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Offline freqmaxTopic starter

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Minimum requirements for AmigaOS 4
« on: November 08, 2011, 01:44:55 PM »
What's the minimum requirements for AmigaOS 4 in terms of chip and fast memory, graphics chipset, CPU, speed ..?
How much ROM/EEPROM does AmigaOS 4 machines need?
 

Offline smf

Re: Minimum requirements for AmigaOS 4
« Reply #1 on: November 08, 2011, 01:52:53 PM »
1 mhz ppc CPU
 

Offline Daedalus

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Re: Minimum requirements for AmigaOS 4
« Reply #2 on: November 08, 2011, 02:07:05 PM »
I vaguely remember it being along the lines of:

128MB RAM (Fast RAM - you only need chip RAM if you wanna use the classic chipset)
AGA is the minimum chipset required, but I'll bet that's painful to use. I dunno what support is like for classic graphics cards...
A supported PPC CPU (these started at 160MHz on the Blizzard PPC I think)
A few GB of hard drive space and an optical drive
ROM / EEPROM? Not necessary. Kickstart is loaded into RAM from the hard drive during boot.
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Offline freqmaxTopic starter

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Re: Minimum requirements for AmigaOS 4
« Reply #3 on: November 08, 2011, 02:51:06 PM »
Quote from: Daedalus;666941
128MB RAM (Fast RAM - you only need chip RAM if you wanna use the classic chipset)


Significantly more than the 4 MB requirement for AmigaOS 3.

Seems the culture of keeping things slim went out of the window.

Quote from: Daedalus;666941
ROM / EEPROM? Not necessary. Kickstart is loaded into RAM from the hard drive during boot.


I have still to find the CPU that will load anything from any disc storage by itself. Ie, all computers have some kind of startup "ROM". The only thing close is some ARM CPUs that has a circa 2 kB builtin ROM that will serially download code from I2S based EEPROM.
 

Offline fishy_fiz

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Re: Minimum requirements for AmigaOS 4
« Reply #4 on: November 08, 2011, 02:53:23 PM »
Depends on what you want to do I guess. Technically I think it can run on 64meg/aga, and a 160mhz 603e, but simply running an OS isnt much fun :) You'll be able to do very little and will get more mileage from os3.x with such a system.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline freqmaxTopic starter

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Re: Minimum requirements for AmigaOS 4
« Reply #5 on: November 08, 2011, 03:09:58 PM »
The minimum requirements gives a good hint on how much an OS wastes in internal management.
 

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Re: Minimum requirements for AmigaOS 4
« Reply #6 on: November 08, 2011, 03:35:00 PM »
Quote from: Daedalus;666941
I vaguely remember it being along the lines of:

128MB RAM (Fast RAM - you only need chip RAM if you wanna use the classic chipset)
AGA is the minimum chipset required, but I'll bet that's painful to use. I dunno what support is like for classic graphics cards...
A supported PPC CPU (these started at 160MHz on the Blizzard PPC I think)
A few GB of hard drive space and an optical drive
ROM / EEPROM? Not necessary. Kickstart is loaded into RAM from the hard drive during boot.


64MB will do although 128MB is very recommended.
AGA isn't the minimum. OS4 will also run on an A3000 with ECS for example.
You don't need a few GB of HD space, it should fit comfortably in a few hundred MB.

My advise would be disabling the os4 themes and going back to plain 3.x theme. Using a gfx card is a very good idea (but I would skip ZorroII ones). If you own a CSPPC you should use SCSI interface. Fit the maximum quantity of ram you can: 128MB on CSPPC, 256MB on Blizzard.

Since scsi is not supported on Blizzard it's advised to send your board to Karlos so he can do a nice scsi driver ;-)
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Offline freqmaxTopic starter

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Re: Minimum requirements for AmigaOS 4
« Reply #7 on: November 08, 2011, 04:01:05 PM »
CPU: 160 MHz PowerPC 603e
RAM: 64 MB
GFX: ECS
HDD: 1000 MB

Does AmigaOS4 support OCS?,
1 MHz PPC is not likely to exist ;)
How much ROM (BIOS) is needed to load the AmigaOS4 ?
Is GUID partition table supported?
 

Offline Daedalus

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Re: Minimum requirements for AmigaOS 4
« Reply #8 on: November 08, 2011, 04:15:00 PM »
Quote from: freqmax;666947
Significantly more than the 4 MB requirement for AmigaOS 3.

Seems the culture of keeping things slim went out of the window.


Not really sure what you're looking for here. If you stripped it down to the level of functionality of OS3 then it wouldn't need anywhere near 128MB (and yes, I think 128 was recommended - it'll boot in 64 as someone else said). But then why bother with OS4 at all? And, for the record, OS3 (as in 3.0 and 3.1) would happily boot in 1MB.

There are a few modest eye-candy additions in OS4, but most of the memory footprint is pretty legitimate, and it can be reduced by stripping out modules if you're that way inclined. For example, the Kickstart supports a much broader range of hardware, including graphics cards and USB, and so has greatly outgrown the original 512KB ROM. Since the Kickstart is loaded into RAM, there's more memory used already than OS3 needed to boot. Then the larger screenmodes eat memory - a 32-bit 1600x1200 screen takes almost 100 times the memory that a 16-colour 640x256 desktop takes. Then take the integrated TCP/IP stack, new filesystems with much larger buffers for modern drives, CD-ROM support from Kickstart and so on. I think these are all quite legitimate uses of extra memory, and couldn't be considered bloat... It's probably as slimline as you get while still supporting the features it has, and I haven't checked it out, but probably compares well to a Linux distribution with a similar range of support.

Quote

I have still to find the CPU that will load anything from any disc storage by itself. Ie, all computers have some kind of startup "ROM". The only thing close is some ARM CPUs that has a circa 2 kB builtin ROM that will serially download code from I2S based EEPROM.


Sorry, I didn't think you were looking for those sort of specs, since it's never an issue. I don't think Windows lists a BIOS as a requirement either... Basically, any machine that an OS4 licence is available for has the required ROMs. On a classic it can be bootstrapped from the classic OS, so whatever Kickstart is in that machine is all you need. Not sure what size UBoot is but it's available for download for some of the platforms so that would give you an idea.
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Re: Minimum requirements for AmigaOS 4
« Reply #9 on: November 08, 2011, 04:30:03 PM »
Quote from: freqmax;666939
What's the minimum requirements for AmigaOS 4 in terms of chip and fast memory, graphics chipset, CPU, speed ..?
How much ROM/EEPROM does AmigaOS 4 machines need?
Not really sure if it's relevant, but  AROS can be stripped back to need about 4meg.

Offline freqmaxTopic starter

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Re: Minimum requirements for AmigaOS 4
« Reply #10 on: November 08, 2011, 04:39:33 PM »
Quote from: Daedalus;666957
but most of the memory footprint is pretty legitimate, and it can be reduced by stripping out modules if you're that way inclined. For example, the Kickstart supports a much broader range of hardware, including graphics cards and USB, and so has greatly outgrown the original 512KB ROM.


Graphics, USB, CDrom, etc.. Can be handled like dynamic modules so that it won't hog the memory. If one care for optimal resource usage.
 

Offline Daedalus

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Re: Minimum requirements for AmigaOS 4
« Reply #11 on: November 08, 2011, 04:59:19 PM »
Yup, that's what I was talking about. It's easy to strip modules out on AmigaOS4 and have a minimal boot. Bit I don't think anyone's documented a minimum booting machine requirement. The 64MB minimum is based on having all these things loaded. I don't know how low you could go, but it would be much less than 64MB.  But modules in Kickstart memory for hardware you don't have aren't used and don't consume "running" resources, so the only waste there is, is in the image of Kickstart itself.

If you're really worried about the 4MB or so that you'd save, it's a trivial task to comment out the Kickstart modules for hardware you don't have.

Personally though, I like having all my hardware available from boot. My OS3 machine does and takes far, far more than 4MB to boot to Workbench...
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Offline freqmaxTopic starter

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Re: Minimum requirements for AmigaOS 4
« Reply #12 on: November 08, 2011, 05:02:23 PM »
My idea is that when device X (like a CD-rom) is used it will be loaded dynamicly. When it's not used for a while it will be flushed and so on.
 

Offline Daedalus

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Re: Minimum requirements for AmigaOS 4
« Reply #13 on: November 08, 2011, 05:14:06 PM »
I guess, if you really need to be miserly with resources in this age of GHz and GB... But how does the OS know about the CD drive if it doesn't load drivers for it? Do you have to tell it to load it when you want to read a disc, and tell it when you don't wanna read it any more? Likewise for USB - with no stack running, you'd never know a device was plugged in unless you manually start the stack.
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Offline freqmaxTopic starter

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Re: Minimum requirements for AmigaOS 4
« Reply #14 on: November 08, 2011, 05:52:12 PM »
@Daedalus, Easy, load the driver, probe, save result. As for USB load the USB bus driver but treat other sub-drivers like the first one.

Just because there are resources isn't a good reason to waste them. One example is embedded usage where less resources saves equipment and battery etc..
« Last Edit: November 08, 2011, 05:54:26 PM by freqmax »