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Author Topic: PFS3 released on aminet  (Read 18824 times)

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Offline ChaosLord

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Re: PFS3 released on aminet
« Reply #14 on: April 10, 2011, 07:38:35 PM »
Quote from: Jupp3;630789
And unlike with SFS, it would be nice if there was a SINGLE "ng" codebase available for all platforms (68k, MorphOS, AmigaOS4, AROS) so there would be absolutely no compatibility issues...
+1
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Offline x56h34

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Re: PFS3 released on aminet
« Reply #15 on: April 10, 2011, 08:00:59 PM »
Awesome news. Thanks so much.
 

Offline nicholas

Re: PFS3 released on aminet
« Reply #16 on: April 10, 2011, 08:48:01 PM »
Yay!

Thank you so very much! :D
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Offline nicholas

Re: PFS3 released on aminet
« Reply #17 on: April 10, 2011, 08:50:58 PM »
Quote from: Jupp3;630789
And unlike with SFS, it would be nice if there was a SINGLE "ng" codebase available for all platforms (68k, MorphOS, AmigaOS4, AROS) so there would be absolutely no compatibility issues...

I certainly hope so, though one can't speak for the guy who forked SFS and made it incompatible with the 68k/AROS/MorphOS versions.
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline Piru

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Re: PFS3 released on aminet
« Reply #18 on: April 10, 2011, 10:06:07 PM »
Quote from: wawrzon;630785
i noticed strange attitude to refuse overwriting files, ie looks like certain file (library) v.1 gets overwritten by v.2, but after reboot v.1 is avaliable again instead of v.2. must have something to do with the recovery option, maybe some wrong setting. does anybody else experienced it?

This happens if you don't wait long enough for the writes to get committed to the disk. Wait couple of seconds more before rebooting and the problem goes away.
 

Offline ChaosLord

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Re: PFS3 released on aminet
« Reply #19 on: April 10, 2011, 10:26:23 PM »
I wonder if that is a "commitment" problem or a "write-cache" problem.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline Cammy

Re: PFS3 released on aminet
« Reply #20 on: April 10, 2011, 11:11:02 PM »
Thank you, Michiel! Just in time for my two new 8GB CF drives which I plan on preparing and installing this week.
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Offline Piru

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Re: PFS3 released on aminet
« Reply #21 on: April 10, 2011, 11:29:37 PM »
Quote from: ChaosLord;630829
I wonder if that is a "commitment" problem or a "write-cache" problem.
It's a commit problem and not a write cache problem. Write cache is disabled by default, and needs to be specifically enabled.

PFS3 relies on the atomic commit of the HDD. Use of any sort of write cache that changes the order of which the writes are written to the HDD (be it in HW or SW) will endanger the filesystem integrity. If it would be a write cache problem you'd end up with a totally corrupt FS rather than a missing file.

To reiterate: You get the old file because the filesystem automatically reverts to the state before the final commit. When this happens the filesystem integrity stays intact, but you lose the latest changes to the filesystem. It's far better than losing the filesystem integrity for sure. Also, I have plans to add resethandler support to the FS, making it write out the remaining data to the HDD before letting the system to continue with the reset.
« Last Edit: April 10, 2011, 11:49:07 PM by Piru »
 

Offline ChaosLord

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Re: PFS3 released on aminet
« Reply #22 on: April 11, 2011, 12:33:46 AM »
Thank you for your explanation Piru.

I had been theorizing that PFS3 secretly had a tiny write-cache.  That would explain the super tremendous speed of PFS3 and wawrzon's problem.

In any event I hope that PFS3 gives you many hours of coding pleasure. :)
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: PFS3 released on aminet
« Reply #23 on: April 11, 2011, 12:35:04 AM »
Quote from: Piru;630837
I have plans to add resethandler support to the FS, making it write out the remaining data to the HDD before letting the system to continue with the reset.
That sounds very gr00vy!!
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline Gulliver

Re: PFS3 released on aminet
« Reply #24 on: April 11, 2011, 02:00:20 AM »
Thank you Michiel !!!
 

Offline magnetic

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Re: PFS3 released on aminet
« Reply #25 on: April 11, 2011, 02:18:27 AM »
Thank you Mr Pelt. Your FS is legendary in the amiga world... So this is availble on aminet for free now or just sources? I'll have to change over my FFS partitions to PFS now :)
« Last Edit: April 11, 2011, 02:20:33 AM by magnetic »
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Offline NovaCoder

Re: PFS3 released on aminet
« Reply #26 on: April 11, 2011, 03:31:15 AM »
Thankyou muchy
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Nice Ports on AmiNet!
 

Offline runequester

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Re: PFS3 released on aminet
« Reply #27 on: April 11, 2011, 03:52:52 AM »
So for those of us who aren't smart, how do you change the file system of a partition?
 

Offline Damion

Re: PFS3 released on aminet
« Reply #28 on: April 11, 2011, 04:39:22 AM »
Excellent! Many years of happy use here, without a single hiccup. Thank you!

Quote from: runequester;630881
So for those of us who aren't smart, how do you change the file system of a partition?


The PFS3 docs are very good, that's where I would start. It's not terribly difficult, but you'll need to reformat. It's worth it, the difference in performance (especially from FFS) is instantly obvious.
 

Offline XDelusion

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Re: PFS3 released on aminet
« Reply #29 from previous page: April 11, 2011, 04:58:34 AM »
Double Plus Good!!!

I've heard great things about this software, at last I can finally check it out for my self (because I was too cheap to register). Thank you very much!
« Last Edit: April 11, 2011, 05:02:30 AM by XDelusion »
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs