There are some pointless projects (about www), I don't want to say what
and others doesn't know what kind of web broweser Netsurf is, so they think that A-Web is more usefull.
Here http://eab.abime.net/showthread.php?t=43738 somebody said that that "I maybe would consider doing an OS3 ReAction-based port, I'd have to be convinced that it was much better than AWeb though, which I'm not. There's no menus on this version (!) so I'm not sure what features it offers, if any."
I don't have enough knowledge and english is not my motherlanguage, so I woun't bother to arguing him.
So Bern do you know where is Netsurf feature list?
It is surely on the
NetSurf website.
Firstly, the SDL version is the "framebuffer" frontend.
It has been repeatedly said by the core developers that this frontend is for debugging and example purposes only and is not intended to be a feature-complete frontend.Off the top of my head, briefly, the OS4 version has the following features:
* CSS support (of course!)
* Full UTF-8 character support
* ReAction-based GUI
* Tabbed and multi-window browsing
* Cookie browser
* Local (thumbnail tree-based) and global history windows
* Hotlist window, hotlist menu
* ARexx port
* Full drag'n'drop throughout (loading, saving, uploading, drag text selections to text input boxes, history entries to browser windows, etc)
* Load images through DataTypes (also partial support for embedded audio)
* Native clipboard support for text and images, can also save objects as IFF
* PDF output and printing (currently disabled - will return when core fixed, have requested that to be on the list for this year)
* HW accelerated blits and resizes for images using OS4.1's compositing functions
There are a load of core and other features I've missed, but other than the first two, I don't think any of that is in the current 68k SDL version.
1. Get smaler memory footprint, 8bit screens would help?
2. Disable requirement of true type fonts so that it would work with AGA
3. Give it a native GUI
1. Would be useful for OS4 too. A modification to my new DataTypes loader to not use V43 mode, and only using that for images rather than the core/internal image loaders, might make this easier, albeit probably not quicker (text and line drawing will still need changing of course)
2. TrueType fonts do work with AGA, the problem is converting outline fonts to bitmaps is very slow (also the case for Commodore's Intellifont code). Using bitmap fonts isn't a major problem though, my very first release would load any fonts and convert the text to the local character set and print it with Text(). The only reason I open outline fonts directly is because that is the only way to print UTF-8 characters, but it
is slower. This might be an acceptable trade-off for 68k, although I'd suggest making it a configurable option.
3. No comment!