Hi @all!
I´m writing a program using the Intuition Screenbuffers for doublebuffering on a 16bit Screen.
Now I want to paint a rectangle (with four lines) with Draw() and Move(). Before doing this I set the color with SetRGB32() or giving a Colortable while opening the screen with OpenScreenTags(). (I tried both options)
Now my problem. The setting of the color only works with the first Screenbuffer (Bitmap allocated while opening the Screen). The second has its own not changeable color. Even when I change the color while the Buffer is on- or offscreen...
Its also equal which RastPort I use for painting. The
ScreensRastport, WindowRastport or one of the LayerRastports which I created for the Buffer Bitmaps...
Is there anything else I can do? This "mistake" only happens on P96
Screens... On CGX everything works fine....
-Micha