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Author Topic: Amiga Forever 2012 Released  (Read 3273 times)

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Offline mcbTopic starter

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Amiga Forever 2012 Released
« on: August 26, 2011, 07:30:03 AM »
Amiga Forever 2012.0.12.0 released. New features include RP9 Editor, improved player interface (access to extra content, input ports and devices, etc.) and support for new systems, including AROS and Walker prototype. Also new MIDI, fullscreen scaling, mouse and other settings in Tools/Options. Player is now based on new RetroPlatform 3.0 code base. Gallery section features new RJ Mical interview, and Premium Edition (now on 3 DVDs) features exclusive Dave Haynie interview video both as standard DVD video and HD-quality Windows Media file. Customers who purchased the previous version on or after July 1st, 2011 have already been emailed instructions to receive a free upgrade. An extra 5 dollar/euro shopping cart discount will be applied to upgrade orders placed until September 15, 2011. Feel free to use the new donation shopping cart option to further support our full-time work.


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« Last Edit: August 27, 2011, 08:49:22 AM by mcb »
 

Offline AmigaNG

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Re: Amiga Forever 2012 Released
« Reply #1 on: August 26, 2011, 04:42:35 PM »
Neat! :)

Offline SACC-guy

Re: Amiga Forever 2012 Released
« Reply #2 on: August 26, 2011, 07:37:25 PM »
Don't forget! If you already own Amiga Forever, you get a better upgrade price!

Michael
 

Offline pwermonger

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Re: Amiga Forever 2012 Released
« Reply #3 on: August 27, 2011, 11:14:33 AM »
Awesome! Already purchased. Damn I have a lot of copies of Amiga Forever over the years and always well worth it.
 

Offline mailman

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Re: Amiga Forever 2012 Released
« Reply #4 on: August 27, 2011, 11:15:25 AM »
Quote from: Cloanto;656164
and support for new systems, including AROS and Walker prototype.


Could anyone say what does it exactly mean?
 

Offline Ral-Clan

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Re: Amiga Forever 2012 Released
« Reply #5 on: August 28, 2011, 03:26:47 PM »
I just upgraded to AF2012 and it was worth it.  The new RP9 editor is way better, and I really like the screen clipping function.  I can now get games to properly scale fullscreen on my large monitor, whereas before AF did not give you good enough control to make the games look right when run in fullscreen mode.  I used to have to bypass the AF player and use WinUAE's manual settings.
Music I've made using Amigas and other retro-instruments: http://theovoids.bandcamp.com