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Author Topic: Fortis 1.2 for MorphOS Released  (Read 3452 times)

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Offline SysAdminTopic starter

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Fortis 1.2 for MorphOS Released
« on: July 03, 2011, 06:52:07 PM »
News from MDW via MorphZone.


Fortis 1.2 for MorphOS has been finished and released. Full version of the game available on Encore Games' website.

Change list:
1. Better management of CPU usage. Now the application doesn't consume 100% of CPU power (if possible).
2. Added USB joystick/joypad support.
3. Added fast quit the application by CTRL+Q.
4. The application compiled in MorphOS SDK 2.0.
5. Store menu - added ability to mark OK and CANCEL buttons using keyboard.
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Offline saimon69

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Re: Fortis 1.2 for MorphOS Released
« Reply #1 on: July 04, 2011, 04:54:33 AM »
How hard is to port this on AROS? Do you think might be something possible technically and in terms of ROI?

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Offline Tripitaka

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Re: Fortis 1.2 for MorphOS Released
« Reply #2 on: July 04, 2011, 03:40:37 PM »
I get more tempted by MorphOS every day. Hmmmm............
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Offline lsmart

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Re: Fortis 1.2 for MorphOS Released
« Reply #3 on: July 04, 2011, 06:38:18 PM »
Visually and accustically this seems great. The soundtrack matches the scenery and has some feeling of the old classics (well .. in the video I am missing a strong melody and some variation in the arrangement, but that´s minor.)

Isn´t the gameplay a bit boring, however? You are limited to a single screen at a time and there is no two-player mode, right? Then again: I can play the classic Invaders (on a Commodore Plus 4) again and again without really getting bored, so this is really no pont of criticism.