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Author Topic: Changing keymappings with WHDload for CD32  (Read 1334 times)

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Offline lauri.lotvonenTopic starter

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Changing keymappings with WHDload for CD32
« on: October 19, 2011, 11:13:34 PM »
As the title suggests, I would like to know how the process of pressing number "1" (or any key) on a real keyboard can be changed to CD32 pad red,blue etc...? In other words, keymapping keys to an CD32 controller.

Is it easily done by whdload slaves?

Regards,

Lauri.
A1200, Blizzard 1260 + 64mb, Indivision AGA, Subway USB, 8GB CF-HD, PCMCIA network card, OS 3.9.
And a couple of A600\'s :).
 

Offline Snoozy

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Re: Changing keymappings with WHDload for CD32
« Reply #1 on: October 19, 2011, 11:54:09 PM »
I know this doesn't answer your question directly and you may already be aware of this possibility, but i use an amiga 4000 keyboard connected to my CD32 which works fine :)
 
I think its the only compatible keyboard that works with a CD32.
 
Remapping could be fairly complex and may require software that has not been pursued by many programmers for the reason that the keyboard option is available..
 
Edit: Oops just re-reading it sounds like you already have a keyboard!
 

Offline lauri.lotvonenTopic starter

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Re: Changing keymappings with WHDload for CD32
« Reply #2 on: October 20, 2011, 10:05:55 AM »
Actually, I dont own a keyboard for my CD32, thats just my weird way of spelling things in english I guess. :)

BTW, has someone here managed to get Pinball Fantasies (preferrably CD32 version) running on their actual CD32 with whdload? All I get is MEM errors.
I am making my own compilation with the Lennon Lives's great compilation toolkit, but I'm not getting any success on the Pinball Fantasies issue.

It is on other older compilation (like 350 games comp) and works just fine.
A1200, Blizzard 1260 + 64mb, Indivision AGA, Subway USB, 8GB CF-HD, PCMCIA network card, OS 3.9.
And a couple of A600\'s :).