Hi all:
i was getting ready to spend a long time in deluxe paint
to master the pixel art so I can make nice sprites for use
in amos.
But I just had a great idea --->
Why not use lightwave 3d (in which i am very decent skill)
to make all sprites ?
i can make nice art in lightwave and then resize to be able
to convert to sprites for amos.
Yes of course you can do that. I am very happy that you are skilled in LightWave.
But AMOS is very limited in colors and resolution. Most AMOS games use 16x16 tiles in 64 colors 320x256. It will be a real batch to convert down that far. And I don't really mean "batch"

I coded a game in JC that uses 32x32 tiles in 256 colors on a 640x512 screen. So I will happily use 1 or 2 of ur renders if u can make them smoothly animated. We have a few 3D rendered animations in the game already. They can convert in an "ok" manner if done carefully.