We really do need a new, native port of Duke3D that can run in low resolutions. I wonder if, and hope there's a way to use the MMU to redraw the areas of the screen that have changed in the C2P, the way Shapeshifter does it. Playing games in Shapeshifter with the MuEVD driver is so fast, even in 640x400/480 I get full speed from games like Indiana Jones & The Fate of Atlantis, with speach and full 256 colours. I'll bet that Atari source code has some good optimisations in it, but the C2P routine would totally need to be rewritten for the Amiga I guess, which is why I hope a MMU will help since the game will only run on faster machines which generally have MMUs anyway.