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Author Topic: Kickstart 1.2 or 1.3  (Read 19073 times)

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Offline barneyTopic starter

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Kickstart 1.2 or 1.3
« on: May 04, 2011, 02:35:10 PM »
Which kichstart is compatible with the most Amiga software: 1.2 or 1.3?  Thanks.
 

Offline carls

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Re: Kickstart 1.2 or 1.3
« Reply #1 on: May 04, 2011, 02:43:58 PM »
Quote from: barney;635308
Which kichstart is compatible with the most Amiga software: 1.2 or 1.3?  Thanks.


I'd say that 3.x and up are compatible with most software, given that virtually no new software has been written with 1.2/1.3 in mind since, oh, 1995?

If you want to run old OCS games and demos I'd go with 1.3.
Amiga: Too weird to live, too rare to die.
 

Offline barneyTopic starter

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Re: Kickstart 1.2 or 1.3
« Reply #2 on: May 04, 2011, 02:49:41 PM »
Thanks.  I'll give it a try.

Barney
 

Offline save2600

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Re: Kickstart 1.2 or 1.3
« Reply #3 on: May 04, 2011, 02:52:24 PM »
I was surprised the other day when I found Starflight actually requires Kickstart 1.2. Does not work under 1.3.  :lol:

But yeah, I'd go with 1.3 if all you're doing is playing games on a floppy based Amiga.
 

Offline barneyTopic starter

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Re: Kickstart 1.2 or 1.3
« Reply #4 on: May 04, 2011, 03:01:41 PM »
My main goal is very simple....I want to get Infocom's "Lurking Horror" to play the sounds.  I have tried time and time again to get them to work but no luck.  Maybe the secret is to use KS 1.2.
 

Offline freqmax

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Re: Kickstart 1.2 or 1.3
« Reply #5 on: May 04, 2011, 03:01:43 PM »
Have a selectable kickstart..

Guess 1.3 and 3.x is the best in their respective genre.
 

Offline Bamiga2002

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Re: Kickstart 1.2 or 1.3
« Reply #6 on: May 04, 2011, 03:10:35 PM »
for Double Dragon II i'd go for kick 1.2 :)

there are some titles that require kick 1.2 to work.
CD32
A500
 

Offline barneyTopic starter

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Re: Kickstart 1.2 or 1.3
« Reply #7 on: May 04, 2011, 03:26:11 PM »
Currently I am using a triple Kickstart selector (1.3, 2.04, 3.1).  I may remove it and put in a double kickstart with 1.2 and 3.1.
 

Offline yorgle

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Re: Kickstart 1.2 or 1.3
« Reply #8 on: May 04, 2011, 03:52:34 PM »
For what it's worth, the early demos required the OS version they were made against, especially pre-release amiga stuff (v27, v29, although i've gotten some of the v27 demos to work with v29 kickstart, iirc).

1.1 was another funny one.  Some of the older software requires 1.1 or 1.0.  MusiCraft is one that comes to mind. It was made for 1.1, and might work for a little while on 1.2 or newer, but it has some graphics glitches.  Same with Instant Music.

It's been a very long time since I played with this stuff, so i may be talking out of my butt here.

Related; Does anyone have the pre-pre release version of MusicCraft?  So far as I can tell there is one common version out there, and one rare, earlier version which has a version of "Spanish Flea" that I've not heard since the late 80s.  (Yes, there are other versions, but I want to hear that particular one.)  If anyone has leads on this, please let me know.
 

Offline LaserBack

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Re: Kickstart 1.2 or 1.3
« Reply #9 on: May 04, 2011, 04:23:24 PM »
the best kickstart for games is 1.2

in fact there are not games that works on 1.3 but don't works on 1.2

tons of games will not works on kick1.3 and higher
examples archon 1 y 2....one on one, and most of pre 1988 games
 

Offline Matt_H

Re: Kickstart 1.2 or 1.3
« Reply #10 on: May 04, 2011, 05:39:44 PM »
Quote from: barney;635320
Currently I am using a triple Kickstart selector (1.3, 2.04, 3.1).  I may remove it and put in a double kickstart with 1.2 and 3.1.


For maximum compatibility with that setup, use 1.2, 1.3, and 3.1 in the Kickstart switcher. 99.9% of what works under 2.x will work under 3.1.
 

Offline barneyTopic starter

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Re: Kickstart 1.2 or 1.3
« Reply #11 on: May 04, 2011, 07:11:26 PM »
The current Rom switcher I am using is a single programmed Rom chip containing all three Rom's on it (1.3, 2.04 and 3.1).

Does anybody know of a Rom Switcher that has three inputs for three physical Roms?  I know Amigakit has a Rom selector that allows two chips to be connected but to this day I have never seen one that allows for three chips.
 

Offline psxphill

Re: Kickstart 1.2 or 1.3
« Reply #12 on: May 04, 2011, 07:18:50 PM »
Quote from: LaserBack;635342
tons of games will not works on kick1.3 and higher
examples archon 1 y 2....one on one, and most of pre 1988 games

I've never owned a 1.2 Amiga & I don't remember any games that didn't work on 1.3, only a version of soundtracker. All the degrader utils that people used on a500+/a600/a1200 were 1.3
« Last Edit: May 05, 2011, 07:37:39 PM by psxphill »
 

Offline lsmart

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Re: Kickstart 1.2 or 1.3
« Reply #13 on: May 04, 2011, 08:11:53 PM »
As far as I remember there wasn´t much difference between 1.3 and 1.2 except that 1.3 could boot from HD. But if you want to play and Infocom game, why don´t you use any of the free zPlayer implementations like "Amiga Infocom" by InfoTaskForce/David Kinder, which also works under Workbench 3?
 

Offline LaserBack

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Re: Kickstart 1.2 or 1.3
« Reply #14 on: May 04, 2011, 10:36:08 PM »
Quote from: psxphill;635395
I've never owned a 1.3 Amiga & I don't remember any games that didn't work on 1.3, only a version of soundtracker. All the degrader utils that people used on a500+/a600/a1200 were 1.3


yes most of degraders uses kick 1.3
they used kick 1.3 because it was the standart for the A500 after 1988
but there are A500 and A2000 manufactured in 1987 that comes with kick 1.2
and lot of bad written games from that era don't works on kick 1.3 like I said in my previous post

you can softkick kickstart 1.2 using skick346 on aminet
kick 1.2 is the kickstart I use to degrade my A1200 to play A500 games

btw,also there a cup of bad written games that only works on kick 1.1  
I don't remember which ones now ....were made for the A1000
« Last Edit: May 04, 2011, 10:40:32 PM by LaserBack »