Ive said it a few times before, but Im still pretty intrigued about seeing some games made for at least moderately upgraded aga machines that suit its strengths . Yes, it (aga) may have been a little more moderate an upgrade over ocs/ecs than it could/should have been, but even ocs/ecs provided some impressive results sometimes, with a cpu 10 times+ slower, and running inside much less, and slower ram. I can see no reason why something akin to the sega 32x's versions of Virtua Fighter, Virtua Racing, etc. couldnt be achieved on an expanded 68k/aga syetm (not that there's are exactly the "strengths" I referred to earlier, more a reference to the game Khephren linked to) .
With the 68k side of the amiga being somewhat active in recent times (minimig/natami/aros68k) I've still not given up hope on seeing a game or two written to take advantage of a higher lowest denominator than in the Amigas heyday.