when shelves
were stocked with A1200 accelerators, and Aminet servers needed water-cooling, the
announcement of a major game codebase being released would have acted on.
(perhaps this one is, but I have not heard?) I would love to see new mods like a
Genetic Species clone using the d3 engine, running on Sam 460, G4 Morphos,
X1000, and any Amiga system that could handle it.
Cheers
 

Offline takemehomegrandma

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Re: Doom 3 is open-sourced
« Reply #5 on: November 28, 2011, 02:01:06 PM »
Quote from: ciento;669354
Not meant to troll in the negative sense.  I'm just concerned that the doom3 gift  went
unmentioned. In the glory days of Amiga gaming, when shelves
were stocked with A1200 accelerators, and Aminet servers needed water-cooling, the
announcement of a major game codebase being released would have acted on.
(perhaps this one is, but I have not heard?) I would love to see new mods like a
Genetic Species clone using the d3 engine, running on Sam 460, G4 Morphos,
X1000, and any Amiga system that could handle it.
Cheers


This made me remembering this:

http://www.ann.lu/comments2.cgi?view=1124306331&category=news

...and a few days later...

http://www.ann.lu/comments2.cgi?view=1124504009&category=news

:)
MorphOS is Amiga done right! :)
 

Offline cientoTopic starter

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Re: Doom 3 is open-sourced
« Reply #6 on: November 28, 2011, 02:49:03 PM »
:)Ann.lu:) fond memories, wish the price of coffee was the same as back then!

A 17" G4 powerbook sure would make a nice gaming console!

Cheers

a 2005 D3 on G4 Powerbook thread

http://www.insidemacgames.com/forum/index.php?showtopic=19548
« Last Edit: November 28, 2011, 03:05:46 PM by ciento »
 

Offline NovaCoder

Re: Doom 3 is open-sourced
« Reply #7 on: November 28, 2011, 10:37:58 PM »
Quote from: Akiko;669326
Don't you mean where is the X1000?

I imagine it would need to be completed first.


That's what I was thinking ;)
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline Delta

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Re: Doom 3 is open-sourced
« Reply #8 on: November 29, 2011, 12:35:40 AM »
Seriously, i'd like to know from a coder what would be the playability of Doom 3 on a Sam460?    Is it worth porting?
-=Delta
 

Offline commodorejohn

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Re: Doom 3 is open-sourced
« Reply #9 on: November 29, 2011, 12:45:57 AM »
According to the Wikipedia page on id Tech 4, it needs a card of the GeForce 3/Radeon 8500 generation with a minimum of 64MB, and the recommended card is more like a 128MB Radeon 9700. Sounds like CPU horsepower is a lot less significant than I remember hearing at the time of release, but the alleged requirement is a 1.5GHz CPU (x86,) so there's your basis for comparison.
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
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Offline Delta

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Re: Doom 3 is open-sourced
« Reply #10 on: November 29, 2011, 01:10:51 AM »
I'd say its portable and could be well playable for speed requirements but I have no clue if the 3d drivers are evolved enough on OS4...
-=Delta
 

Offline XDelusion

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Re: Doom 3 is open-sourced
« Reply #11 on: November 29, 2011, 05:06:56 AM »
Ann.lu....

Now those were the days! :)


Quote from: takemehomegrandma;669357
This made me remembering this:

http://www.ann.lu/comments2.cgi?view=1124306331&category=news

...and a few days later...

http://www.ann.lu/comments2.cgi?view=1124504009&category=news

:)
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline zipper

Re: Doom 3 is open-sourced
« Reply #12 on: November 29, 2011, 07:28:48 AM »
Quote from: commodorejohn;669441
According to the Wikipedia page on id Tech 4, it needs a card of the GeForce 3/Radeon 8500 generation with a minimum of 64MB, and the recommended card is more like a 128MB Radeon 9700. Sounds like CPU horsepower is a lot less significant than I remember hearing at the time of release, but the alleged requirement is a 1.5GHz CPU (x86,) so there's your basis for comparison.

I remember my 3.4 GHz lappie with 128 MB go5700 ran it pretty choppy so probably the minimum cards mentioned don't do it too well.
 

Offline cientoTopic starter

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Re: Doom 3 is open-sourced
« Reply #13 on: November 29, 2011, 01:11:47 PM »
a 2005 D3 on G4 Powerbook thread

http://www.insidemacgames.com/forum/...howtopic=19548


24 fps 800X600 medium quality on old Powerbook G4s

If Sams bus/memory architecture is better than Powerbook,
it may be very playable. :)
 

Offline B00tDisk

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Re: Doom 3 is open-sourced
« Reply #14 on: November 29, 2011, 02:23:18 PM »
Ugh...D3 was a friggin' slideshow on my P4/GF5950.  'course that whole setup had issues (not enough RAM, 4x AGP max, etc. etc.)  Needless to say my current machine can handle it a tad better (Athlon II x2, 4gb RAM, GF550ti, etc. etc. :) )

Okay, so who's going to do the port to Aros/Morphos/AOS/Amithlon? :)
Back away from the EU-SSR!